mirror of
https://github.com/nodejs/node.git
synced 2024-11-28 14:33:11 +01:00
57a1ca99ab
PR-URL: https://github.com/nodejs/node/pull/31175 Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com> Reviewed-By: David Carlier <devnexen@gmail.com>
54 lines
1.4 KiB
JavaScript
54 lines
1.4 KiB
JavaScript
// Test UDP send/recv throughput with the "old" offset/length API
|
|
'use strict';
|
|
|
|
const common = require('../common.js');
|
|
const dgram = require('dgram');
|
|
const PORT = common.PORT;
|
|
|
|
// `num` is the number of send requests to queue up each time.
|
|
// Keep it reasonably high (>10) otherwise you're benchmarking the speed of
|
|
// event loop cycles more than anything else.
|
|
const bench = common.createBenchmark(main, {
|
|
len: [1, 64, 256, 1024],
|
|
num: [100],
|
|
type: ['send', 'recv'],
|
|
dur: [5]
|
|
});
|
|
|
|
function main({ dur, len, num, type }) {
|
|
const chunk = Buffer.allocUnsafe(len);
|
|
let sent = 0;
|
|
let received = 0;
|
|
const socket = dgram.createSocket('udp4');
|
|
|
|
function onsend() {
|
|
if (sent++ % num === 0) {
|
|
// The setImmediate() is necessary to have event loop progress on OSes
|
|
// that only perform synchronous I/O on nonblocking UDP sockets.
|
|
setImmediate(() => {
|
|
for (let i = 0; i < num; i++) {
|
|
socket.send(chunk, 0, chunk.length, PORT, '127.0.0.1', onsend);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
socket.on('listening', () => {
|
|
bench.start();
|
|
onsend();
|
|
|
|
setTimeout(() => {
|
|
const bytes = (type === 'send' ? sent : received) * chunk.length;
|
|
const gbits = (bytes * 8) / (1024 * 1024 * 1024);
|
|
bench.end(gbits);
|
|
process.exit(0);
|
|
}, dur * 1000);
|
|
});
|
|
|
|
socket.on('message', () => {
|
|
received++;
|
|
});
|
|
|
|
socket.bind(PORT);
|
|
}
|