// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; const { byteLengthUtf8, copy: _copy, compare: _compare, compareOffset, createFromString, fill: bindingFill, indexOfBuffer, indexOfNumber, indexOfString, swap16: _swap16, swap32: _swap32, swap64: _swap64, writeDoubleBE: _writeDoubleBE, writeDoubleLE: _writeDoubleLE, writeFloatBE: _writeFloatBE, writeFloatLE: _writeFloatLE, kMaxLength, kStringMaxLength } = process.binding('buffer'); const { isAnyArrayBuffer } = process.binding('util'); const { customInspectSymbol, normalizeEncoding, kIsEncodingSymbol } = require('internal/util'); const { isArrayBufferView, isUint8Array } = require('internal/util/types'); const { pendingDeprecation } = process.binding('config'); const errors = require('internal/errors'); const internalBuffer = require('internal/buffer'); const { setupBufferJS } = internalBuffer; const bindingObj = {}; class FastBuffer extends Uint8Array { constructor(arg1, arg2, arg3) { super(arg1, arg2, arg3); } } FastBuffer.prototype.constructor = Buffer; internalBuffer.FastBuffer = FastBuffer; Buffer.prototype = FastBuffer.prototype; const constants = Object.defineProperties({}, { MAX_LENGTH: { value: kMaxLength, writable: false, enumerable: true }, MAX_STRING_LENGTH: { value: kStringMaxLength, writable: false, enumerable: true } }); Buffer.poolSize = 8 * 1024; var poolSize, poolOffset, allocPool; setupBufferJS(Buffer.prototype, bindingObj); // |zeroFill| can be undefined when running inside an isolate where we // do not own the ArrayBuffer allocator. Zero fill is always on in that case. const zeroFill = bindingObj.zeroFill || [0]; function createUnsafeBuffer(size) { return new FastBuffer(createUnsafeArrayBuffer(size)); } function createUnsafeArrayBuffer(size) { zeroFill[0] = 0; try { return new ArrayBuffer(size); } finally { zeroFill[0] = 1; } } function createPool() { poolSize = Buffer.poolSize; allocPool = createUnsafeArrayBuffer(poolSize); poolOffset = 0; } createPool(); function alignPool() { // Ensure aligned slices if (poolOffset & 0x7) { poolOffset |= 0x7; poolOffset++; } } var bufferWarn = true; const bufferWarning = 'The Buffer() and new Buffer() constructors are not ' + 'recommended for use due to security and usability ' + 'concerns. Please use the new Buffer.alloc(), ' + 'Buffer.allocUnsafe(), or Buffer.from() construction ' + 'methods instead.'; function showFlaggedDeprecation() { if (bufferWarn) { // This is a *pending* deprecation warning. It is not emitted by // default unless the --pending-deprecation command-line flag is // used or the NODE_PENDING_DEPRECATION=1 env var is set. process.emitWarning(bufferWarning, 'DeprecationWarning', 'DEP0005'); bufferWarn = false; } } const doFlaggedDeprecation = pendingDeprecation ? showFlaggedDeprecation : function() {}; /** * The Buffer() constructor is deprecated in documentation and should not be * used moving forward. Rather, developers should use one of the three new * factory APIs: Buffer.from(), Buffer.allocUnsafe() or Buffer.alloc() based on * their specific needs. There is no runtime deprecation because of the extent * to which the Buffer constructor is used in the ecosystem currently -- a * runtime deprecation would introduce too much breakage at this time. It's not * likely that the Buffer constructors would ever actually be removed. * Deprecation Code: DEP0005 **/ function Buffer(arg, encodingOrOffset, length) { doFlaggedDeprecation(); // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'string', 'string', arg ); } return Buffer.alloc(arg); } return Buffer.from(arg, encodingOrOffset, length); } Object.defineProperty(Buffer, Symbol.species, { enumerable: false, configurable: true, get() { return FastBuffer; } }); /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function from(value, encodingOrOffset, length) { if (typeof value === 'string') return fromString(value, encodingOrOffset); if (isAnyArrayBuffer(value)) return fromArrayBuffer(value, encodingOrOffset, length); if (value === null || value === undefined) { throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'first argument', ['string', 'Buffer', 'ArrayBuffer', 'Array', 'Array-like Object'], value ); } if (typeof value === 'number') { throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'value', 'not number', value ); } const valueOf = value.valueOf && value.valueOf(); if (valueOf !== null && valueOf !== undefined && valueOf !