0
0
mirror of https://github.com/nodejs/node.git synced 2024-11-29 23:16:30 +01:00
nodejs/src/handle_wrap.cc
Alexandre Ferrando 7686b5a34f
src: cleanup unused headers
Node codebase has evolved a lot in the more than 10 years of its
existence. As more features (and code) have been added, changed,
removed, it's sometimes hard to keep track of what gets used and what
not.

This commits attempts to clean some of those potentially left-over
headers using suggestions from  include-what-you-use

Refs: https://github.com/nodejs/node/issues/27531

PR-URL: https://github.com/nodejs/node/pull/30328
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2019-11-28 23:21:08 +01:00

156 lines
4.4 KiB
C++

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "handle_wrap.h"
#include "async_wrap-inl.h"
#include "env-inl.h"
#include "util-inl.h"
namespace node {
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Local;
using v8::Object;
using v8::Value;
void HandleWrap::Ref(const FunctionCallbackInfo<Value>& args) {
HandleWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
if (IsAlive(wrap))
uv_ref(wrap->GetHandle());
}
void HandleWrap::Unref(const FunctionCallbackInfo<Value>& args) {
HandleWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
if (IsAlive(wrap))
uv_unref(wrap->GetHandle());
}
void HandleWrap::HasRef(const FunctionCallbackInfo<Value>& args) {
HandleWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
args.GetReturnValue().Set(HasRef(wrap));
}
void HandleWrap::Close(const FunctionCallbackInfo<Value>& args) {
HandleWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
wrap->Close(args[0]);
}
void HandleWrap::Close(Local<Value> close_callback) {
if (state_ != kInitialized)
return;
uv_close(handle_, OnClose);
state_ = kClosing;
if (!close_callback.IsEmpty() && close_callback->IsFunction() &&
!persistent().IsEmpty()) {
object()->Set(env()->context(),
env()->handle_onclose_symbol(),
close_callback).Check();
}
}
void HandleWrap::OnGCCollect() {
Close();
}
void HandleWrap::MarkAsInitialized() {
env()->handle_wrap_queue()->PushBack(this);
state_ = kInitialized;
}
void HandleWrap::MarkAsUninitialized() {
handle_wrap_queue_.Remove();
state_ = kClosed;
}
HandleWrap::HandleWrap(Environment* env,
Local<Object> object,
uv_handle_t* handle,
AsyncWrap::ProviderType provider)
: AsyncWrap(env, object, provider),
state_(kInitialized),
handle_(handle) {
handle_->data = this;
HandleScope scope(env->isolate());
CHECK(env->has_run_bootstrapping_code());
env->handle_wrap_queue()->PushBack(this);
}
void HandleWrap::OnClose(uv_handle_t* handle) {
BaseObjectPtr<HandleWrap> wrap { static_cast<HandleWrap*>(handle->data) };
wrap->Detach();
Environment* env = wrap->env();
HandleScope scope(env->isolate());
Context::Scope context_scope(env->context());
CHECK_EQ(wrap->state_, kClosing);
wrap->state_ = kClosed;
wrap->OnClose();
wrap->handle_wrap_queue_.Remove();
if (!wrap->persistent().IsEmpty() &&
wrap->object()->Has(env->context(), env->handle_onclose_symbol())
.FromMaybe(false)) {
wrap->MakeCallback(env->handle_onclose_symbol(), 0, nullptr);
}
}
Local<FunctionTemplate> HandleWrap::GetConstructorTemplate(Environment* env) {
Local<FunctionTemplate> tmpl = env->handle_wrap_ctor_template();
if (tmpl.IsEmpty()) {
tmpl = env->NewFunctionTemplate(nullptr);
tmpl->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "HandleWrap"));
tmpl->Inherit(AsyncWrap::GetConstructorTemplate(env));
env->SetProtoMethod(tmpl, "close", HandleWrap::Close);
env->SetProtoMethodNoSideEffect(tmpl, "hasRef", HandleWrap::HasRef);
env->SetProtoMethod(tmpl, "ref", HandleWrap::Ref);
env->SetProtoMethod(tmpl, "unref", HandleWrap::Unref);
env->set_handle_wrap_ctor_template(tmpl);
}
return tmpl;
}
} // namespace node