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nodejs/lib/child_process.js
Bert Belder b0d2795fe9 child process: fix processes with IPC channel don't emit 'close'
With this patch the IPC socket is no longer available in the
ChildProcess.stdio array. This shouldn't be very problematic, since
this socket was effectively non-functional; it would never emit any
events.
2012-08-30 16:13:27 +02:00

903 lines
22 KiB
JavaScript

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var EventEmitter = require('events').EventEmitter;
var net = require('net');
var Process = process.binding('process_wrap').Process;
var util = require('util');
var constants; // if (!constants) constants = process.binding('constants');
var handleWraps = {};
function handleWrapGetter(name, callback) {
var cons;
Object.defineProperty(handleWraps, name, {
get: function() {
if (cons !== undefined) return cons;
return cons = callback();
}
});
}
handleWrapGetter('Pipe', function() {
return process.binding('pipe_wrap').Pipe;
});
handleWrapGetter('TTY', function() {
return process.binding('tty_wrap').TTY;
});
handleWrapGetter('TCP', function() {
return process.binding('tcp_wrap').TCP;
});
handleWrapGetter('UDP', function() {
return process.binding('udp_wrap').UDP;
});
// constructors for lazy loading
function createPipe(ipc) {
return new handleWraps.Pipe(ipc);
}
function createSocket(pipe, readable) {
var s = new net.Socket({ handle: pipe });
if (readable) {
s.writable = false;
s.readable = true;
s.resume();
} else {
s.writable = true;
s.readable = false;
}
return s;
}
// this object contain function to convert TCP objects to native handle objects
// and back again.
var handleConversion = {
'net.Native': {
simultaneousAccepts: true,
send: function(message, handle) {
return handle;
},
got: function(message, handle, emit) {
emit(handle);
}
},
'net.Server': {
simultaneousAccepts: true,
send: function(message, server) {
return server._handle;
},
got: function(message, handle, emit) {
var self = this;
var server = new net.Server();
server.listen(handle, function() {
emit(server);
});
}
},
'net.Socket': {
send: function(message, socket) {
// pause socket so no data is lost, will be resumed later
socket.pause();
// if the socket wsa created by net.Server
if (socket.server) {
// the slave should keep track of the socket
message.key = socket.server._connectionKey;
var firstTime = !this._channel.sockets.send[message.key];
// add socket to connections list
var socketList = getSocketList('send', this, message.key);
socketList.add(socket);
// the server should no longer expose a .connection property
// and when asked to close it should query the socket status from slaves
if (firstTime) {
socket.server._setupSlave(socketList);
}
}
// remove handle from socket object, it will be closed when the socket
// has been send
var handle = socket._handle;
handle.onread = function() {};
socket._handle = null;
return handle;
},
got: function(message, handle, emit) {
var socket = new net.Socket({handle: handle});
socket.readable = socket.writable = true;
socket.pause();
// if the socket was created by net.Server we will track the socket
if (message.key) {
// add socket to connections list
var socketList = getSocketList('got', this, message.key);
socketList.add(socket);
}
emit(socket);
socket.resume();
}
}
};
// This object keep track of the socket there are sended
function SocketListSend(slave, key) {
EventEmitter.call(this);
var self = this;
this.key = key;
this.list = [];
this.slave = slave;
slave.once('disconnect', function() {
self.flush();
});
this.slave.on('internalMessage', function(msg) {
if (msg.cmd !== 'NODE_SOCKET_CLOSED' || msg.key !== self.key) return;
self.flush();
});
}
util.inherits(SocketListSend, EventEmitter);
SocketListSend.prototype.add = function(socket) {
this.list.push(socket);
};
SocketListSend.prototype.flush = function() {
var list = this.list;
this.list = [];
list.forEach(function(socket) {
socket.destroy();
});
};
SocketListSend.prototype.update = function() {
if (this.slave.connected === false) return;
this.slave.send({
cmd: 'NODE_SOCKET_FETCH',
key: this.key
});
};
// This object keep track of the socket there are received
function SocketListReceive(slave, key) {
EventEmitter.call(this);
var self = this;
this.key = key;
this.list = [];
this.slave = slave;
slave.on('internalMessage', function(msg) {
