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3d2aef3979
Use assert.strictEqual instead of assert.equal in tests, manually convert types where necessary. PR-URL: https://github.com/nodejs/node/pull/10698 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com> Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com> Reviewed-By: Michaël Zasso <targos@protonmail.com> Reviewed-By: Teddy Katz <teddy.katz@gmail.com>
68 lines
1.3 KiB
JavaScript
68 lines
1.3 KiB
JavaScript
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const net = require('net');
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common.refreshTmpDir();
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function test(clazz, cb) {
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let have_ping = false;
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let have_pong = false;
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function check() {
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assert.ok(have_ping);
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assert.ok(have_pong);
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}
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function ping() {
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const conn = new clazz();
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conn.on('error', function(err) {
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throw err;
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});
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conn.connect(common.PIPE, function() {
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conn.write('PING', 'utf-8');
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});
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conn.on('data', function(data) {
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assert.strictEqual(data.toString(), 'PONG');
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have_pong = true;
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conn.destroy();
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});
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}
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function pong(conn) {
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conn.on('error', function(err) {
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throw err;
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});
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conn.on('data', function(data) {
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assert.strictEqual(data.toString(), 'PING');
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have_ping = true;
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conn.write('PONG', 'utf-8');
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});
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conn.on('close', function() {
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server.close();
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});
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}
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const timeout = setTimeout(function() {
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server.close();
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}, 2000);
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const server = net.Server();
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server.listen(common.PIPE, ping);
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server.on('connection', pong);
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server.on('close', function() {
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clearTimeout(timeout);
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check();
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cb && cb();
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});
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}
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test(net.Stream, function() {
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test(net.Socket);
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});
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