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3d84c3db25
Regarding discussion in #3198. Passing the worker as an argument to an event emitted on the worker is redundant, and an unnecessary break in consistency vs the events on the ChildProcess objects. It was removed from 'exit', but 'listening' and others were overlooked. This corrects that oversight.
544 lines
15 KiB
JavaScript
544 lines
15 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var assert = require('assert');
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var fork = require('child_process').fork;
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var net = require('net');
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var EventEmitter = require('events').EventEmitter;
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var util = require('util');
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function isObject(o) {
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return (typeof o === 'object' && o !== null);
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}
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var debug;
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if (process.env.NODE_DEBUG && /cluster/.test(process.env.NODE_DEBUG)) {
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debug = function(x) {
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var prefix = process.pid + ',' +
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(process.env.NODE_WORKER_ID ? 'Worker' : 'Master');
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console.error(prefix, x);
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};
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} else {
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debug = function() { };
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}
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// cluster object:
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function cluster() {}
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util.inherits(cluster, EventEmitter);
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var cluster = module.exports = new cluster();
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// Used in the master:
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var masterStarted = false;
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var ids = 0;
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var serverHandlers = {};
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// Used in the worker:
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var serverListeners = {};
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var queryIds = 0;
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var queryCallbacks = {};
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// Define isWorker and isMaster
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cluster.isWorker = 'NODE_UNIQUE_ID' in process.env;
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cluster.isMaster = ! cluster.isWorker;
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// The worker object is only used in a worker
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cluster.worker = cluster.isWorker ? {} : null;
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// The workers array is only used in the master
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cluster.workers = cluster.isMaster ? {} : null;
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// Settings object
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var settings = cluster.settings = {};
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// Simple function to call a function on each worker
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function eachWorker(cb) {
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// Go through all workers
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for (var id in cluster.workers) {
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if (cluster.workers.hasOwnProperty(id)) {
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cb(cluster.workers[id]);
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}
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}
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}
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// Extremely simple progress tracker
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function ProgressTracker(missing, callback) {
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this.missing = missing;
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this.callback = callback;
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}
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ProgressTracker.prototype.done = function() {
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this.missing -= 1;
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this.check();
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};
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ProgressTracker.prototype.check = function() {
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if (this.missing === 0) this.callback();
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};
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cluster.setupMaster = function(options) {
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// This can only be called from the master.
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assert(cluster.isMaster);
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// Don't allow this function to run more than once
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if (masterStarted) return;
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masterStarted = true;
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// Get filename and arguments
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options = options || {};
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// Set settings object
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settings = cluster.settings = {
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exec: options.exec || process.argv[1],
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execArgv: options.execArgv || process.execArgv,
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args: options.args || process.argv.slice(2),
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silent: options.silent || false
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};
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// emit setup event
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cluster.emit('setup');
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};
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// Check if a message is internal only
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var INTERNAL_PREFIX = 'NODE_CLUSTER_';
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function isInternalMessage(message) {
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return (isObject(message) &&
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typeof message.cmd === 'string' &&
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message.cmd.indexOf(INTERNAL_PREFIX) === 0);
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}
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// Modify message object to be internal
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function internalMessage(inMessage) {
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var outMessage = util._extend({}, inMessage);
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// Add internal prefix to cmd
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outMessage.cmd = INTERNAL_PREFIX + (outMessage.cmd || '');
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return outMessage;
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}
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// Handle callback messages
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function handleResponse(outMessage, outHandle, inMessage, inHandle, worker) {
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// The message there will be sent
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var message = internalMessage(outMessage);
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// callback id - will be undefined if not set
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message._queryEcho = inMessage._requestEcho;
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// Call callback if a query echo is received
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if (inMessage._queryEcho) {
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queryCallbacks[inMessage._queryEcho](inMessage.content, inHandle);
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delete queryCallbacks[inMessage._queryEcho];
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}
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// Send if outWrap contains something useful
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if (!(outMessage === undefined && message._queryEcho === undefined)) {
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sendInternalMessage(worker, message, outHandle);
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}
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}
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// Handle messages from both master and workers
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var messageHandler = {};
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function handleMessage(worker, inMessage, inHandle) {
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// Remove internal prefix
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var message = util._extend({}, inMessage);
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message.cmd = inMessage.cmd.substr(INTERNAL_PREFIX.length);
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var respondUsed = false;
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function respond(outMessage, outHandler) {
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respondUsed = true;
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handleResponse(outMessage, outHandler, inMessage, inHandle, worker);
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}
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// Run handler if it exists
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if (messageHandler[message.cmd]) {
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messageHandler[message.cmd](message, worker, respond);
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}
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// Send respond if it hasn't been called yet
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if (respondUsed === false) {
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respond();
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}
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}
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// Messages to the master will be handled using these methods
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if (cluster.isMaster) {
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// Handle online messages from workers
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messageHandler.online = function(message, worker) {
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worker.state = 'online';
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debug('Worker ' + worker.process.pid + ' online');
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worker.emit('online');
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cluster.emit('online', worker);
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};
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// Handle queryServer messages from workers
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messageHandler.queryServer = function(message, worker, send) {
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// This sequence of information is unique to the connection
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// but not to the worker
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var args = [message.address, message.port, message.addressType];
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var key = args.join(':');
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var handler;
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if (serverHandlers.hasOwnProperty(key)) {
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handler = serverHandlers[key];
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} else {
