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nodejs/lib/internal/main/worker_thread.js
Joyee Cheung a33c3c6d33
src: refactor uncaught exception handling
The C++ land `node::FatalException()` is not in fact fatal anymore.
It gives the user a chance to handle the uncaught exception
globally by listening to the `uncaughtException` event. This patch
renames it to `TriggerUncaughtException` in C++ to avoid the confusion.

In addition rename the JS land handler to `onGlobalUncaughtException`
to reflect its purpose - we have to keep the alias
`process._fatalException` and use that for now since it has been
monkey-patchable in the user land.

This patch also

- Adds more comments to the global uncaught exception handling routine
- Puts a few other C++ error handling functions into the `errors`
  namespace
- Moves error-handling-related bindings to the `errors` binding.

Refs: 2b252acea4

PR-URL: https://github.com/nodejs/node/pull/28257
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
2019-06-19 16:16:37 +08:00

198 lines
5.3 KiB
JavaScript

'use strict';
// In worker threads, execute the script sent through the
// message port.
const { Object } = primordials;
const {
patchProcessObject,
setupCoverageHooks,
setupInspectorHooks,
setupWarningHandler,
setupDebugEnv,
initializeDeprecations,
initializeCJSLoader,
initializeESMLoader,
initializeFrozenIntrinsics,
initializeReport,
loadPreloadModules,
setupTraceCategoryState
} = require('internal/bootstrap/pre_execution');
const {
threadId,
getEnvMessagePort
} = internalBinding('worker');
const workerIo = require('internal/worker/io');
const {
messageTypes: {
// Messages that may be received by workers
LOAD_SCRIPT,
// Messages that may be posted from workers
UP_AND_RUNNING,
ERROR_MESSAGE,
COULD_NOT_SERIALIZE_ERROR,
// Messages that may be either received or posted
STDIO_PAYLOAD,
STDIO_WANTS_MORE_DATA,
},
kStdioWantsMoreDataCallback
} = workerIo;
const {
onGlobalUncaughtException
} = require('internal/process/execution');
const publicWorker = require('worker_threads');
const debug = require('internal/util/debuglog').debuglog('worker');
const assert = require('internal/assert');
patchProcessObject();
setupInspectorHooks();
setupDebugEnv();
setupWarningHandler();
// Since worker threads cannot switch cwd, we do not need to
// overwrite the process.env.NODE_V8_COVERAGE variable.
if (process.env.NODE_V8_COVERAGE) {
setupCoverageHooks(process.env.NODE_V8_COVERAGE);
}
debug(`[${threadId}] is setting up worker child environment`);
// Set up the message port and start listening
const port = getEnvMessagePort();
// If the main thread is spawned with env NODE_CHANNEL_FD, it's probably
// spawned by our child_process module. In the work threads, mark the
// related IPC properties as unavailable.
if (process.env.NODE_CHANNEL_FD) {
const workerThreadSetup = require('internal/process/worker_thread_only');
Object.defineProperty(process, 'channel', {
enumerable: false,
get: workerThreadSetup.unavailable('process.channel')
});
Object.defineProperty(process, 'connected', {
enumerable: false,
get: workerThreadSetup.unavailable('process.connected')
});
process.send = workerThreadSetup.unavailable('process.send()');
process.disconnect =
workerThreadSetup.unavailable('process.disconnect()');
}
port.on('message', (message) => {
if (message.type === LOAD_SCRIPT) {
const {
cwdCounter,
filename,
doEval,
workerData,
publicPort,
manifestSrc,
manifestURL,
hasStdin
} = message;
setupTraceCategoryState();
initializeReport();
if (manifestSrc) {
require('internal/process/policy').setup(manifestSrc, manifestURL);
}
initializeDeprecations();
initializeFrozenIntrinsics();
initializeCJSLoader();
initializeESMLoader();
loadPreloadModules();
publicWorker.parentPort = publicPort;
publicWorker.workerData = workerData;
// The counter is only passed to the workers created by the main thread, not
// to workers created by other workers.
let cachedCwd = '';
let lastCounter = -1;
const originalCwd = process.cwd;
process.cwd = function() {
const currentCounter = Atomics.load(cwdCounter, 0);
if (currentCounter === lastCounter)
return cachedCwd;
lastCounter = currentCounter;
cachedCwd = originalCwd();
return cachedCwd;
};
workerIo.sharedCwdCounter = cwdCounter;
if (!hasStdin)
process.stdin.push(null);
debug(`[${threadId}] starts worker script ${filename} ` +
`(eval = ${eval}) at cwd = ${process.cwd()}`);
port.unref();
port.postMessage({ type: UP_AND_RUNNING });
if (doEval) {
const { evalScript } = require('internal/process/execution');
evalScript('[worker eval]', filename);
} else {
process.argv[1] = filename; // script filename
require('module').runMain();
}
} else if (message.type === STDIO_PAYLOAD) {
const { stream, chunk, encoding } = message;
process[stream].push(chunk, encoding);
} else {
assert(
message.type === STDIO_WANTS_MORE_DATA,
`Unknown worker message type ${message.type}`
);
const { stream } = message;
process[stream][kStdioWantsMoreDataCallback]();
}
});
function workerOnGlobalUncaughtException(error, fromPromise) {
debug(`[${threadId}] gets uncaught exception`);
let handled = false;
try {
handled = onGlobalUncaughtException(error, fromPromise);
} catch (e) {
error = e;
}
debug(`[${threadId}] uncaught exception handled = ${handled}`);
if (!handled) {
let serialized;
try {
const { serializeError } = require('internal/error-serdes');
serialized = serializeError(error);
} catch {}
debug(`[${threadId}] uncaught exception serialized = ${!!serialized}`);
if (serialized)
port.postMessage({
type: ERROR_MESSAGE,
error: serialized
});
else
port.postMessage({ type: COULD_NOT_SERIALIZE_ERROR });
const { clearAsyncIdStack } = require('internal/async_hooks');
clearAsyncIdStack();
process.exit();
}
}
// Patch the global uncaught exception handler so it gets picked up by
// node::errors::TriggerUncaughtException().
process._fatalException = workerOnGlobalUncaughtException;
markBootstrapComplete();
port.start();