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The copyright and license notice is already in the LICENSE file. There is no justifiable reason to also require that it be included in every file, since the individual files are not individually distributed except as part of the entire package.
160 lines
4.1 KiB
JavaScript
160 lines
4.1 KiB
JavaScript
var assert = require('assert');
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var common = require('../common');
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var fork = require('child_process').fork;
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var net = require('net');
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var count = 12;
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if (process.argv[2] === 'child') {
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var needEnd = [];
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var id = process.argv[3];
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process.on('message', function(m, socket) {
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if (!socket) return;
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console.error('[%d] got socket', id, m);
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// will call .end('end') or .write('write');
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socket[m](m);
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socket.resume();
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socket.on('data', function() {
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console.error('[%d] socket.data', id, m);
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});
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socket.on('end', function() {
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console.error('[%d] socket.end', id, m);
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});
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// store the unfinished socket
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if (m === 'write') {
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needEnd.push(socket);
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}
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socket.on('close', function(had_error) {
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console.error('[%d] socket.close', id, had_error, m);
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});
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socket.on('finish', function() {
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console.error('[%d] socket finished', id, m);
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});
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});
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process.on('message', function(m) {
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if (m !== 'close') return;
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console.error('[%d] got close message', id);
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needEnd.forEach(function(endMe, i) {
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console.error('[%d] ending %d/%d', id, i, needEnd.length);
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endMe.end('end');
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});
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});
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process.on('disconnect', function() {
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console.error('[%d] process disconnect, ending', id);
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needEnd.forEach(function(endMe, i) {
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console.error('[%d] ending %d/%d', id, i, needEnd.length);
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endMe.end('end');
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});
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});
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} else {
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var child1 = fork(process.argv[1], ['child', '1']);
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var child2 = fork(process.argv[1], ['child', '2']);
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var child3 = fork(process.argv[1], ['child', '3']);
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var server = net.createServer();
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var connected = 0,
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closed = 0;
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server.on('connection', function(socket) {
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switch (connected % 6) {
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case 0:
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child1.send('end', socket, { track: false }); break;
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case 1:
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child1.send('write', socket, { track: true }); break;
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case 2:
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child2.send('end', socket, { track: true }); break;
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case 3:
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child2.send('write', socket, { track: false }); break;
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case 4:
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child3.send('end', socket, { track: false }); break;
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case 5:
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child3.send('write', socket, { track: false }); break;
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}
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connected += 1;
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socket.once('close', function() {
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console.log('[m] socket closed, total %d', ++closed);
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});
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if (connected === count) {
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closeServer();
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}
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});
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var disconnected = 0;
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server.on('listening', function() {
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var j = count, client;
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while (j--) {
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client = net.connect(common.PORT, '127.0.0.1');
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client.on('error', function() {
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// This can happen if we kill the child too early.
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// The client should still get a close event afterwards.
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console.error('[m] CLIENT: error event');
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});
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client.on('close', function() {
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console.error('[m] CLIENT: close event');
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disconnected += 1;
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});
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// XXX This resume() should be unnecessary.
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// a stream high water mark should be enough to keep
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// consuming the input.
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client.resume();
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}
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});
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var closeEmitted = false;
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server.on('close', function() {
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console.error('[m] server close');
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closeEmitted = true;
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console.error('[m] killing child processes');
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child1.kill();
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child2.kill();
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child3.kill();
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});
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server.listen(common.PORT, '127.0.0.1');
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var timeElasped = 0;
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var closeServer = function() {
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console.error('[m] closeServer');
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var startTime = Date.now();
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server.on('close', function() {
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console.error('[m] emit(close)');
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timeElasped = Date.now() - startTime;
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});
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console.error('[m] calling server.close');
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server.close();
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setTimeout(function() {
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assert(!closeEmitted);
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console.error('[m] sending close to children');
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child1.send('close');
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child2.send('close');
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child3.disconnect();
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}, 200);
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};
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process.on('exit', function() {
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assert.equal(disconnected, count);
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assert.equal(connected, count);
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assert.ok(closeEmitted);
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assert.ok(timeElasped >= 190 && timeElasped <= 1000,
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'timeElasped was not between 190 and 1000 ms');
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});
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}
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