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nodejs/test/simple/test-net-connect-buffer.js

118 lines
3.4 KiB
JavaScript

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var common = require('../common');
var assert = require('assert');
var net = require('net');
var tcpPort = common.PORT;
var dataWritten = false;
var connectHappened = false;
var tcp = net.Server(function(s) {
tcp.close();
console.log('tcp server connection');
var buf = '';
s.on('data', function(d) {
buf += d;
});
s.on('end', function() {
console.error('SERVER: end', buf.toString());
assert.equal(buf, "L'État, c'est moi");
console.log('tcp socket disconnect');
s.end();
});
s.on('error', function(e) {
console.log('tcp server-side error: ' + e.message);
process.exit(1);
});
});
tcp.listen(common.PORT, function() {
var socket = net.Stream({ highWaterMark: 0 });
console.log('Connecting to socket ');
socket.connect(tcpPort, function() {
console.log('socket connected');
connectHappened = true;
});
console.log('_connecting = ' + socket._connecting);
assert.equal('opening', socket.readyState);
// Make sure that anything besides a buffer or a string throws.
[null,
true,
false,
undefined,
1,
1.0,
1 / 0,
+Infinity,
-Infinity,
[],
{}
].forEach(function(v) {
function f() {
console.error('write', v);
socket.write(v);
}
assert.throws(f, TypeError);
});
// Write a string that contains a multi-byte character sequence to test that
// `bytesWritten` is incremented with the # of bytes, not # of characters.
var a = "L'État, c'est ";
var b = 'moi';
// We're still connecting at this point so the datagram is first pushed onto
// the connect queue. Make sure that it's not added to `bytesWritten` again
// when the actual write happens.
var r = socket.write(a, function(er) {
console.error('write cb');
dataWritten = true;
assert.ok(connectHappened);
console.error('socket.bytesWritten', socket.bytesWritten);
//assert.equal(socket.bytesWritten, Buffer(a + b).length);
console.error('data written');
});
console.error('socket.bytesWritten', socket.bytesWritten);
console.error('write returned', r);
assert.equal(socket.bytesWritten, Buffer(a).length);
assert.equal(false, r);
socket.end(b);
assert.equal('opening', socket.readyState);
});
process.on('exit', function() {
assert.ok(connectHappened);
assert.ok(dataWritten);
});