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handler = serverHandlers[key] = net._createServerHandle.apply(net, args);
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}
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// echo callback with the fd handler associated with it
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send({}, handler);
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};
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// Handle listening messages from workers
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messageHandler.listening = function(message, worker) {
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worker.state = 'listening';
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// Emit listening, now that we know the worker is listening
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worker.emit('listening', {
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address: message.address,
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port: message.port,
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addressType: message.addressType
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});
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cluster.emit('listening', worker, {
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address: message.address,
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port: message.port,
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addressType: message.addressType
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});
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};
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// Handle suicide messages from workers
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messageHandler.suicide = function(message, worker) {
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worker.suicide = true;
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};
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}
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// Messages to a worker will be handled using these methods
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else if (cluster.isWorker) {
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// Handle worker.disconnect from master
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messageHandler.disconnect = function(message, worker) {
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worker.disconnect();
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};
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}
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function toDecInt(value) {
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value = parseInt(value, 10);
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return isNaN(value) ? null : value;
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}
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// Create a worker object, that works both for master and worker
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function Worker(customEnv) {
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if (!(this instanceof Worker)) return new Worker();
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var self = this;
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var env = process.env;
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// Assign uniqueID, default null
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this.uniqueID = cluster.isMaster ? ++ids : toDecInt(env.NODE_UNIQUE_ID);
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// Assign state
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this.state = 'none';
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// Create or get process
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if (cluster.isMaster) {
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// Create env object
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// first: copy and add uniqueID
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var envCopy = util._extend({}, env);
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envCopy['NODE_UNIQUE_ID'] = this.uniqueID;
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// second: extend envCopy with the env argument
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if (isObject(customEnv)) {
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envCopy = util._extend(envCopy, customEnv);
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}
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// fork worker
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this.process = fork(settings.exec, settings.args, {
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'env': envCopy,
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'silent': settings.silent,
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'execArgv': settings.execArgv
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});
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} else {
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this.process = process;
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}
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if (cluster.isMaster) {
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// Save worker in the cluster.workers array
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cluster.workers[this.uniqueID] = this;
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// Emit a fork event, on next tick
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// There is no worker.fork event since this has no real purpose
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process.nextTick(function() {
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cluster.emit('fork', self);
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});
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}
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// handle internalMessage, exit and disconnect event
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this.process.on('internalMessage', handleMessage.bind(null, this));
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this.process.once('exit', function(exitCode, signalCode) {
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prepareExit(self, 'dead');
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self.emit('exit', exitCode, signalCode);
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cluster.emit('exit', self, exitCode, signalCode);
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});
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this.process.once('disconnect', function() {
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prepareExit(self, 'disconnected');
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self.emit('disconnect');
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cluster.emit('disconnect', self);
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});
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// relay message and error
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this.process.on('message', this.emit.bind(this, 'message'));
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this.process.on('error', this.emit.bind(this, 'error'));
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}
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util.inherits(Worker, EventEmitter);
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cluster.Worker = Worker;
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function prepareExit(worker, state) {
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// set state to disconnect
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worker.state = state;
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// Make suicide a boolean
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worker.suicide = !!worker.suicide;
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// Remove from workers in the master
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if (cluster.isMaster) {
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delete cluster.workers[worker.uniqueID];
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}
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}
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// Send internal message
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function sendInternalMessage(worker, message/*, handler, callback*/) {
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// Exist callback
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var callback = arguments[arguments.length - 1];
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if (typeof callback !== 'function') {
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callback = undefined;
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}
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// exist handler
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var handler = arguments[2] !== callback ? arguments[2] : undefined;
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if (!isInternalMessage(message)) {
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message = internalMessage(message);
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}
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// Store callback for later
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if (callback) {
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message._requestEcho = worker.uniqueID + ':' + (++queryIds);
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queryCallbacks[message._requestEcho] = callback;
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}
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worker.send(message, handler);
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}
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// Send message to worker or master
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Worker.prototype.send = function() {
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// You could also just use process.send in a worker
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this.process.send.apply(this.process, arguments);
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};
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// Kill the worker without restarting
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Worker.prototype.destroy = function() {
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var self = this;
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this.suicide = true;
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if (cluster.isMaster) {
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// Disconnect IPC channel
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// this way the worker won't need to propagate suicide state to master
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if (self.process.connected) {
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self.process.once('disconnect', function() {
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self.process.kill();
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});
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self.process.disconnect();
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} else {
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self.process.kill();
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}
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} else {
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// Channel is open
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if (this.process.connected) {
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// Inform master to suicide and then kill
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sendInternalMessage(this, {cmd: 'suicide'}, function() {
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process.exit(0);
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});
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// When channel is closed, terminate the process
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this.process.once('disconnect', function() {
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process.exit(0);
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});
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} else {
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process.exit(0);
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}
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}
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};
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// The .disconnect function will close all servers
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// and then disconnect the IPC channel.
