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nodejs/test/parallel/test-http-incoming-pipelined-socket-destroy.js
Roman Reiss f29762f4dd test: enable linting for tests
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.

test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.

PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2015-05-19 21:21:27 +02:00

70 lines
1.6 KiB
JavaScript

'use strict';
var common = require('../common');
var assert = require('assert');
var http = require('http');
var net = require('net');
// Set up some timing issues where sockets can be destroyed
// via either the req or res.
var server = http.createServer(function(req, res) {
switch (req.url) {
case '/1':
return setTimeout(function() {
req.socket.destroy();
server.emit('requestDone');
});
case '/2':
return process.nextTick(function() {
res.destroy();
server.emit('requestDone');
});
// in one case, actually send a response in 2 chunks
case '/3':
res.write('hello ');
return setTimeout(function() {
res.end('world!');
server.emit('requestDone');
});
default:
res.destroy();
server.emit('requestDone');
}
});
// Make a bunch of requests pipelined on the same socket
function generator(seeds) {
return seeds.map(function(r) {
return 'GET /' + r + ' HTTP/1.1\r\n' +
'Host: localhost:' + common.PORT + '\r\n' +
'\r\n' +
'\r\n';
}).join('');
}
server.listen(common.PORT, function() {
var seeds = [ 3, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4 ];
var client = net.connect({ port: common.PORT });
var done = 0;
server.on('requestDone', function() {
if (++done == seeds.length) {
server.close();
}
});
// immediately write the pipelined requests.
// Some of these will not have a socket to destroy!
client.write(generator(seeds));
});
process.on('exit', function(c) {
if (!c)
console.log('ok');
});