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45e6642476
Adds the console.debug() method, alias for console.log(). This method is exposed by V8 and was only available in inspector until now. Also adds matching test and documentation. PR-URL: https://github.com/nodejs/node/pull/17033 Refs: https://github.com/nodejs/node/pull/17004 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Khaidi Chu <i@2333.moe> Reviewed-By: Michaël Zasso <targos@protonmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Timothy Gu <timothygu99@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
441 lines
12 KiB
Markdown
441 lines
12 KiB
Markdown
# Console
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<!--introduced_in=v0.10.13-->
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> Stability: 2 - Stable
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The `console` module provides a simple debugging console that is similar to the
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JavaScript console mechanism provided by web browsers.
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The module exports two specific components:
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* A `Console` class with methods such as `console.log()`, `console.error()` and
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`console.warn()` that can be used to write to any Node.js stream.
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* A global `console` instance configured to write to [`process.stdout`][] and
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[`process.stderr`][]. The global `console` can be used without calling
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`require('console')`.
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***Warning***: The global console object's methods are neither consistently
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synchronous like the browser APIs they resemble, nor are they consistently
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asynchronous like all other Node.js streams. See the [note on process I/O][] for
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more information.
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Example using the global `console`:
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```js
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console.log('hello world');
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// Prints: hello world, to stdout
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console.log('hello %s', 'world');
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// Prints: hello world, to stdout
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console.error(new Error('Whoops, something bad happened'));
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// Prints: [Error: Whoops, something bad happened], to stderr
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const name = 'Will Robinson';
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console.warn(`Danger ${name}! Danger!`);
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// Prints: Danger Will Robinson! Danger!, to stderr
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```
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Example using the `Console` class:
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```js
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const out = getStreamSomehow();
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const err = getStreamSomehow();
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const myConsole = new console.Console(out, err);
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myConsole.log('hello world');
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// Prints: hello world, to out
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myConsole.log('hello %s', 'world');
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// Prints: hello world, to out
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myConsole.error(new Error('Whoops, something bad happened'));
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// Prints: [Error: Whoops, something bad happened], to err
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const name = 'Will Robinson';
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myConsole.warn(`Danger ${name}! Danger!`);
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// Prints: Danger Will Robinson! Danger!, to err
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```
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## Class: Console
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<!-- YAML
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changes:
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- version: v8.0.0
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pr-url: https://github.com/nodejs/node/pull/9744
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description: Errors that occur while writing to the underlying streams
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will now be ignored.
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-->
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<!--type=class-->
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The `Console` class can be used to create a simple logger with configurable
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output streams and can be accessed using either `require('console').Console`
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or `console.Console` (or their destructured counterparts):
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```js
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const { Console } = require('console');
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```
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```js
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const { Console } = console;
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```
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### new Console(stdout[, stderr])
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* `stdout` {Writable}
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* `stderr` {Writable}
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Creates a new `Console` by passing one or two writable stream instances.
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`stdout` is a writable stream to print log or info output. `stderr`
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is used for warning or error output. If `stderr` is not passed, warning and error
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output will be sent to `stdout`.
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```js
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const output = fs.createWriteStream('./stdout.log');
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const errorOutput = fs.createWriteStream('./stderr.log');
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// custom simple logger
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const logger = new Console(output, errorOutput);
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// use it like console
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const count = 5;
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logger.log('count: %d', count);
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// in stdout.log: count 5
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```
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The global `console` is a special `Console` whose output is sent to
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[`process.stdout`][] and [`process.stderr`][]. It is equivalent to calling:
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```js
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new Console(process.stdout, process.stderr);
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```
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### console.assert(value[, message][, ...args])
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<!-- YAML
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added: v0.1.101
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-->
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* `value` {any}
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* `message` {any}
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* `...args` {any}
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A simple assertion test that verifies whether `value` is truthy. If it is not,
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an `AssertionError` is thrown. If provided, the error `message` is formatted
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using [`util.format()`][] and used as the error message.
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```js
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console.assert(true, 'does nothing');
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// OK
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console.assert(false, 'Whoops %s', 'didn\'t work');
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// AssertionError: Whoops didn't work
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```
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*Note*: The `console.assert()` method is implemented differently in Node.js
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than the `console.assert()` method [available in browsers][web-api-assert].
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Specifically, in browsers, calling `console.assert()` with a falsy
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assertion will cause the `message` to be printed to the console without
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interrupting execution of subsequent code. In Node.js, however, a falsy
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assertion will cause an `AssertionError` to be thrown.
