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nodejs/deps/uv
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include deps: upgrade libuv to b9ed1a6 2012-10-07 00:44:38 +02:00
src deps: upgrade libuv to 40134c3 2012-10-08 00:44:47 +02:00
test deps: upgrade libuv to 40134c3 2012-10-08 00:44:47 +02:00
.gitignore uv: upgrade to 2f886c8 2012-02-28 18:11:48 +01:00
.mailmap upgrade libuv to 8e50b6043da7b3221f51b3158033255c9a210d08 2011-12-15 15:56:42 -08:00
.travis.yml upgrade libuv to cb70db1 2011-12-16 13:35:08 -08:00
AUTHORS uv: Upgrade to ad382bca 2012-07-20 11:08:36 -07:00
common.gypi deps: upgrade libuv to b9ed1a6 2012-10-07 00:44:38 +02:00
config-mingw.mk uv: upgrade to 41b1265 2012-08-07 01:58:00 +02:00
config-unix.mk deps: upgrade libuv to b9ed1a6 2012-10-07 00:44:38 +02:00
gyp_uv deps: upgrade libuv to b9ed1a6 2012-10-07 00:44:38 +02:00
LICENSE deps: upgrade libuv to b9ed1a6 2012-10-07 00:44:38 +02:00
Makefile uv: upgrade to 41b1265 2012-08-07 01:58:00 +02:00
README.md deps: upgrade libuv to b9ed1a6 2012-10-07 00:44:38 +02:00
uv.gyp deps: upgrade libuv to 40134c3 2012-10-08 00:44:47 +02:00
vcbuild.bat deps: upgrade libuv to b9ed1a6 2012-10-07 00:44:38 +02:00

libuv Build Status

libuv is a new platform layer for Node. Its purpose is to abstract IOCP on Windows and libev on Unix systems. We intend to eventually contain all platform differences in this library.

http://nodejs.org/

Features

  • Non-blocking TCP sockets

  • Non-blocking named pipes

  • UDP

  • Timers

  • Child process spawning

  • Asynchronous DNS via uv_getaddrinfo.

  • Asynchronous file system APIs uv_fs_*

  • High resolution time uv_hrtime

  • Current executable path look up uv_exepath

  • Thread pool scheduling uv_queue_work

  • ANSI escape code controlled TTY uv_tty_t

  • File system events Currently supports inotify, ReadDirectoryChangesW and kqueue. Event ports in the near future. uv_fs_event_t

  • IPC and socket sharing between processes uv_write2

Community

Documentation

Build Instructions

For GCC (including MinGW) there are two methods building: via normal makefiles or via GYP. GYP is a meta-build system which can generate MSVS, Makefile, and XCode backends. It is best used for integration into other projects. The old (more stable) system is using Makefiles.

To build via Makefile simply execute:

make

To build with Visual Studio run the vcbuilds.bat file which will checkout the GYP code into build/gyp and generate the uv.sln and related files.

Windows users can also build from cmd-line using msbuild. This is done by running vcbuild.bat from Visual Studio command prompt.

To have GYP generate build script for another system you will need to checkout GYP into the project tree manually:

svn co http://gyp.googlecode.com/svn/trunk build/gyp

Unix users run

./gyp_uv -f make
make

Macintosh users run

./gyp_uv -f xcode
xcodebuild -project uv.xcodeproj -configuration Release -target All

Note for Linux users: compile your project with -D_GNU_SOURCE when you include uv.h. GYP builds take care of that automatically. If you use autotools, add a AC_GNU_SOURCE declaration to your configure.ac.

Supported Platforms

Microsoft Windows operating systems since Windows XP SP2. It can be built with either Visual Studio or MinGW.

Linux 2.6 using the GCC toolchain.

MacOS using the GCC or XCode toolchain.

Solaris 121 and later using GCC toolchain.