if (msg.cmd !== 'NODE_SOCKET_FETCH' || msg.key !== self.key) return;
if (self.list.length === 0) {
self.flush();
return;
}
self.on('itemRemoved', function removeMe() {
if (self.list.length !== 0) return;
self.removeListener('itemRemoved', removeMe);
self.flush();
});
});
}
util.inherits(SocketListReceive, EventEmitter);
SocketListReceive.prototype.flush = function() {
this.list = [];
if (this.slave.connected) {
this.slave.send({
cmd: 'NODE_SOCKET_CLOSED',
key: this.key
});
}
};
SocketListReceive.prototype.add = function(socket) {
var self = this;
this.list.push(socket);
socket.on('close', function() {
self.list.splice(self.list.indexOf(socket), 1);
self.emit('itemRemoved');
});
};
function getSocketList(type, slave, key) {
var sockets = slave._channel.sockets[type];
var socketList = sockets[key];
if (!socketList) {
var Construct = type === 'send' ? SocketListSend : SocketListReceive;
socketList = sockets[key] = new Construct(slave, key);
}
return socketList;
}
function handleMessage(target, message, handle) {
//Filter out internal messages
//if cmd property begin with "_NODE"
if (message !== null &&
typeof message === 'object' &&
typeof message.cmd === 'string' &&
message.cmd.indexOf('NODE_') === 0) {
target.emit('internalMessage', message, handle);
}
//Non-internal message
else {
target.emit('message', message, handle);
}
}
function setupChannel(target, channel) {
target._channel = channel;
var jsonBuffer = '';
channel.buffering = false;
channel.onread = function(pool, offset, length, recvHandle) {
if (pool) {
jsonBuffer += pool.toString('ascii', offset, offset + length);
var i, start = 0;
//Linebreak is used as a message end sign
while ((i = jsonBuffer.indexOf('\n', start)) >= 0) {
var json = jsonBuffer.slice(start, i);
var message = JSON.parse(json);
handleMessage(target, message, recvHandle);
start = i + 1;
}
jsonBuffer = jsonBuffer.slice(start);
this.buffering = jsonBuffer.length !== 0;
} else {
this.buffering = false;
target.disconnect();
channel.onread = nop;
channel.close();
maybeClose(target);
}
};
// object where socket lists will live
channel.sockets = { got: {}, send: {} };
// handlers will go through this
target.on('internalMessage', function(message, handle) {
if (message.cmd !== 'NODE_HANDLE') return;
var obj = handleConversion[message.type];
// Update simultaneous accepts on Windows
if (process.platform === 'win32') {
handle._simultaneousAccepts = false;
net._setSimultaneousAccepts(handle);
}
// Convert handle object
obj.got.call(this, message, handle, function(handle) {
handleMessage(target, message.msg, handle);
});
});
target.send = function(message, handle) {
if (typeof message === 'undefined') {
throw new TypeError('message cannot be undefined');
}
if (!this.connected) {
this.emit('error', new Error('channel closed'));
return;
}
// package messages with a handle object
if (handle) {
// this message will be handled by an internalMessage event handler
message = {
cmd: 'NODE_HANDLE',
type: 'net.',
msg: message
};
switch (handle.constructor.name) {
case 'Socket':
message.type += 'Socket'; break;
case 'Server':
message.type += 'Server'; break;
case 'Pipe':
case 'TCP':
message.type += 'Native'; break;
}
var obj = handleConversion[message.type];
// convert TCP object to native handle object
handle = handleConversion[message.type].send.apply(target, arguments);
// Update simultaneous accepts on Windows
if (obj.simultaneousAccepts) {
net._setSimultaneousAccepts(handle);
}
}
var string = JSON.stringify(message) + '\n';
var writeReq = channel.writeUtf8String(string, handle);
// Close the Socket handle after sending it
if (message && message.type === 'net.Socket') {
handle.close();
}
if (!writeReq) {
var er = errnoException(errno, 'write', 'cannot write to IPC channel.');
this.emit('error', er);
}
writeReq.oncomplete = nop;
/* If the master is > 2 read() calls behind, please stop sending. */
return channel.writeQueueSize < (65536 * 2);
};
target.connected = true;
target.disconnect = function() {
if (!this.connected) {
this.emit('error', new Error('IPC channel is already disconnected'));
return;
}
// do not allow messages to be written
this.connected = false;
this._channel = null;
var fired = false;
function finish() {
if (fired) return;
fired = true;
channel.close();
target.emit('disconnect');
}
// If a message is being read, then wait for it to complete.
