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eb9748d222
This adds missing async_hooks destroy calls for sockets (in _http_agent.js) and HTTP parsers. We need to emit a destroy in AsyncWrap#AsyncReset before assigning a new async_id when the instance has already been in use and is being recycled, because in that case, we have already emitted an init for the "old" async_id. This also removes a duplicated init call for HTTP parser: Each time a new parser was created, AsyncReset was being called via the C++ Parser class constructor (super constructor AsyncWrap) and also via Parser::Reinitialize. PR-URL: https://github.com/nodejs/node/pull/23272 Fixes: https://github.com/nodejs/node/issues/19859 Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: James M Snell <jasnell@gmail.com>
39 lines
718 B
JavaScript
39 lines
718 B
JavaScript
'use strict';
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const common = require('../common.js');
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const bench = common.createBenchmark(main, {
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n: [100000]
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}, {
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flags: ['--expose-internals']
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});
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function main({ n }) {
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const { FreeList } = require('internal/freelist');
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const poolSize = 1000;
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const list = new FreeList('test', poolSize, Object);
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var j;
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const used = [];
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// First, alloc `poolSize` items
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for (j = 0; j < poolSize; j++) {
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used.push(list.alloc());
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}
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bench.start();
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for (var i = 0; i < n; i++) {
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// Return all the items to the pool
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for (j = 0; j < poolSize; j++) {
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list.free(used[j]);
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}
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// Re-alloc from pool
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for (j = 0; j < poolSize; j++) {
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list.alloc();
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}
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}
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bench.end(n);
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}
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