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if (cluster.isMaster) {
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// Used in master
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Worker.prototype.disconnect = function() {
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this.suicide = true;
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sendInternalMessage(this, {cmd: 'disconnect'});
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};
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} else {
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// Used in workers
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Worker.prototype.disconnect = function() {
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var self = this;
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this.suicide = true;
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// keep track of open servers
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var servers = Object.keys(serverListeners).length;
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var progress = new ProgressTracker(servers, function() {
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// There are no more servers open so we will close the IPC channel.
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// Closing the IPC channel will emit a disconnect event
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// in both master and worker on the process object.
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// This event will be handled by prepareExit.
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self.process.disconnect();
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});
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// depending on where this function was called from (master or worker)
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// The suicide state has already been set,
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// but it doesn't really matter if we set it again.
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sendInternalMessage(this, {cmd: 'suicide'}, function() {
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// in case there are no servers
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progress.check();
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// closing all servers gracefully
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var server;
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for (var key in serverListeners) {
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server = serverListeners[key];
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// in case the server is closed we won't close it again
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if (server._handle === null) {
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progress.done();
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continue;
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}
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server.on('close', progress.done.bind(progress));
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server.close();
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}
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});
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};
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}
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// Fork a new worker
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cluster.fork = function(env) {
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// This can only be called from the master.
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assert(cluster.isMaster);
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// Make sure that the master has been initialized
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cluster.setupMaster();
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return (new cluster.Worker(env));
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};
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// execute .disconnect on all workers and close handlers when done
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cluster.disconnect = function(callback) {
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// This can only be called from the master.
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assert(cluster.isMaster);
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// Close all TCP handlers when all workers are disconnected
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var workers = Object.keys(cluster.workers).length;
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var progress = new ProgressTracker(workers, function() {
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for (var key in serverHandlers) {
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serverHandlers[key].close();
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delete serverHandlers[key];
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}
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// call callback when done
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if (callback) callback();
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});
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// begin disconnecting all workers
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eachWorker(function(worker) {
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worker.once('disconnect', progress.done.bind(progress));
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worker.disconnect();
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});
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// in case there weren't any workers
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progress.check();
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};
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// Internal function. Called from src/node.js when worker process starts.
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cluster._setupWorker = function() {
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// Get worker class
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var worker = cluster.worker = new Worker();
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// we will terminate the worker
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// when the worker is disconnected from the parent accidentally
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process.once('disconnect', function() {
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if (worker.suicide !== true) {
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process.exit(0);
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}
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});
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// Tell master that the worker is online
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worker.state = 'online';
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sendInternalMessage(worker, { cmd: 'online' });
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};
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// Internal function. Called by lib/net.js when attempting to bind a server.
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cluster._getServer = function(tcpSelf, address, port, addressType, cb) {
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// This can only be called from a worker.
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assert(cluster.isWorker);
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// Store tcp instance for later use
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var key = [address, port, addressType].join(':');
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serverListeners[key] = tcpSelf;
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// Send a listening message to the master
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tcpSelf.once('listening', function() {
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cluster.worker.state = 'listening';
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sendInternalMessage(cluster.worker, {
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cmd: 'listening',
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address: address,
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port: port,
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addressType: addressType
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});
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});
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// Request the fd handler from the master process
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var message = {
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cmd: 'queryServer',
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address: address,
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port: port,
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addressType: addressType
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};
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// The callback will be stored until the master has responded
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sendInternalMessage(cluster.worker, message, function(msg, handle) {
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cb(handle);
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});
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};
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