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Functionality approximating that implemented by browsers can be implemented
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by extending Node.js' `console` and overriding the `console.assert()` method.
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In the following example, a simple module is created that extends and overrides
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the default behavior of `console` in Node.js.
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<!-- eslint-disable func-name-matching -->
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```js
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'use strict';
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// Creates a simple extension of console with a
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// new impl for assert without monkey-patching.
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const myConsole = Object.create(console, {
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assert: {
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value: function assert(assertion, message, ...args) {
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try {
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console.assert(assertion, message, ...args);
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} catch (err) {
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console.error(err.stack);
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}
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},
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configurable: true,
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enumerable: true,
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writable: true,
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},
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});
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module.exports = myConsole;
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```
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This can then be used as a direct replacement for the built in console:
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```js
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const console = require('./myConsole');
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console.assert(false, 'this message will print, but no error thrown');
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console.log('this will also print');
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```
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### console.clear()
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<!-- YAML
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added: v8.3.0
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-->
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When `stdout` is a TTY, calling `console.clear()` will attempt to clear the
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TTY. When `stdout` is not a TTY, this method does nothing.
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*Note*: The specific operation of `console.clear()` can vary across operating
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systems and terminal types. For most Linux operating systems, `console.clear()`
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operates similarly to the `clear` shell command. On Windows, `console.clear()`
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will clear only the output in the current terminal viewport for the Node.js
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binary.
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### console.count([label])
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<!-- YAML
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added: v8.3.0
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-->
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* `label` {string} The display label for the counter. Defaults to `'default'`.
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Maintains an internal counter specific to `label` and outputs to `stdout` the
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number of times `console.count()` has been called with the given `label`.
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<!-- eslint-skip -->
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```js
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> console.count()
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default: 1
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undefined
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> console.count('default')
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default: 2
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undefined
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> console.count('abc')
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abc: 1
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undefined
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> console.count('xyz')
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xyz: 1
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undefined
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> console.count('abc')
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abc: 2
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undefined
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> console.count()
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default: 3
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undefined
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>
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```
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### console.countReset([label='default'])
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<!-- YAML
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added: v8.3.0
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-->
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* `label` {string} The display label for the counter. Defaults to `'default'`.
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Resets the internal counter specific to `label`.
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<!-- eslint-skip -->
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```js
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> console.count('abc');
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abc: 1
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undefined
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> console.countReset('abc');
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undefined
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> console.count('abc');
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abc: 1
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undefined
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>
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```
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### console.debug(data[, ...args])
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<!-- YAML
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added: v8.0.0
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-->
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* `data` {any}
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* `...args` {any}
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The `console.debug()` function is an alias for [`console.log()`][].
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### console.dir(obj[, options])
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<!-- YAML
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added: v0.1.101
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-->
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* `obj` {any}
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* `options` {Object}
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* `showHidden` {boolean}
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* `depth` {number}
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* `colors` {boolean}
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Uses [`util.inspect()`][] on `obj` and prints the resulting string to `stdout`.
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This function bypasses any custom `inspect()` function defined on `obj`. An
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optional `options` object may be passed to alter certain aspects of the
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formatted string:
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- `showHidden` - if `true` then the object's non-enumerable and symbol
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properties will be shown too. Defaults to `false`.
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- `depth` - tells [`util.inspect()`][] how many times to recurse while
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formatting the object. This is useful for inspecting large complicated objects.
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Defaults to `2`. To make it recurse indefinitely, pass `null`.
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- `colors` - if `true`, then the output will be styled with ANSI color codes.
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Defaults to `false`. Colors are customizable; see
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[customizing `util.inspect()` colors][].
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### console.error([data][, ...args])
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<!-- YAML
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added: v0.1.100
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-->
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* `data` {any}
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* `...args` {any}
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Prints to `stderr` with newline. Multiple arguments can be passed, with the
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first used as the primary message and all additional used as substitution
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values similar to printf(3) (the arguments are all passed to
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[`util.format()`][]).
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```js
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const code = 5;
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console.error('error #%d', code);
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// Prints: error #5, to stderr
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console.error('error', code);
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// Prints: error 5, to stderr
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```
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If formatting elements (e.g. `%d`) are not found in the first string then
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[`util.inspect()`][] is called on each argument and the resulting string
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values are concatenated. See [`util.format()`][] for more information.
