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3b8da4cbe8
Previously the getter would mutate the kDefaultTriggerAsncId value. This refactor changes the setter to bind the current kDefaultTriggerAsncId to a scope, such that the getter doesn't have to mutate its own value. PR-URL: https://github.com/nodejs/node/pull/17273 Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
244 lines
7.6 KiB
C++
244 lines
7.6 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "pipe_wrap.h"
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#include "async_wrap.h"
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#include "connection_wrap.h"
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#include "env-inl.h"
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#include "handle_wrap.h"
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#include "node.h"
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#include "node_buffer.h"
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#include "node_wrap.h"
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#include "connect_wrap.h"
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#include "stream_wrap.h"
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#include "util-inl.h"
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namespace node {
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using v8::Context;
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using v8::EscapableHandleScope;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::HandleScope;
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using v8::Int32;
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using v8::Local;
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using v8::Object;
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using v8::String;
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using v8::Value;
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using AsyncHooks = Environment::AsyncHooks;
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Local<Object> PipeWrap::Instantiate(Environment* env,
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AsyncWrap* parent,
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PipeWrap::SocketType type) {
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EscapableHandleScope handle_scope(env->isolate());
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AsyncHooks::DefaultTriggerAsyncIdScope trigger_scope(env,
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parent->get_async_id());
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CHECK_EQ(false, env->pipe_constructor_template().IsEmpty());
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Local<Function> constructor = env->pipe_constructor_template()->GetFunction();
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CHECK_EQ(false, constructor.IsEmpty());
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Local<Value> type_value = Int32::New(env->isolate(), type);
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Local<Object> instance =
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constructor->NewInstance(env->context(), 1, &type_value).ToLocalChecked();
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return handle_scope.Escape(instance);
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}
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void PipeWrap::Initialize(Local<Object> target,
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Local<Value> unused,
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Local<Context> context) {
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Environment* env = Environment::GetCurrent(context);
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Local<FunctionTemplate> t = env->NewFunctionTemplate(New);
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Local<String> pipeString = FIXED_ONE_BYTE_STRING(env->isolate(), "Pipe");
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t->SetClassName(pipeString);
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t->InstanceTemplate()->SetInternalFieldCount(1);
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AsyncWrap::AddWrapMethods(env, t);
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env->SetProtoMethod(t, "close", HandleWrap::Close);
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env->SetProtoMethod(t, "unref", HandleWrap::Unref);
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env->SetProtoMethod(t, "ref", HandleWrap::Ref);
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env->SetProtoMethod(t, "hasRef", HandleWrap::HasRef);
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#ifdef _WIN32
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LibuvStreamWrap::AddMethods(env, t);
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#else
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LibuvStreamWrap::AddMethods(env, t, StreamBase::kFlagHasWritev);
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#endif
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env->SetProtoMethod(t, "bind", Bind);
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env->SetProtoMethod(t, "listen", Listen);
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env->SetProtoMethod(t, "connect", Connect);
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env->SetProtoMethod(t, "open", Open);
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#ifdef _WIN32
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env->SetProtoMethod(t, "setPendingInstances", SetPendingInstances);
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#endif
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target->Set(pipeString, t->GetFunction());
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env->set_pipe_constructor_template(t);
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// Create FunctionTemplate for PipeConnectWrap.
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auto constructor = [](const FunctionCallbackInfo<Value>& args) {
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CHECK(args.IsConstructCall());
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ClearWrap(args.This());
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};
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auto cwt = FunctionTemplate::New(env->isolate(), constructor);
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cwt->InstanceTemplate()->SetInternalFieldCount(1);
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AsyncWrap::AddWrapMethods(env, cwt);
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Local<String> wrapString =
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FIXED_ONE_BYTE_STRING(env->isolate(), "PipeConnectWrap");
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cwt->SetClassName(wrapString);
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target->Set(wrapString, cwt->GetFunction());
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// Define constants
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Local<Object> constants = Object::New(env->isolate());
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NODE_DEFINE_CONSTANT(constants, SOCKET);
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NODE_DEFINE_CONSTANT(constants, SERVER);
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NODE_DEFINE_CONSTANT(constants, IPC);
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target->Set(context,
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FIXED_ONE_BYTE_STRING(env->isolate(), "constants"),
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constants).FromJust();
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}
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void PipeWrap::New(const FunctionCallbackInfo<Value>& args) {
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// This constructor should not be exposed to public javascript.