if (channel.buffering) {
this.once('message', finish);
this.once('internalMessage', finish);
return;
}
finish();
};
channel.readStart();
}
function nop() { }
exports.fork = function(modulePath /*, args, options*/) {
// Get options and args arguments.
var options, args, execArgv;
if (Array.isArray(arguments[1])) {
args = arguments[1];
options = util._extend({}, arguments[2]);
} else {
args = [];
options = util._extend({}, arguments[1]);
}
// Prepare arguments for fork:
execArgv = options.execArgv || process.execArgv;
args = execArgv.concat([modulePath], args);
// Leave stdin open for the IPC channel. stdout and stderr should be the
// same as the parent's if silent isn't set.
options.stdio = options.silent ? ['pipe', 'pipe', 'pipe', 'ipc'] :
[0, 1, 2, 'ipc'];
return spawn(process.execPath, args, options);
};
exports._forkChild = function(fd) {
// set process.send()
var p = createPipe(true);
p.open(fd);
setupChannel(process, p);
};
exports.exec = function(command /*, options, callback */) {
var file, args, options, callback;
if (typeof arguments[1] === 'function') {
options = undefined;
callback = arguments[1];
} else {
options = arguments[1];
callback = arguments[2];
}
if (process.platform === 'win32') {
file = 'cmd.exe';
args = ['/s', '/c', '"' + command + '"'];
// Make a shallow copy before patching so we don't clobber the user's
// options object.
options = util._extend({}, options);
options.windowsVerbatimArguments = true;
} else {
file = '/bin/sh';
args = ['-c', command];
}
return exports.execFile(file, args, options, callback);
};
exports.execFile = function(file /* args, options, callback */) {
var args, optionArg, callback;
var options = {
encoding: 'utf8',
timeout: 0,
maxBuffer: 200 * 1024,
killSignal: 'SIGTERM',
cwd: null,
env: null
};
// Parse the parameters.
if (typeof arguments[arguments.length - 1] === 'function') {
callback = arguments[arguments.length - 1];
}
if (Array.isArray(arguments[1])) {
args = arguments[1];
options = util._extend(options, arguments[2]);
} else {
args = [];
options = util._extend(options, arguments[1]);
}
var child = spawn(file, args, {
cwd: options.cwd,
env: options.env,
windowsVerbatimArguments: !!options.windowsVerbatimArguments
});
var stdout = '';
var stderr = '';
var killed = false;
var exited = false;
var timeoutId;
var err;
function exithandler(code, signal) {
if (exited) return;
exited = true;
if (timeoutId) {
clearTimeout(timeoutId);
timeoutId = null;
}
if (!callback) return;
if (err) {
callback(err, stdout, stderr);
} else if (code === 0 && signal === null) {
callback(null, stdout, stderr);
} else {
var e = new Error('Command failed: ' + stderr);
e.killed = child.killed || killed;
e.code = code;
e.signal = signal;
callback(e, stdout, stderr);
}
}
function errorhandler(e) {
err = e;
child.stdout.destroy();
child.stderr.destroy();
exithandler();
}
function kill() {
child.stdout.destroy();
child.stderr.destroy();
killed = true;
try {
child.kill(options.killSignal);
} catch (e) {
err = e;
exithandler();
}
}
if (options.timeout > 0) {
timeoutId = setTimeout(function() {
kill();
timeoutId = null;
}, options.timeout);
}
child.stdout.setEncoding(options.encoding);
child.stderr.setEncoding(options.encoding);
child.stdout.addListener('data', function(chunk) {
stdout += chunk;
if (stdout.length > options.maxBuffer) {
err = new Error('maxBuffer exceeded.');
kill();
}
});
child.stderr.addListener('data', function(chunk) {
stderr += chunk;
if (stderr.length > options.maxBuffer) {
err = new Error('maxBuffer exceeded.');
kill();
}
});
child.addListener('close', exithandler);
child.addListener('error', errorhandler);
return child;
};
var spawn = exports.spawn = function(file, args, options) {
args = args ? args.slice(0) : [];
args.unshift(file);