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### console.group([...label])
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<!-- YAML
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added: v8.5.0
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-->
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* `...label` {any}
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Increases indentation of subsequent lines by two spaces.
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If one or more `label`s are provided, those are printed first without the
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additional indentation.
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### console.groupCollapsed()
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<!-- YAML
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added: v8.5.0
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-->
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An alias for [`console.group()`][].
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### console.groupEnd()
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<!-- YAML
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added: v8.5.0
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-->
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Decreases indentation of subsequent lines by two spaces.
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### console.info([data][, ...args])
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<!-- YAML
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added: v0.1.100
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-->
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* `data` {any}
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* `...args` {any}
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The `console.info()` function is an alias for [`console.log()`][].
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### console.log([data][, ...args])
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<!-- YAML
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added: v0.1.100
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-->
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* `data` {any}
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* `...args` {any}
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Prints to `stdout` with newline. Multiple arguments can be passed, with the
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first used as the primary message and all additional used as substitution
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values similar to printf(3) (the arguments are all passed to
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[`util.format()`][]).
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```js
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const count = 5;
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console.log('count: %d', count);
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// Prints: count: 5, to stdout
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console.log('count:', count);
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// Prints: count: 5, to stdout
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```
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See [`util.format()`][] for more information.
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### console.time(label)
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<!-- YAML
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added: v0.1.104
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-->
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* `label` {string} Defaults to `'default'`.
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Starts a timer that can be used to compute the duration of an operation. Timers
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are identified by a unique `label`. Use the same `label` when calling
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[`console.timeEnd()`][] to stop the timer and output the elapsed time in
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milliseconds to `stdout`. Timer durations are accurate to the sub-millisecond.
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### console.timeEnd(label)
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<!-- YAML
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added: v0.1.104
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changes:
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- version: v6.0.0
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pr-url: https://github.com/nodejs/node/pull/5901
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description: This method no longer supports multiple calls that don’t map
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to individual `console.time()` calls; see below for details.
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-->
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* `label` {string} Defaults to `'default'`.
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Stops a timer that was previously started by calling [`console.time()`][] and
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prints the result to `stdout`:
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```js
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console.time('100-elements');
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for (let i = 0; i < 100; i++) {}
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console.timeEnd('100-elements');
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// prints 100-elements: 225.438ms
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```
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*Note*: As of Node.js v6.0.0, `console.timeEnd()` deletes the timer to avoid
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leaking it. On older versions, the timer persisted. This allowed
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`console.timeEnd()` to be called multiple times for the same label. This
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functionality was unintended and is no longer supported.
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### console.trace([message][, ...args])
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<!-- YAML
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added: v0.1.104
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-->
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* `message` {any}
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* `...args` {any}
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Prints to `stderr` the string `'Trace :'`, followed by the [`util.format()`][]
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formatted message and stack trace to the current position in the code.
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```js
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console.trace('Show me');
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// Prints: (stack trace will vary based on where trace is called)
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// Trace: Show me
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// at repl:2:9
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// at REPLServer.defaultEval (repl.js:248:27)
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// at bound (domain.js:287:14)
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// at REPLServer.runBound [as eval] (domain.js:300:12)
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// at REPLServer.<anonymous> (repl.js:412:12)
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// at emitOne (events.js:82:20)
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// at REPLServer.emit (events.js:169:7)
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// at REPLServer.Interface._onLine (readline.js:210:10)
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// at REPLServer.Interface._line (readline.js:549:8)
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// at REPLServer.Interface._ttyWrite (readline.js:826:14)
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```
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### console.warn([data][, ...args])
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<!-- YAML
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added: v0.1.100
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-->
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* `data` {any}
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* `...args` {any}
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The `console.warn()` function is an alias for [`console.error()`][].
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[`console.error()`]: #console_console_error_data_args
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[`console.group()`]: #console_console_group_label
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[`console.log()`]: #console_console_log_data_args
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[`console.time()`]: #console_console_time_label
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[`console.timeEnd()`]: #console_console_timeend_label
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[`process.stderr`]: process.html#process_process_stderr
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[`process.stdout`]: process.html#process_process_stdout
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[`util.format()`]: util.html#util_util_format_format_args
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[`util.inspect()`]: util.html#util_util_inspect_object_options
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[customizing `util.inspect()` colors]: util.html#util_customizing_util_inspect_colors
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[note on process I/O]: process.html#process_a_note_on_process_i_o
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[web-api-assert]: https://developer.mozilla.org/en-US/docs/Web/API/console/assert
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