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// Therefore we assert that we are not trying to call this as a
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// normal function.
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CHECK(args.IsConstructCall());
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CHECK(args[0]->IsInt32());
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Environment* env = Environment::GetCurrent(args);
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int type_value = args[0].As<Int32>()->Value();
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PipeWrap::SocketType type = static_cast<PipeWrap::SocketType>(type_value);
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bool ipc;
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ProviderType provider;
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switch (type) {
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case SOCKET:
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provider = PROVIDER_PIPEWRAP;
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ipc = false;
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break;
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case SERVER:
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provider = PROVIDER_PIPESERVERWRAP;
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ipc = false;
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break;
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case IPC:
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provider = PROVIDER_PIPEWRAP;
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ipc = true;
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break;
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default:
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UNREACHABLE();
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}
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new PipeWrap(env, args.This(), provider, ipc);
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}
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PipeWrap::PipeWrap(Environment* env,
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Local<Object> object,
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ProviderType provider,
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bool ipc)
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: ConnectionWrap(env, object, provider) {
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int r = uv_pipe_init(env->event_loop(), &handle_, ipc);
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CHECK_EQ(r, 0); // How do we proxy this error up to javascript?
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// Suggestion: uv_pipe_init() returns void.
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}
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void PipeWrap::Bind(const FunctionCallbackInfo<Value>& args) {
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PipeWrap* wrap;
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ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
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node::Utf8Value name(args.GetIsolate(), args[0]);
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int err = uv_pipe_bind(&wrap->handle_, *name);
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args.GetReturnValue().Set(err);
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}
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#ifdef _WIN32
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void PipeWrap::SetPendingInstances(const FunctionCallbackInfo<Value>& args) {
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PipeWrap* wrap;
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ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
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int instances = args[0]->Int32Value();
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uv_pipe_pending_instances(&wrap->handle_, instances);
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}
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#endif
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void PipeWrap::Listen(const FunctionCallbackInfo<Value>& args) {
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PipeWrap* wrap;
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ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
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int backlog = args[0]->Int32Value();
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int err = uv_listen(reinterpret_cast<uv_stream_t*>(&wrap->handle_),
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backlog,
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OnConnection);
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args.GetReturnValue().Set(err);
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}
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void PipeWrap::Open(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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PipeWrap* wrap;
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ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
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int fd = args[0]->Int32Value();
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int err = uv_pipe_open(&wrap->handle_, fd);
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if (err != 0)
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env->isolate()->ThrowException(UVException(err, "uv_pipe_open"));
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}
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void PipeWrap::Connect(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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PipeWrap* wrap;
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ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
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CHECK(args[0]->IsObject());
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CHECK(args[1]->IsString());
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Local<Object> req_wrap_obj = args[0].As<Object>();
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node::Utf8Value name(env->isolate(), args[1]);
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ConnectWrap* req_wrap =
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new ConnectWrap(env, req_wrap_obj, AsyncWrap::PROVIDER_PIPECONNECTWRAP);
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uv_pipe_connect(req_wrap->req(),
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&wrap->handle_,
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*name,
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AfterConnect);
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req_wrap->Dispatched();
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args.GetReturnValue().Set(0); // uv_pipe_connect() doesn't return errors.
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}
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} // namespace node
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NODE_BUILTIN_MODULE_CONTEXT_AWARE(pipe_wrap, node::PipeWrap::Initialize)
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