var env = (options ? options.env : null) || process.env;
var envPairs = [];
for (var key in env) {
envPairs.push(key + '=' + env[key]);
}
var child = new ChildProcess();
if (options && options.customFds && !options.stdio) {
options.stdio = options.customFds.map(function(fd) {
return fd === -1 ? 'pipe' : fd;
});
}
child.spawn({
file: file,
args: args,
cwd: options ? options.cwd : null,
windowsVerbatimArguments: !!(options && options.windowsVerbatimArguments),
detached: !!(options && options.detached),
envPairs: envPairs,
stdio: options ? options.stdio : null,
uid: options ? options.uid : null,
gid: options ? options.gid : null
});
return child;
};
function maybeClose(subprocess) {
subprocess._closesGot++;
if (subprocess._closesGot == subprocess._closesNeeded) {
subprocess.emit('close', subprocess.exitCode, subprocess.signalCode);
}
}
function ChildProcess() {
EventEmitter.call(this);
var self = this;
this._closesNeeded = 1;
this._closesGot = 0;
this.signalCode = null;
this.exitCode = null;
this.killed = false;
this._handle = new Process();
this._handle.owner = this;
this._handle.onexit = function(exitCode, signalCode) {
//
// follow 0.4.x behaviour:
//
// - normally terminated processes don't touch this.signalCode
// - signaled processes don't touch this.exitCode
//
if (signalCode) {
self.signalCode = signalCode;
} else {
self.exitCode = exitCode;
}
if (self.stdin) {
self.stdin.destroy();
}
self._handle.close();
self._handle = null;
self.emit('exit', self.exitCode, self.signalCode);
maybeClose(self);
};
}
util.inherits(ChildProcess, EventEmitter);
function getHandleWrapType(stream) {
if (stream instanceof handleWraps.Pipe) return 'pipe';
if (stream instanceof handleWraps.TTY) return 'tty';
if (stream instanceof handleWraps.TCP) return 'tcp';
if (stream instanceof handleWraps.UDP) return 'udp';
return false;
}
ChildProcess.prototype.spawn = function(options) {
var self = this,
ipc,
ipcFd,
// If no `stdio` option was given - use default
stdio = options.stdio || 'pipe';
// Replace shortcut with an array
if (typeof stdio === 'string') {
switch (stdio) {
case 'ignore': stdio = ['ignore', 'ignore', 'ignore']; break;
case 'pipe': stdio = ['pipe', 'pipe', 'pipe']; break;
case 'inherit': stdio = [0, 1, 2]; break;
default: throw new TypeError('Incorrect value of stdio option: ' + stdio);
}
} else if (!Array.isArray(stdio)) {
throw new TypeError('Incorrect value of stdio option: ' + stdio);
}
// At least 3 stdio will be created
// Don't concat() a new Array() because it would be sparse, and
// stdio.reduce() would skip the sparse elements of stdio.
// See http://stackoverflow.com/a/5501711/3561
while (stdio.length < 3) stdio.push(undefined);
// Translate stdio into C++-readable form
// (i.e. PipeWraps or fds)
stdio = stdio.reduce(function(acc, stdio, i) {
function cleanup() {
acc.filter(function(stdio) {
return stdio.type === 'pipe' || stdio.type === 'ipc';
}).forEach(function(stdio) {
stdio.handle.close();
});
}
// Defaults
if (stdio === undefined || stdio === null) {
stdio = i < 3 ? 'pipe' : 'ignore';
}
if (stdio === 'ignore') {
acc.push({type: 'ignore'});
} else if (stdio === 'pipe' || typeof stdio === 'number' && stdio < 0) {
acc.push({type: 'pipe', handle: createPipe()});
} else if (stdio === 'ipc') {
if (ipc !== undefined) {
// Cleanup previously created pipes
cleanup();
throw Error('Child process can have only one IPC pipe');
}
ipc = createPipe(true);
ipcFd = i;
acc.push({ type: 'pipe', handle: ipc, ipc: true });
} else if (typeof stdio === 'number' || typeof stdio.fd === 'number') {
acc.push({ type: 'fd', fd: stdio.fd || stdio });
} else if (getHandleWrapType(stdio) || getHandleWrapType(stdio.handle) ||
getHandleWrapType(stdio._handle)) {
var handle = getHandleWrapType(stdio) ?