== value) return Buffer.from(valueOf, encodingOrOffset, length); var b = fromObject(value); if (b) return b; if (typeof value[Symbol.toPrimitive] === 'function') { return Buffer.from(value[Symbol.toPrimitive]('string'), encodingOrOffset, length); } throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'first argument', ['string', 'Buffer', 'ArrayBuffer', 'Array', 'Array-like Object'], value ); }; Object.setPrototypeOf(Buffer, Uint8Array); // The 'assertSize' method will remove itself from the callstack when an error // occurs. This is done simply to keep the internal details of the // implementation from bleeding out to users. function assertSize(size) { let err = null; if (typeof size !== 'number') { err = new errors.TypeError('ERR_INVALID_ARG_TYPE', 'size', 'number', size); } else if (size < 0) { err = new errors.RangeError('ERR_INVALID_OPT_VALUE', 'size', size); } else if (size > kMaxLength) { err = new errors.RangeError('ERR_INVALID_OPT_VALUE', 'size', size); } if (err) { Error.captureStackTrace(err, assertSize); throw err; } } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function alloc(size, fill, encoding) { assertSize(size); if (size > 0 && fill !== undefined) { // Since we are filling anyway, don't zero fill initially. // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpreted as a start offset. if (typeof encoding !== 'string') encoding = undefined; const ret = createUnsafeBuffer(size); if (fill_(ret, fill, encoding) > 0) return ret; } return new FastBuffer(size); }; /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer * instance. If `--zero-fill-buffers` is set, will zero-fill the buffer. **/ Buffer.allocUnsafe = function allocUnsafe(size) { assertSize(size); return allocate(size); }; /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled * Buffer instance that is not allocated off the pre-initialized pool. * If `--zero-fill-buffers` is set, will zero-fill the buffer. **/ Buffer.allocUnsafeSlow = function allocUnsafeSlow(size) { assertSize(size); return createUnsafeBuffer(size); }; // If --zero-fill-buffers command line argument is set, a zero-filled // buffer is returned. function SlowBuffer(length) { // eslint-disable-next-line eqeqeq if (+length != length) length = 0; assertSize(+length); return createUnsafeBuffer(+length); } Object.setPrototypeOf(SlowBuffer.prototype, Uint8Array.prototype); Object.setPrototypeOf(SlowBuffer, Uint8Array); function allocate(size) { if (size <= 0) { return new FastBuffer(); } if (size < (Buffer.poolSize >>> 1)) { if (size > (poolSize - poolOffset)) createPool(); var b = new FastBuffer(allocPool, poolOffset, size); poolOffset += size; alignPool(); return b; } else { return createUnsafeBuffer(size); } } function fromString(string, encoding) { var length; if (typeof encoding !== 'string' || encoding.length === 0) { if (string.length === 0) return new FastBuffer(); encoding = 'utf8'; length = byteLengthUtf8(string); } else { length = byteLength(string, encoding, true); if (length === -1) throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding); if (string.length === 0) return new FastBuffer(); } if (length >= (Buffer.poolSize >>> 1)) return createFromString(string, encoding); if (length > (poolSize - poolOffset)) createPool(); var b = new FastBuffer(allocPool, poolOffset, length); const actual = b.write(string, encoding); if (actual !== length) { // byteLength() may overestimate. That's a rare case, though. b = new FastBuffer(allocPool, poolOffset, actual); } poolOffset += actual; alignPool(); return b; } function fromArrayLike(obj) { const length = obj.length; const b = allocate(length); for (var i = 0; i < length; i++) b[i] = obj[i]; return b; } function fromArrayBuffer(obj, byteOffset, length) { // convert byteOffset to integer if (byteOffset === undefined) { byteOffset = 0; } else { byteOffset = +byteOffset; // check for NaN if (byteOffset !== byteOffset) byteOffset = 0; } const maxLength = obj.byteLength - byteOffset; if (maxLength < 0) throw new errors.RangeError('ERR_BUFFER_OUT_OF_BOUNDS', 'offset'); if (length === undefined) { length = maxLength; } else { // convert length to non-negative integer length = +length; // Check for NaN if (length !== length) { length = 0; } else if (length > 0) { if (length > maxLength) throw new errors.RangeError('ERR_BUFFER_OUT_OF_BOUNDS', 'length'); } else { length = 0; } } return new FastBuffer(obj, byteOffset, length); } function fromObject(obj) { if (isUint8Array(obj)) { const b = allocate(obj.length); if (b.length === 0) return b; _copy(obj, b, 0, 0, obj.length); return b; } if (obj.length !== undefined || isAnyArrayBuffer(obj.buffer)) { if (typeof obj.length !== 'number' || obj.length !