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nodejs/test/parallel/test-child-process-fork-net2.js
isaacs 3e1b1dd4a9 Remove excessive copyright/license boilerplate
The copyright and license notice is already in the LICENSE file.  There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
2015-01-12 15:30:28 -08:00

160 lines
4.1 KiB
JavaScript

var assert = require('assert');
var common = require('../common');
var fork = require('child_process').fork;
var net = require('net');
var count = 12;
if (process.argv[2] === 'child') {
var needEnd = [];
var id = process.argv[3];
process.on('message', function(m, socket) {
if (!socket) return;
console.error('[%d] got socket', id, m);
// will call .end('end') or .write('write');
socket[m](m);
socket.resume();
socket.on('data', function() {
console.error('[%d] socket.data', id, m);
});
socket.on('end', function() {
console.error('[%d] socket.end', id, m);
});
// store the unfinished socket
if (m === 'write') {
needEnd.push(socket);
}
socket.on('close', function(had_error) {
console.error('[%d] socket.close', id, had_error, m);
});
socket.on('finish', function() {
console.error('[%d] socket finished', id, m);
});
});
process.on('message', function(m) {
if (m !== 'close') return;
console.error('[%d] got close message', id);
needEnd.forEach(function(endMe, i) {
console.error('[%d] ending %d/%d', id, i, needEnd.length);
endMe.end('end');
});
});
process.on('disconnect', function() {
console.error('[%d] process disconnect, ending', id);
needEnd.forEach(function(endMe, i) {
console.error('[%d] ending %d/%d', id, i, needEnd.length);
endMe.end('end');
});
});
} else {
var child1 = fork(process.argv[1], ['child', '1']);
var child2 = fork(process.argv[1], ['child', '2']);
var child3 = fork(process.argv[1], ['child', '3']);
var server = net.createServer();
var connected = 0,
closed = 0;
server.on('connection', function(socket) {
switch (connected % 6) {
case 0:
child1.send('end', socket, { track: false }); break;
case 1:
child1.send('write', socket, { track: true }); break;
case 2:
child2.send('end', socket, { track: true }); break;
case 3:
child2.send('write', socket, { track: false }); break;
case 4:
child3.send('end', socket, { track: false }); break;
case 5:
child3.send('write', socket, { track: false }); break;
}
connected += 1;
socket.once('close', function() {
console.log('[m] socket closed, total %d', ++closed);
});
if (connected === count) {
closeServer();
}
});
var disconnected = 0;
server.on('listening', function() {
var j = count, client;
while (j--) {
client = net.connect(common.PORT, '127.0.0.1');
client.on('error', function() {
// This can happen if we kill the child too early.
// The client should still get a close event afterwards.
console.error('[m] CLIENT: error event');
});
client.on('close', function() {
console.error('[m] CLIENT: close event');
disconnected += 1;
});
// XXX This resume() should be unnecessary.
// a stream high water mark should be enough to keep
// consuming the input.
client.resume();
}
});
var closeEmitted = false;
server.on('close', function() {
console.error('[m] server close');
closeEmitted = true;
console.error('[m] killing child processes');
child1.kill();
child2.kill();
child3.kill();
});
server.listen(common.PORT, '127.0.0.1');
var timeElasped = 0;
var closeServer = function() {
console.error('[m] closeServer');
var startTime = Date.now();
server.on('close', function() {
console.error('[m] emit(close)');
timeElasped = Date.now() - startTime;
});
console.error('[m] calling server.close');
server.close();
setTimeout(function() {
assert(!closeEmitted);
console.error('[m] sending close to children');
child1.send('close');
child2.send('close');
child3.disconnect();
}, 200);
};
process.on('exit', function() {
assert.equal(disconnected, count);
assert.equal(connected, count);
assert.ok(closeEmitted);
assert.ok(timeElasped >= 190 && timeElasped <= 1000,
'timeElasped was not between 190 and 1000 ms');
});
}