stdio :
getHandleWrapType(stdio.handle) ? stdio.handle : stdio._handle;
acc.push({
type: 'wrap',
wrapType: getHandleWrapType(handle),
handle: handle
});
} else {
// Cleanup
cleanup();
throw new TypeError('Incorrect value for stdio stream: ' + stdio);
}
return acc;
}, []);
options.stdio = stdio;
if (ipc !== undefined) {
// Let child process know about opened IPC channel
options.envPairs = options.envPairs || [];
options.envPairs.push('NODE_CHANNEL_FD=' + ipcFd);
}
var r = this._handle.spawn(options);
if (r) {
// Close all opened fds on error
stdio.forEach(function(stdio) {
if (stdio.type === 'pipe') {
stdio.handle.close();
}
});
this._handle.close();
this._handle = null;
throw errnoException(errno, 'spawn');
}
this.pid = this._handle.pid;
stdio.forEach(function(stdio, i) {
if (stdio.type === 'ignore') return;
if (stdio.ipc) {
self._closesNeeded++;
return;
}
if (stdio.handle) {
// when i === 0 - we're dealing with stdin
// (which is the only one writable pipe)
stdio.socket = createSocket(stdio.handle, i > 0);
if (i > 0) {
self._closesNeeded++;
stdio.socket.on('close', function() {
maybeClose(self);
});
}
}
});
this.stdin = stdio.length >= 1 && stdio[0].socket !== undefined ?
stdio[0].socket : null;
this.stdout = stdio.length >= 2 && stdio[1].socket !== undefined ?
stdio[1].socket : null;
this.stderr = stdio.length >= 3 && stdio[2].socket !== undefined ?
stdio[2].socket : null;
this.stdio = stdio.map(function(stdio) {
return stdio.socket === undefined ? null : stdio.socket;
});
// Add .send() method and start listening for IPC data
if (ipc !== undefined) setupChannel(this, ipc);
return r;
};
function errnoException(errorno, syscall, errmsg) {
// TODO make this more compatible with ErrnoException from src/node.cc
// Once all of Node is using this function the ErrnoException from
// src/node.cc should be removed.
var message = syscall + ' ' + errorno;
if (errmsg) {
message += ' - ' + errmsg;
}
var e = new Error(message);
e.errno = e.code = errorno;
e.syscall = syscall;
return e;
}
ChildProcess.prototype.kill = function(sig) {
var signal;
if (!constants) {
constants = process.binding('constants');
}
if (sig === 0) {
signal = 0;
} else if (!sig) {
signal = constants['SIGTERM'];
} else {
signal = constants[sig];
}
if (signal === undefined) {
throw new Error('Unknown signal: ' + sig);
}
if (this._handle) {
var r = this._handle.kill(signal);
if (r == 0) {
/* Success. */
this.killed = true;
return true;
} else if (errno == 'ESRCH') {
/* Already dead. */
} else if (errno == 'EINVAL' || errno == 'ENOSYS') {
/* The underlying platform doesn't support this signal. */
throw errnoException(errno, 'kill');
} else {
/* Other error, almost certainly EPERM. */
this.emit('error', errnoException(errno, 'kill'));
}
}
/* Kill didn't succeed. */
return false;
};
ChildProcess.prototype.ref = function() {
if (this._handle) this._handle.ref();
};
ChildProcess.prototype.unref = function() {
if (this._handle) this._handle.unref();
};