== obj.length) { return new FastBuffer(); } return fromArrayLike(obj); } if (obj.type === 'Buffer' && Array.isArray(obj.data)) { return fromArrayLike(obj.data); } } // Static methods Buffer.isBuffer = function isBuffer(b) { return b instanceof Buffer; }; Buffer.compare = function compare(a, b) { if (!isUint8Array(a) || !isUint8Array(b)) { throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', ['buf1', 'buf2'], ['Buffer', 'Uint8Array'] ); } if (a === b) { return 0; } return _compare(a, b); }; Buffer.isEncoding = function isEncoding(encoding) { return typeof encoding === 'string' && typeof normalizeEncoding(encoding) === 'string'; }; Buffer[kIsEncodingSymbol] = Buffer.isEncoding; Buffer.concat = function concat(list, length) { var i; if (!Array.isArray(list)) { throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'list', ['Array', 'Buffer', 'Uint8Array'] ); } if (list.length === 0) return new FastBuffer(); if (length === undefined) { length = 0; for (i = 0; i < list.length; i++) length += list[i].length; } else { length = length >>> 0; } var buffer = Buffer.allocUnsafe(length); var pos = 0; for (i = 0; i < list.length; i++) { var buf = list[i]; if (!isUint8Array(buf)) { throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'list', ['Array', 'Buffer', 'Uint8Array'] ); } _copy(buf, buffer, pos); pos += buf.length; } // Note: `length` is always equal to `buffer.length` at this point if (pos < length) { // Zero-fill the remaining bytes if the specified `length` was more than // the actual total length, i.e. if we have some remaining allocated bytes // there were not initialized. buffer.fill(0, pos, length); } return buffer; }; function base64ByteLength(str, bytes) { // Handle padding if (str.charCodeAt(bytes - 1) === 0x3D) bytes--; if (bytes > 1 && str.charCodeAt(bytes - 1) === 0x3D) bytes--; // Base64 ratio: 3/4 return (bytes * 3) >>> 2; } function byteLength(string, encoding) { if (typeof string !== 'string') { if (isArrayBufferView(string) || isAnyArrayBuffer(string)) { return string.byteLength; } throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'string', ['string', 'Buffer', 'ArrayBuffer'], string ); } const len = string.length; const mustMatch = (arguments.length > 2 && arguments[2] === true); if (!mustMatch && len === 0) return 0; if (!encoding) return (mustMatch ? -1 : byteLengthUtf8(string)); encoding += ''; switch (encoding.length) { case 4: if (encoding === 'utf8') return byteLengthUtf8(string); if (encoding === 'ucs2') return len * 2; encoding = encoding.toLowerCase(); if (encoding === 'utf8') return byteLengthUtf8(string); if (encoding === 'ucs2') return len * 2; break; case 5: if (encoding === 'utf-8') return byteLengthUtf8(string); if (encoding === 'ascii') return len; if (encoding === 'ucs-2') return len * 2; encoding = encoding.toLowerCase(); if (encoding === 'utf-8') return byteLengthUtf8(string); if (encoding === 'ascii') return len; if (encoding === 'ucs-2') return len * 2; break; case 7: if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le') return len * 2; break; case 8: if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le') return len * 2; break; case 6: if (encoding === 'latin1' || encoding === 'binary') return len; if (encoding === 'base64') return base64ByteLength(string, len); encoding = encoding.toLowerCase(); if (encoding === 'latin1' || encoding === 'binary') return len; if (encoding === 'base64') return base64ByteLength(string, len); break; case 3: if (encoding === 'hex' || encoding.toLowerCase() === 'hex') return len >>> 1; break; } return (mustMatch ? -1 : byteLengthUtf8(string)); } Buffer.byteLength = byteLength; // For backwards compatibility. Object.defineProperty(Buffer.prototype, 'parent', { enumerable: true, get() { if (!(this instanceof Buffer)) return undefined; return this.buffer; } }); Object.defineProperty(Buffer.prototype, 'offset', { enumerable: true, get() { if (!(this instanceof Buffer)) return undefined; return this.byteOffset; } }); function stringSlice(buf, encoding, start, end) { if (encoding === undefined) return buf.utf8Slice(start, end); encoding += ''; switch (encoding.length) { case 4: if (encoding === 'utf8') return buf.utf8Slice(start, end); if (encoding === 'ucs2') return buf.ucs2Slice(start, end); encoding = encoding.toLowerCase(); if (encoding === 'utf8') return buf.utf8Slice(start, end); if (encoding === 'ucs2') return buf.ucs2Slice(start, end); break; case 5: if (encoding === 'utf-8') return buf.utf8Slice(start, end); if (encoding === 'ascii') return buf.asciiSlice(start, end); if (encoding === 'ucs-2') return buf.ucs2Slice(start, end); encoding = encoding.toLowerCase(); if (encoding === 'utf-8') return buf.utf8Slice(start, end); if (encoding === 'ascii') return buf.asciiSlice(start, end); if (encoding === 'ucs-2') return