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nodejs/deps/liboi/oi_socket.h
Ryan 90fc8d3622 Update liboi. Use EV_MULTIPLICITY=0.
This might need to be changed in the future if ev is needed in thread pools
or extension libraries. However for now it makes sense to just use a single
loop.
2009-04-28 22:37:03 +02:00

105 lines
2.7 KiB
C

#include <netdb.h>
#include <ev.h>
#include <oi_queue.h>
#include <oi_error.h>
#include <oi_buf.h>
#ifndef oi_socket_h
#define oi_socket_h
#ifdef __cplusplus
extern "C" {
#endif
#ifndef HAVE_GNUTLS
# define HAVE_GNUTLS 0
#endif
#if HAVE_GNUTLS
# include <gnutls/gnutls.h>
#endif
typedef struct oi_server oi_server;
typedef struct oi_socket oi_socket;
void oi_server_init (oi_server *, int backlog);
int oi_server_listen (oi_server *, struct addrinfo *addrinfo);
void oi_server_attach (EV_P_ oi_server *);
void oi_server_detach (oi_server *);
void oi_server_close (oi_server *);
void oi_socket_init (oi_socket *, float timeout);
int oi_socket_pair (oi_socket *a, oi_socket *b); /* TODO */
int oi_socket_connect (oi_socket *, struct addrinfo *addrinfo);
void oi_socket_attach (EV_P_ oi_socket *);
void oi_socket_detach (oi_socket *);
void oi_socket_read_start (oi_socket *);
void oi_socket_read_stop (oi_socket *);
void oi_socket_reset_timeout (oi_socket *);
void oi_socket_write (oi_socket *, oi_buf *);
void oi_socket_write_simple (oi_socket *, const char *str, size_t len);
void oi_socket_write_eof (oi_socket *);
void oi_socket_close (oi_socket *);
#if HAVE_GNUTLS
void oi_socket_set_secure_session (oi_socket *, gnutls_session_t);
#endif
struct oi_server {
/* read only */
int fd;
int backlog;
#if EV_MULTIPLICITY
struct ev_loop *loop;
#endif
unsigned attached:1;
unsigned listening:1;
/* private */
ev_io connection_watcher;
/* public */
oi_socket* (*on_connection) (oi_server *, struct sockaddr *remote_addr, socklen_t remove_addr_len);
void (*on_error) (oi_server *, struct oi_error e);
void *data;
};
struct oi_socket {
/* read only */
int fd;
#if EV_MULTIPLICITY
struct ev_loop *loop;
#endif
oi_server *server;
oi_queue out_stream;
size_t written;
unsigned attached:1;
unsigned connected:1;
unsigned secure:1;
unsigned wait_for_secure_hangup:1;
/* if these are NULL then it means that end of the socket is closed. */
int (*read_action) (oi_socket *);
int (*write_action) (oi_socket *);
/* private */
ev_io write_watcher;
ev_io read_watcher;
ev_timer timeout_watcher;
#if HAVE_GNUTLS
gnutls_session_t session;
#endif
/* public */
size_t chunksize; /* the maximum chunk that on_read() will return */
void (*on_connect) (oi_socket *);
void (*on_read) (oi_socket *, const void *buf, size_t count);
void (*on_drain) (oi_socket *);
void (*on_error) (oi_socket *, struct oi_error e);
void (*on_close) (oi_socket *);
void (*on_timeout) (oi_socket *);
void *data;
};
#ifdef __cplusplus
}
#endif
#endif /* oi_socket_h */