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3d2aef3979
Use assert.strictEqual instead of assert.equal in tests, manually convert types where necessary. PR-URL: https://github.com/nodejs/node/pull/10698 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com> Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com> Reviewed-By: Michaël Zasso <targos@protonmail.com> Reviewed-By: Teddy Katz <teddy.katz@gmail.com>
45 lines
1.0 KiB
JavaScript
45 lines
1.0 KiB
JavaScript
'use strict';
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// verify that connect reqs are properly cleaned up
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const common = require('../common');
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const assert = require('assert');
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const net = require('net');
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const ROUNDS = 10;
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const ATTEMPTS_PER_ROUND = 100;
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let rounds = 1;
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let reqs = 0;
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pummel();
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function pummel() {
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console.log('Round', rounds, '/', ROUNDS);
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let pending;
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for (pending = 0; pending < ATTEMPTS_PER_ROUND; pending++) {
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net.createConnection(common.PORT).on('error', function(err) {
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assert.strictEqual(err.code, 'ECONNREFUSED');
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if (--pending > 0) return;
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if (rounds === ROUNDS) return check();
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rounds++;
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pummel();
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});
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reqs++;
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}
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}
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function check() {
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setTimeout(function() {
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assert.strictEqual(process._getActiveRequests().length, 0);
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assert.strictEqual(process._getActiveHandles().length, 1); // the timer
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check_called = true;
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}, 0);
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}
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let check_called = false;
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process.on('exit', function() {
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assert.strictEqual(rounds, ROUNDS);
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assert.strictEqual(reqs, ROUNDS * ATTEMPTS_PER_ROUND);
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assert(check_called);
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});
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