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d36e1b4fed
Currently, writeQueueSize is never used in C++ and barely used within JS. Instead of constantly updating the value on the JS object, create a getter that will retrieve the most up-to-date value from C++. For the vast majority of cases though, create a new prop on Socket.prototype[kLastWriteQueueSize] using a Symbol. Use this to track the current write size, entirely in JS land. PR-URL: https://github.com/nodejs/node/pull/17650 Reviewed-By: Anna Henningsen <anna@addaleax.net>
179 lines
5.3 KiB
C++
179 lines
5.3 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "tty_wrap.h"
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#include "env-inl.h"
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#include "handle_wrap.h"
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#include "node_buffer.h"
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#include "node_wrap.h"
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#include "req_wrap-inl.h"
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#include "stream_wrap.h"
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#include "util-inl.h"
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namespace node {
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using v8::Array;
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using v8::Context;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::Integer;
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using v8::Local;
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using v8::Object;
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using v8::String;
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using v8::Value;
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void TTYWrap::Initialize(Local<Object> target,
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Local<Value> unused,
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Local<Context> context) {
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Environment* env = Environment::GetCurrent(context);
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Local<String> ttyString = FIXED_ONE_BYTE_STRING(env->isolate(), "TTY");
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Local<FunctionTemplate> t = env->NewFunctionTemplate(New);
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t->SetClassName(ttyString);
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t->InstanceTemplate()->SetInternalFieldCount(1);
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AsyncWrap::AddWrapMethods(env, t);
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env->SetProtoMethod(t, "close", HandleWrap::Close);
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env->SetProtoMethod(t, "unref", HandleWrap::Unref);
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env->SetProtoMethod(t, "ref", HandleWrap::Ref);
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env->SetProtoMethod(t, "hasRef", HandleWrap::HasRef);
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LibuvStreamWrap::AddMethods(env, t, StreamBase::kFlagNoShutdown);
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env->SetProtoMethod(t, "getWindowSize", TTYWrap::GetWindowSize);
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env->SetProtoMethod(t, "setRawMode", SetRawMode);
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env->SetMethod(target, "isTTY", IsTTY);
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env->SetMethod(target, "guessHandleType", GuessHandleType);
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target->Set(ttyString, t->GetFunction());
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env->set_tty_constructor_template(t);
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}
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uv_tty_t* TTYWrap::UVHandle() {
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return &handle_;
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}
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void TTYWrap::GuessHandleType(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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int fd = args[0]->Int32Value();
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CHECK_GE(fd, 0);
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uv_handle_type t = uv_guess_handle(fd);
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const char* type = nullptr;
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switch (t) {
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case UV_TCP: type = "TCP"; break;
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case UV_TTY: type = "TTY"; break;
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case UV_UDP: type = "UDP"; break;
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case UV_FILE: type = "FILE"; break;
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case UV_NAMED_PIPE: type = "PIPE"; break;
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case UV_UNKNOWN_HANDLE: type = "UNKNOWN"; break;
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default:
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ABORT();
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}
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args.GetReturnValue().Set(OneByteString(env->isolate(), type));
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}
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void TTYWrap::IsTTY(const FunctionCallbackInfo<Value>& args) {
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int fd = args[0]->Int32Value();
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CHECK_GE(fd, 0);
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bool rc = uv_guess_handle(fd) == UV_TTY;
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args.GetReturnValue().Set(rc);
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}
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void TTYWrap::GetWindowSize(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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TTYWrap* wrap;
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ASSIGN_OR_RETURN_UNWRAP(&wrap,
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args.Holder(),
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args.GetReturnValue().Set(UV_EBADF));
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CHECK(args[0]->IsArray());
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int width, height;
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int err = uv_tty_get_winsize(&wrap->handle_, &width, &height);
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if (err == 0) {
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Local<v8::Array> a = args[0].As<Array>();
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a->Set(0, Integer::New(env->isolate(), width));
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a->Set(1, Integer::New(env->isolate(), height));
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}
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args.GetReturnValue().Set(err);
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}
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void TTYWrap::SetRawMode(const FunctionCallbackInfo<Value>& args) {
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TTYWrap* wrap;
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ASSIGN_OR_RETURN_UNWRAP(&wrap,
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args.Holder(),
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args.GetReturnValue().Set(UV_EBADF));
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int err = uv_tty_set_mode(&wrap->handle_, args[0]->IsTrue());
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args.GetReturnValue().Set(err);
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}
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void TTYWrap::New(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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// This constructor should not be exposed to public javascript.
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// Therefore we assert that we are not trying to call this as a
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// normal function.
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CHECK(args.IsConstructCall());
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int fd = args[0]->Int32Value();
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CHECK_GE(fd, 0);
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int err = 0;
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new TTYWrap(env, args.This(), fd, args[1]->IsTrue(), &err);
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if (err != 0) {
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env->CollectUVExceptionInfo(args[2], err, "uv_tty_init");
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args.GetReturnValue().SetUndefined();
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}
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}
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TTYWrap::TTYWrap(Environment* env,
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Local<Object> object,
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int fd,
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bool readable,
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int* init_err)
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: LibuvStreamWrap(env,
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object,
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reinterpret_cast<uv_stream_t*>(&handle_),
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AsyncWrap::PROVIDER_TTYWRAP) {
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*init_err = uv_tty_init(env->event_loop(), &handle_, fd, readable);
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}
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} // namespace node
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NODE_BUILTIN_MODULE_CONTEXT_AWARE(tty_wrap, node::TTYWrap::Initialize)
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