buf.ucs2Slice(start, end); break; case 6: if (encoding === 'latin1' || encoding === 'binary') return buf.latin1Slice(start, end); if (encoding === 'base64') return buf.base64Slice(start, end); encoding = encoding.toLowerCase(); if (encoding === 'latin1' || encoding === 'binary') return buf.latin1Slice(start, end); if (encoding === 'base64') return buf.base64Slice(start, end); break; case 3: if (encoding === 'hex' || encoding.toLowerCase() === 'hex') return buf.hexSlice(start, end); break; case 7: if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le') return buf.ucs2Slice(start, end); break; case 8: if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le') return buf.ucs2Slice(start, end); break; } throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding); } Buffer.prototype.copy = function copy(target, targetStart, sourceStart, sourceEnd) { return _copy(this, target, targetStart, sourceStart, sourceEnd); }; // No need to verify that "buf.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. Buffer.prototype.toString = function toString(encoding, start, end) { if (arguments.length === 0) { return this.utf8Slice(0, this.length); } const len = this.length; if (len === 0) return ''; if (!start || start < 0) start = 0; else if (start >= len) return ''; if (end === undefined || end > len) end = len; else if (end <= 0) return ''; start |= 0; end |= 0; if (end <= start) return ''; return stringSlice(this, encoding, start, end); }; Buffer.prototype.equals = function equals(b) { if (!isUint8Array(b)) { throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'otherBuffer', ['Buffer', 'Uint8Array'], b ); } if (this === b) return true; return _compare(this, b) === 0; }; // Override how buffers are presented by util.inspect(). Buffer.prototype[customInspectSymbol] = function inspect() { var str = ''; var max = exports.INSPECT_MAX_BYTES; str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim(); if (this.length > max) str += ' ... '; return `<${this.constructor.name} ${str}>`; }; Buffer.prototype.inspect = Buffer.prototype[customInspectSymbol]; Buffer.prototype.compare = function compare(target, start, end, thisStart, thisEnd) { if (!isUint8Array(target)) { throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'target', ['Buffer', 'Uint8Array'], target ); } if (arguments.length === 1) return _compare(this, target); if (start === undefined) start = 0; else if (start < 0) throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE'); else start >>>= 0; if (end === undefined) end = target.length; else if (end > target.length) throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE'); else end >>>= 0; if (thisStart === undefined) thisStart = 0; else if (thisStart < 0) throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE'); else thisStart >>>= 0; if (thisEnd === undefined) thisEnd = this.length; else if (thisEnd > this.length) throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE'); else thisEnd >>>= 0; if (thisStart >= thisEnd) return (start >= end ? 0 : -1); else if (start >= end) return 1; return compareOffset(this, target, start, thisStart, end, thisEnd); }; // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) { if (typeof byteOffset === 'string') { encoding = byteOffset; byteOffset = undefined; } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff; } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000; } // Coerce to Number. Values like null and [] become 0. byteOffset = +byteOffset; // If the offset is undefined, "foo", {}, coerces to NaN, search whole buffer. // `x !== x`-style conditionals are a faster form of `isNaN(x)` if (byteOffset !== byteOffset) { byteOffset = dir ? 0 : buffer.length; } dir = !!dir; // Cast to bool. if (typeof val === 'string') { if (encoding === undefined) { return indexOfString(buffer, val, byteOffset, encoding, dir); } return slowIndexOf(buffer, val, byteOffset, encoding, dir); } else if (isUint8Array(val)) { return indexOfBuffer(buffer, val, byteOffset, encoding, dir); } else if (typeof val === 'number') { return indexOfNumber(buffer, val, byteOffset, dir); } throw new errors.TypeError( 'ERR_INVALID_ARG_TYPE', 'value', ['string', 'Buffer', 'Uint8Array'], val ); } function slowIndexOf(buffer, val, byteOffset, encoding, dir) { var loweredCase = false; for (;;) { switch (encoding) { case 'utf8': case 'utf-8': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'latin1': case 'binary': return indexOfString(buffer, val, byteOffset, encoding, dir); case 'base64': case 'ascii': case 'hex': return indexOfBuffer( buffer, Buffer.from(val, encoding), byteOffset, encoding, dir); default: