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nodejs/lib/internal/cluster/master.js
Yash Ladha 023bcdeb28
lib: refactored scheduling policy assignment
In previous implementation it was clubbed into declaration of scheduling
policies and fetching the schedulingPolicy. Now they are separate
variables, so that in future if one want to add new scheduling policy.
It is much simpler and not obsfucated.

PR-URL: https://github.com/nodejs/node/pull/32663
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
2020-05-09 07:50:11 +02:00

374 lines
10 KiB
JavaScript

'use strict';
const {
Map,
ObjectKeys,
ObjectValues,
} = primordials;
const assert = require('internal/assert');
const { fork } = require('child_process');
const path = require('path');
const EventEmitter = require('events');
const RoundRobinHandle = require('internal/cluster/round_robin_handle');
const SharedHandle = require('internal/cluster/shared_handle');
const Worker = require('internal/cluster/worker');
const { internal, sendHelper } = require('internal/cluster/utils');
const cluster = new EventEmitter();
const intercom = new EventEmitter();
const SCHED_NONE = 1;
const SCHED_RR = 2;
const [ minPort, maxPort ] = [ 1024, 65535 ];
const { validatePort } = require('internal/validators');
module.exports = cluster;
const handles = new Map();
cluster.isWorker = false;
cluster.isMaster = true;
cluster.Worker = Worker;
cluster.workers = {};
cluster.settings = {};
cluster.SCHED_NONE = SCHED_NONE; // Leave it to the operating system.
cluster.SCHED_RR = SCHED_RR; // Master distributes connections.
let ids = 0;
let debugPortOffset = 1;
let initialized = false;
// XXX(bnoordhuis) Fold cluster.schedulingPolicy into cluster.settings?
let schedulingPolicy = process.env.NODE_CLUSTER_SCHED_POLICY;
if (schedulingPolicy === 'rr')
schedulingPolicy = SCHED_RR;
else if (schedulingPolicy === 'none')
schedulingPolicy = SCHED_NONE;
else if (process.platform === 'win32') {
// Round-robin doesn't perform well on
// Windows due to the way IOCP is wired up.
schedulingPolicy = SCHED_NONE;
} else
schedulingPolicy = SCHED_RR;
cluster.schedulingPolicy = schedulingPolicy;
cluster.setupMaster = function(options) {
const settings = {
args: process.argv.slice(2),
exec: process.argv[1],
execArgv: process.execArgv,
silent: false,
...cluster.settings,
...options
};
// Tell V8 to write profile data for each process to a separate file.
// Without --logfile=v8-%p.log, everything ends up in a single, unusable
// file. (Unusable because what V8 logs are memory addresses and each
// process has its own memory mappings.)
if (settings.execArgv.some((s) => s.startsWith('--prof')) &&
!settings.execArgv.some((s) => s.startsWith('--logfile='))) {
settings.execArgv = [...settings.execArgv, '--logfile=v8-%p.log'];
}
cluster.settings = settings;
if (initialized === true)
return process.nextTick(setupSettingsNT, settings);
initialized = true;
schedulingPolicy = cluster.schedulingPolicy; // Freeze policy.
assert(schedulingPolicy === SCHED_NONE || schedulingPolicy === SCHED_RR,
`Bad cluster.schedulingPolicy: ${schedulingPolicy}`);
process.nextTick(setupSettingsNT, settings);
process.on('internalMessage', (message) => {
if (message.cmd !== 'NODE_DEBUG_ENABLED')
return;
for (const worker of ObjectValues(cluster.workers)) {
if (worker.state === 'online' || worker.state === 'listening') {
process._debugProcess(worker.process.pid);
} else {
worker.once('online', function() {
process._debugProcess(this.process.pid);
});
}
}
});
};
function setupSettingsNT(settings) {
cluster.emit('setup', settings);
}
function createWorkerProcess(id, env) {
const workerEnv = { ...process.env, ...env, NODE_UNIQUE_ID: `${id}` };
const execArgv = [...cluster.settings.execArgv];
const debugArgRegex = /--inspect(?:-brk|-port)?|--debug-port/;
const nodeOptions = process.env.NODE_OPTIONS ?
process.env.NODE_OPTIONS : '';
if (execArgv.some((arg) => arg.match(debugArgRegex)) ||
nodeOptions.match(debugArgRegex)) {
let inspectPort;
if ('inspectPort' in cluster.settings) {
if (typeof cluster.settings.inspectPort === 'function')
inspectPort = cluster.settings.inspectPort();
else
inspectPort = cluster.settings.inspectPort;
validatePort(inspectPort);
} else {
inspectPort = process.debugPort + debugPortOffset;
if (inspectPort > maxPort)
inspectPort = inspectPort - maxPort + minPort - 1;
debugPortOffset++;
}
execArgv.push(`--inspect-port=${inspectPort}`);
}
return fork(cluster.settings.exec, cluster.settings.args, {
cwd: cluster.settings.cwd,
env: workerEnv,
serialization: cluster.settings.serialization,
silent: cluster.settings.silent,
windowsHide: cluster.settings.windowsHide,
execArgv: execArgv,
stdio: cluster.settings.stdio,
gid: cluster.settings.gid,
uid: cluster.settings.uid
});
}
function removeWorker(worker) {
assert(worker);
delete cluster.workers[worker.id];
if (ObjectKeys(cluster.workers).length === 0) {
assert(handles.size === 0, 'Resource leak detected.');
intercom.emit('disconnect');
}
}
function removeHandlesForWorker(worker) {
assert(worker);
handles.forEach((handle, key) => {
