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The problem was that Connection::on_close was calling Detach() directly after executing the "disconnect" event. Since we had a boolean attach count, this was leaving sockets detached even if they had reattached in during the event. * Added many asserts in http.cc and net.cc to ensure that sockets are connected when they should be. * Changed ObjectWrap to use a reference count instead of boolean attached_ value. * Fixed similar bug in Timer. |
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.. | ||
fixtures | ||
mjsunit.js | ||
test-file-cat-noexist.js | ||
test-file-open.js | ||
test-fs-stat.js | ||
test-http-cat.js | ||
test-http-client-race.js | ||
test-http-proxy.js | ||
test-http-server.js | ||
test-http.js | ||
test-module-loading.js | ||
test-node-cat.js | ||
test-process-buffering.js | ||
test-process-kill.js | ||
test-process-simple.js | ||
test-process-spawn-loop.js | ||
test-remote-module-loading.js | ||
test-tcp-pingpong.js | ||
test-tcp-reconnect.js | ||
test-timers.js | ||
testcfg.py |