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nodejs/node_tcp.cc

338 lines
7.5 KiB
C++

#include "node_tcp.h"
#include "node.h"
#include <oi_socket.h>
#include <oi_buf.h>
#include <assert.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
using namespace v8;
static Persistent<String> readyState_str;
static Persistent<Integer> readyState_CONNECTING;
static Persistent<Integer> readyState_OPEN;
static Persistent<Integer> readyState_CLOSED;
enum readyState { READY_STATE_CONNECTING = 0
, READY_STATE_OPEN = 1
, READY_STATE_CLOSED = 2
} ;
class TCPClient {
public:
TCPClient(Handle<Object> obj);
~TCPClient();
int Connect(char *host, char *port);
void Write (Handle<Value> arg);
void Disconnect();
void OnOpen();
void OnRead(const void *buf, size_t count);
void OnClose();
private:
int ReadyState();
oi_socket socket;
struct addrinfo *address;
Persistent<Object> js_client;
};
static void
on_connect (oi_socket *socket)
{
TCPClient *client = static_cast<TCPClient*> (socket->data);
client->OnOpen();
}
static void
on_close (oi_socket *socket)
{
TCPClient *client = static_cast<TCPClient*> (socket->data);
client->OnClose();
}
static void
on_read (oi_socket *socket, const void *buf, size_t count)
{
TCPClient *client = static_cast<TCPClient*> (socket->data);
client->OnRead(buf, count);
}
static struct addrinfo tcp_hints =
/* ai_flags */ { AI_PASSIVE
/* ai_family */ , AF_UNSPEC
/* ai_socktype */ , SOCK_STREAM
/* ai_protocol */ , 0
/* ai_addrlen */ , 0
/* ai_addr */ , 0
/* ai_canonname */ , 0
/* ai_next */ , 0
};
static Handle<Value> newTCPClient
( const Arguments& args
)
{
if (args.Length() < 1)
return Undefined();
HandleScope scope;
char *host = NULL;
String::AsciiValue host_v(args[0]->ToString());
if(args[0]->IsString()) {
host = *host_v;
}
String::AsciiValue port(args[1]);
TCPClient *client = new TCPClient(args.This());
if(client == NULL)
return Undefined(); // XXX raise error?
int r = client->Connect(host, *port);
if (r != 0)
return Undefined(); // XXX raise error?
return args.This();
}
static TCPClient*
UnwrapClient (Handle<Object> obj)
{
HandleScope scope;
Handle<External> field = Handle<External>::Cast(obj->GetInternalField(0));
TCPClient* client = static_cast<TCPClient*>(field->Value());
return client;
}
static Handle<Value>
WriteCallback (const Arguments& args)
{
HandleScope scope;
TCPClient *client = UnwrapClient(args.Holder());
client->Write(args[0]);
return Undefined();
}
static Handle<Value>
DisconnectCallback (const Arguments& args)
{
HandleScope scope;
TCPClient *client = UnwrapClient(args.Holder());
client->Disconnect();
return Undefined();
}
static void
client_destroy (Persistent<Value> _, void *data)
{
TCPClient *client = static_cast<TCPClient *> (data);
delete client;
}
TCPClient::TCPClient(Handle<Object> _js_client)
{
oi_socket_init(&socket, 30.0); // TODO adjustable timeout
socket.on_connect = on_connect;
socket.on_read = on_read;
socket.on_drain = NULL;
socket.on_error = NULL;
socket.on_close = on_close;
socket.on_timeout = on_close;
socket.data = this;
HandleScope scope;
js_client = Persistent<Object>::New(_js_client);
js_client->SetInternalField (0, External::New(this));
js_client.MakeWeak (this, client_destroy);
}
TCPClient::~TCPClient ()
{
Disconnect();
oi_socket_detach (&socket);
js_client.Dispose();
js_client.Clear(); // necessary?
