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The `events` module already exports `EventEmitter` constructor function So, we don't have to use `events.EventEmitter` to access it. Refer: https://github.com/nodejs/node/pull/2896 PR-URL: https://github.com/nodejs/node/pull/2921 Reviewed-By: Roman Reiss <me@silverwind.io> Reviewed-By: Michaël Zasso <mic.besace@gmail.com>
108 lines
2.4 KiB
JavaScript
108 lines
2.4 KiB
JavaScript
'use strict';
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module.exports = Stream;
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const EE = require('events');
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const util = require('util');
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util.inherits(Stream, EE);
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Stream.Readable = require('_stream_readable');
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Stream.Writable = require('_stream_writable');
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Stream.Duplex = require('_stream_duplex');
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Stream.Transform = require('_stream_transform');
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Stream.PassThrough = require('_stream_passthrough');
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// Backwards-compat with node 0.4.x
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Stream.Stream = Stream;
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// old-style streams. Note that the pipe method (the only relevant
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// part of this class) is overridden in the Readable class.
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function Stream() {
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EE.call(this);
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}
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Stream.prototype.pipe = function(dest, options) {
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var source = this;
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function ondata(chunk) {
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if (dest.writable) {
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if (false === dest.write(chunk) && source.pause) {
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source.pause();
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}
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}
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}
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source.on('data', ondata);
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function ondrain() {
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if (source.readable && source.resume) {
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source.resume();
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}
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}
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dest.on('drain', ondrain);
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// If the 'end' option is not supplied, dest.end() will be called when
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// source gets the 'end' or 'close' events. Only dest.end() once.
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if (!dest._isStdio && (!options || options.end !== false)) {
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source.on('end', onend);
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source.on('close', onclose);
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}
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var didOnEnd = false;
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function onend() {
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if (didOnEnd) return;
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didOnEnd = true;
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dest.end();
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}
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function onclose() {
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if (didOnEnd) return;
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didOnEnd = true;
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if (typeof dest.destroy === 'function') dest.destroy();
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}
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// don't leave dangling pipes when there are errors.
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function onerror(er) {
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cleanup();
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if (EE.listenerCount(this, 'error') === 0) {
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throw er; // Unhandled stream error in pipe.
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}
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}
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source.on('error', onerror);
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dest.on('error', onerror);
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// remove all the event listeners that were added.
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function cleanup() {
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source.removeListener('data', ondata);
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dest.removeListener('drain', ondrain);
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source.removeListener('end', onend);
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source.removeListener('close', onclose);
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source.removeListener('error', onerror);
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dest.removeListener('error', onerror);
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source.removeListener('end', cleanup);
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source.removeListener('close', cleanup);
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dest.removeListener('close', cleanup);
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}
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source.on('end', cleanup);
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source.on('close', cleanup);
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dest.on('close', cleanup);
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dest.emit('pipe', source);
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// Allow for unix-like usage: A.pipe(B).pipe(C)
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return dest;
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};
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