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nodejs/test/mjsunit/test-reconnecting-socket.js
Ryan ed3d6a63d5 Further expand EventEmitter to TCP and HTTP
The constructor for TCP servers can no longer take a connection handler for
purely technical reasons. (The constructor for EventEmitter is implemented
in C++ but addListener is in javascript, and I don't want to make too many
C++ -> Javascript references.) Thus I introduce new constructor methods to
ease the creation of the servers:

  node.tcp.createServer()
  node.http.createServer()

These work almost the same as the old constructors.

In general we're working towards a future where no constructors are
publicly exposed or take arguments.

The HTTP events like "on_uri" are not yet using the event interface.
onMessage still is a constructor - but this will change soon.
2009-06-28 19:08:26 +02:00

52 lines
1.0 KiB
JavaScript

include("mjsunit.js");
var N = 50;
var port = 8921;
var disconnect_count = 0;
var client_recv_count = 0;
function onLoad () {
var server = node.tcp.createServer(function (socket) {
socket.onConnect = function () {
socket.send("hello\r\n");
};
socket.onEOF = function () {
socket.close();
};
socket.onDisconnect = function (had_error) {
//puts("server had_error: " + JSON.stringify(had_error));
assertFalse(had_error);
};
});
server.listen(port);
var client = new node.tcp.Connection();
client.setEncoding("UTF8");
client.onConnect = function () {
};
client.onReceive = function (chunk) {
client_recv_count += 1;
assertEquals("hello\r\n", chunk);
client.fullClose();
};
client.onDisconnect = function (had_error) {
assertFalse(had_error);
if (disconnect_count++ < N)
client.connect(port); // reconnect
else
server.close();
};
client.connect(port);
}
function onExit () {
assertEquals(N+1, disconnect_count);
assertEquals(N+1, client_recv_count);
}