}
int
TCPClient::Connect(char *host, char *port)
{
int r;
HandleScope scope;
js_client->Set(readyState_str, readyState_CONNECTING);
/* FIXME Blocking DNS resolution. Use oi_async. */
printf("resolving host: %s, port: %s\n", host, port);
r = getaddrinfo (host, port, &tcp_hints, &address);
if(r != 0) {
perror("getaddrinfo");
return r;
}
r = oi_socket_connect (&socket, address);
if(r != 0) {
perror("oi_socket_connect");
return r;
}
oi_socket_attach (&socket, node_loop());
freeaddrinfo(address);
address = NULL;
}
void TCPClient::Write (Handle<Value> arg)
{
HandleScope scope;
//
// TODO if ReadyState() is not READY_STATE_OPEN then raise INVALID_STATE_ERR
//
if(arg == Null()) {
oi_socket_write_eof(&socket);
} else {
Local<String> s = arg->ToString();
oi_buf *buf = oi_buf_new2(s->Length());
s->WriteAscii(buf->base, 0, s->Length());
oi_socket_write(&socket, buf);
}
}
int
TCPClient::ReadyState()
{
return js_client->Get(readyState_str)->IntegerValue();
}
void
TCPClient::Disconnect()
{
oi_socket_close(&socket);
}
void
TCPClient::OnOpen()
{
HandleScope scope;
assert(READY_STATE_CONNECTING == ReadyState());
js_client->Set(readyState_str, readyState_OPEN);
Handle<Value> onopen_value = js_client->Get( String::NewSymbol("onopen") );
if (!onopen_value->IsFunction())
return;
Handle<Function> onopen = Handle<Function>::Cast(onopen_value);
TryCatch try_catch;
Handle<Value> r = onopen->Call(js_client, 0, NULL);
if(try_catch.HasCaught())
node_fatal_exception(try_catch);
}
void
TCPClient::OnRead(const void *buf, size_t count)
{
HandleScope scope;
assert(READY_STATE_OPEN == ReadyState());
Handle<Value> onread_value = js_client->Get( String::NewSymbol("onread") );
if (!onread_value->IsFunction()) return;
Handle<Function> onread = Handle<Function>::Cast(onread_value);
const int argc = 1;
Handle<Value> argv[argc];
if(count) {
Handle<String> chunk = String::New((const char*)buf, count); // TODO binary data?
argv[0] = chunk;
} else {
// TODO eof? delete write method?
argv[0] = Null();
}
TryCatch try_catch;
Handle<Value> r = onread->Call(js_client, argc, argv);
if(try_catch.HasCaught())
node_fatal_exception(try_catch);
}
void
TCPClient::OnClose()
{
HandleScope scope;
assert(READY_STATE_OPEN == ReadyState());
js_client->Set(readyState_str, readyState_CLOSED);
Handle<Value> onclose_value = js_client->Get( String::NewSymbol("onclose") );
if (!onclose_value->IsFunction()) return;
Handle<Function> onclose = Handle<Function>::Cast(onclose_value);
TryCatch try_catch;
Handle<Value> r = onclose->Call(js_client, 0, NULL);
if(try_catch.HasCaught())
node_fatal_exception(try_catch);
}
void
Init_tcp (Handle<Object> target)
{
HandleScope scope;
readyState_str = Persistent<String>::New(String::NewSymbol("readyState"));
Local<FunctionTemplate> client_t = FunctionTemplate::New(newTCPClient);
client_t->InstanceTemplate()->SetInternalFieldCount(1);
/* readyState constants */
readyState_CONNECTING = Persistent<Integer>::New(Integer::New(READY_STATE_CONNECTING));
client_t->Set ("CONNECTING", readyState_CONNECTING);
readyState_OPEN = Persistent<Integer>::New(Integer::New(READY_STATE_OPEN));
client_t->Set ("OPEN", readyState_OPEN);
readyState_CLOSED = Persistent<Integer>::New(Integer::New(READY_STATE_CLOSED));
client_t->Set ("CLOSED", readyState_CLOSED);
/* write callback */
Local<FunctionTemplate> write_t = FunctionTemplate::New(WriteCallback);
client_t->InstanceTemplate()->Set ( String::NewSymbol("write")
, write_t->GetFunction()
);
/* disconnect callback */
Local<FunctionTemplate> disconnect_t = FunctionTemplate::New(DisconnectCallback);
client_t->InstanceTemplate()->Set ( String::NewSymbol("disconnect")
, disconnect_t->GetFunction()
);
target->Set(String::NewSymbol("TCPClient"), client_t->GetFunction());
}