if (loweredCase) { throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding); } encoding = ('' + encoding).toLowerCase(); loweredCase = true; } } } Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true); }; Buffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false); }; Buffer.prototype.includes = function includes(val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1; }; // Usage: // buffer.fill(number[, offset[, end]]) // buffer.fill(buffer[, offset[, end]]) // buffer.fill(string[, offset[, end]][, encoding]) Buffer.prototype.fill = function fill(val, start, end, encoding) { fill_(this, val, start, end, encoding); return this; }; function fill_(buf, val, start, end, encoding) { // Handle string cases: if (typeof val === 'string') { if (typeof start === 'string') { encoding = start; start = 0; end = buf.length; } else if (typeof end === 'string') { encoding = end; end = buf.length; } if (encoding !== undefined && typeof encoding !== 'string') { throw new errors.TypeError('ERR_INVALID_ARG_TYPE', 'encoding', 'string', encoding); } var normalizedEncoding = normalizeEncoding(encoding); if (normalizedEncoding === undefined) { throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding); } if (val.length === 0) { // Previously, if val === '', the Buffer would not fill, // which is rather surprising. val = 0; } else if (val.length === 1) { var code = val.charCodeAt(0); if ((normalizedEncoding === 'utf8' && code < 128) || normalizedEncoding === 'latin1') { // Fast path: If `val` fits into a single byte, use that numeric value. val = code; } } } else if (typeof val === 'number') { val = val & 255; } // Invalid ranges are not set to a default, so can range check early. if (start < 0 || end > buf.length) throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE'); if (end <= start) return 0; start = start >>> 0; end = end === undefined ? buf.length : end >>> 0; const fillLength = bindingFill(buf, val, start, end, encoding); if (fillLength === -1) throw new errors.TypeError('ERR_INVALID_ARG_VALUE', 'value', val); return fillLength; } Buffer.prototype.write = function write(string, offset, length, encoding) { // Buffer#write(string); if (offset === undefined) { return this.utf8Write(string, 0, this.length); // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset; length = this.length; offset = 0; // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset >>> 0; if (isFinite(length)) { length = length >>> 0; } else { encoding = length; length = undefined; } var remaining = this.length - offset; if (length === undefined || length > remaining) length = remaining; if (string.length > 0 && (length < 0 || offset < 0)) throw new errors.RangeError('ERR_BUFFER_OUT_OF_BOUNDS', 'length', true); } else { // if someone is still calling the obsolete form of write(), tell them. // we don't want eg buf.write("foo", "utf8", 10) to silently turn into // buf.write("foo", "utf8"), so we can't ignore extra args throw new errors.Error( 'ERR_NO_LONGER_SUPPORTED', 'Buffer.write(string, encoding, offset[, length])' ); } if (!encoding) return this.utf8Write(string, offset, length); encoding += ''; switch (encoding.length) { case 4: if (encoding === 'utf8') return this.utf8Write(string, offset, length); if (encoding === 'ucs2') return this.ucs2Write(string, offset, length); encoding = encoding.toLowerCase(); if (encoding === 'utf8') return this.utf8Write(string, offset, length); if (encoding === 'ucs2') return this.ucs2Write(string, offset, length); break; case 5: if (encoding === 'utf-8') return this.utf8Write(string, offset, length); if (encoding === 'ascii') return this.asciiWrite(string, offset, length); if (encoding === 'ucs-2') return this.ucs2Write(string, offset, length); encoding = encoding.toLowerCase(); if (encoding === 'utf-8') return this.utf8Write(string, offset, length); if (encoding === 'ascii') return this.asciiWrite(string, offset, length); if (encoding === 'ucs-2') return this.ucs2Write(string, offset, length); break; case 7: if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le') return this.ucs2Write(string, offset, length); break; case 8: if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le') return this.ucs2Write(string, offset, length); break; case 6: if (encoding === 'latin1' || encoding === 'binary') return this.latin1Write(string, offset, length); if (encoding === 'base64') return this.base64Write(string, offset, length); encoding = encoding.toLowerCase(); if (encoding === 'latin1' || encoding === 'binary') return this.latin1Write(string, offset, length); if (encoding === 'base64') return this.base64Write(string, offset, length); break; case 3: if (encoding === 'hex' || encoding.toLowerCase() === 'hex') return this.hexWrite(string, offset, length); break; } throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding); }; Buffer.prototype.toJSON = function toJSON() { if (this.length > 0) { const data = new Array(this.length); for (var i = 0; i < this.length; ++i) data[i] = this[i]; return { type: 'Buffer', data }; } else { return { type: 'Buffer', data: [] }; } }; function adjustOffset(offset, length) { // Use Math.trunc() to convert offset to an integer value that can be larger // than an Int32. Hence, don't use offset | 0 or similar techniques. offset = Math.trunc(offset); // `x !