if (handle.remove(worker))
handles.delete(key);
});
}
cluster.fork = function(env) {
cluster.setupMaster();
const id = ++ids;
const workerProcess = createWorkerProcess(id, env);
const worker = new Worker({
id: id,
process: workerProcess
});
worker.on('message', function(message, handle) {
cluster.emit('message', this, message, handle);
});
worker.process.once('exit', (exitCode, signalCode) => {
/*
* Remove the worker from the workers list only
* if it has disconnected, otherwise we might
* still want to access it.
*/
if (!worker.isConnected()) {
removeHandlesForWorker(worker);
removeWorker(worker);
}
worker.exitedAfterDisconnect = !!worker.exitedAfterDisconnect;
worker.state = 'dead';
worker.emit('exit', exitCode, signalCode);
cluster.emit('exit', worker, exitCode, signalCode);
});
worker.process.once('disconnect', () => {
/*
* Now is a good time to remove the handles
* associated with this worker because it is
* not connected to the master anymore.
*/
removeHandlesForWorker(worker);
/*
* Remove the worker from the workers list only
* if its process has exited. Otherwise, we might
* still want to access it.
*/
if (worker.isDead())
removeWorker(worker);
worker.exitedAfterDisconnect = !!worker.exitedAfterDisconnect;
worker.state = 'disconnected';
worker.emit('disconnect');
cluster.emit('disconnect', worker);
});
worker.process.on('internalMessage', internal(worker, onmessage));
process.nextTick(emitForkNT, worker);
cluster.workers[worker.id] = worker;
return worker;
};
function emitForkNT(worker) {
cluster.emit('fork', worker);
}
cluster.disconnect = function(cb) {
const workers = ObjectKeys(cluster.workers);
if (workers.length === 0) {
process.nextTick(() => intercom.emit('disconnect'));
} else {
for (const worker of ObjectValues(cluster.workers)) {
if (worker.isConnected()) {
worker.disconnect();
}
}
}
if (typeof cb === 'function')
intercom.once('disconnect', cb);
};
function onmessage(message, handle) {
const worker = this;
if (message.act === 'online')
online(worker);
else if (message.act === 'queryServer')
queryServer(worker, message);
else if (message.act === 'listening')
listening(worker, message);
else if (message.act === 'exitedAfterDisconnect')
exitedAfterDisconnect(worker, message);
else if (message.act === 'close')
close(worker, message);
}
function online(worker) {
worker.state = 'online';
worker.emit('online');
cluster.emit('online', worker);
}
function exitedAfterDisconnect(worker, message) {
worker.exitedAfterDisconnect = true;
send(worker, { ack: message.seq });
}
function queryServer(worker, message) {
// Stop processing if worker already disconnecting
if (worker.exitedAfterDisconnect)
return;
const key = `${message.address}:${message.port}:${message.addressType}:` +
`${message.fd}:${message.index}`;
let handle = handles.get(key);
if (handle === undefined) {
let address = message.address;
// Find shortest path for unix sockets because of the ~100 byte limit
if (message.port < 0 && typeof address === 'string' &&
process.platform !== 'win32') {
address = path.relative(process.cwd(), address);
if (message.address.length < address.length)
address = message.address;
}
let constructor = RoundRobinHandle;
// UDP is exempt from round-robin connection balancing for what should
// be obvious reasons: it's connectionless. There is nothing to send to
// the workers except raw datagrams and that's pointless.
if (schedulingPolicy !== SCHED_RR ||
message.addressType === 'udp4' ||
message.addressType === 'udp6') {
constructor = SharedHandle;
}
handle = new constructor(key, address, message);
handles.set(key, handle);
}
if (!handle.data)
handle.data = message.data;
// Set custom server data
handle.add(worker, (errno, reply, handle) => {
const { data } = handles.get(key);
if (errno)
handles.delete(key); // Gives other workers a chance to retry.
send(worker, {
errno,
key,
ack: message.seq,
data,
...reply
}, handle);
});
}
function listening(worker, message) {
const info = {
addressType: message.addressType,
address: message.address,
port: message.port,
fd: message.fd
};
worker.state = 'listening';
worker.emit('listening', info);
cluster.emit('listening', worker, info);
}
// Server in worker is closing, remove from list. The handle may have been
// removed by a prior call to removeHandlesForWorker() so guard against that.
function close(worker, message) {
const key = message.key;
const handle = handles.get(key);
if (handle && handle.remove(worker))
handles.delete(key);
}
function send(worker, message, handle, cb) {
return sendHelper(worker.process, message, handle, cb);
}
// Extend generic Worker with methods specific to the master process.
Worker.prototype.disconnect = function() {
this.exitedAfterDisconnect = true;
send(this, { act: 'disconnect' });
removeHandlesForWorker(this);
removeWorker(this);
return this;
};
Worker.prototype.destroy = function(signo) {
const proc = this.process;
signo = signo || 'SIGTERM';
if (this.isConnected()) {
this.once('disconnect', () => proc.kill(signo));
this.disconnect();
return;
}
proc.kill(signo);
};