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nodejs/test/simple/test-tls-ondata.js
Nathan Rajlich 7196742852 tls: don't push() incoming data when ondata is set
Otherwise the data ends up "on the wire" twice, and
switching between consuming the stream using `ondata`
vs. `read()` would yield duplicate data, which was bad.
2013-09-13 10:08:35 -07:00

55 lines
2.0 KiB
JavaScript

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var common = require('../common');
var assert = require('assert');
var tls = require('tls');
var fs = require('fs');
var options = {
key: fs.readFileSync(common.fixturesDir + '/keys/agent1-key.pem'),
cert: fs.readFileSync(common.fixturesDir + '/keys/agent1-cert.pem')
};
var server = tls.Server(options, function(socket) {
socket.end('hello world');
});
server.listen(common.PORT, function() {
var client = tls.connect({
port: common.PORT,
rejectUnauthorized: false
});
// test that setting the `ondata` function *prevents* data from
// being pushed to the streams2 interface of the socket
client.ondata = function (buf, start, length) {
var b = buf.slice(start, length);
process.nextTick(function () {
var b2 = client.read();
if (b2) {
assert.notEqual(b.toString(), b2.toString());
}
client.destroy();
server.close();
});
};
});