== x`-style conditionals are a faster form of `isNaN(x)` if (offset === 0 || offset !== offset) { return 0; } else if (offset < 0) { offset += length; return offset > 0 ? offset : 0; } else { return offset < length ? offset : length; } } Buffer.prototype.slice = function slice(start, end) { const srcLength = this.length; start = adjustOffset(start, srcLength); end = end !== undefined ? adjustOffset(end, srcLength) : srcLength; const newLength = end > start ? end - start : 0; return new FastBuffer(this.buffer, this.byteOffset + start, newLength); }; function checkOffset(offset, ext, length) { if (offset + ext > length) throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE'); } function checkByteLength(byteLength) { if (byteLength < 1 || byteLength > 6) { throw new errors.RangeError('ERR_OUT_OF_RANGE', 'byteLength', '>= 1 and <= 6'); } } Buffer.prototype.readUIntLE = function readUIntLE(offset, byteLength, noAssert) { offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) { checkByteLength(byteLength); checkOffset(offset, byteLength, this.length); } var val = this[offset]; var mul = 1; var i = 0; while (++i < byteLength && (mul *= 0x100)) val += this[offset + i] * mul; return val; }; Buffer.prototype.readUIntBE = function readUIntBE(offset, byteLength, noAssert) { offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) { checkByteLength(byteLength); checkOffset(offset, byteLength, this.length); } var val = this[offset + --byteLength]; var mul = 1; while (byteLength > 0 && (mul *= 0x100)) val += this[offset + --byteLength] * mul; return val; }; Buffer.prototype.readUInt8 = function readUInt8(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 1, this.length); return this[offset]; }; Buffer.prototype.readUInt16LE = function readUInt16LE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 2, this.length); return this[offset] | (this[offset + 1] << 8); }; Buffer.prototype.readUInt16BE = function readUInt16BE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 2, this.length); return (this[offset] << 8) | this[offset + 1]; }; Buffer.prototype.readUInt32LE = function readUInt32LE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000); }; Buffer.prototype.readUInt32BE = function readUInt32BE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]); }; Buffer.prototype.readIntLE = function readIntLE(offset, byteLength, noAssert) { offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) { checkByteLength(byteLength); checkOffset(offset, byteLength, this.length); } var val = this[offset]; var mul = 1; var i = 0; while (++i < byteLength && (mul *= 0x100)) val += this[offset + i] * mul; mul *= 0x80; if (val >= mul) val -= Math.pow(2, 8 * byteLength); return val; }; Buffer.prototype.readIntBE = function readIntBE(offset, byteLength, noAssert) { offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) { checkByteLength(byteLength); checkOffset(offset, byteLength, this.length); } var i = byteLength; var mul = 1; var val = this[offset + --i]; while (i > 0 && (mul *= 0x100)) val += this[offset + --i] * mul; mul *= 0x80; if (val >= mul) val -= Math.pow(2, 8 * byteLength); return val; }; Buffer.prototype.readInt8 = function readInt8(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 1, this.length); var val = this[offset]; return !(val & 0x80) ? val : (0xff - val + 1) * -1; }; Buffer.prototype.readInt16LE = function readInt16LE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 2, this.length); var val = this[offset] | (this[offset + 1] << 8); return (val & 0x8000) ? val | 0xFFFF0000 : val; }; Buffer.prototype.readInt16BE = function readInt16BE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 2, this.length); var val = this[offset + 1] | (this[offset] << 8); return (val & 0x8000) ? val | 0xFFFF0000 : val; }; Buffer.prototype.readInt32LE = function readInt32LE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24); }; Buffer.prototype.readInt32BE = function readInt32BE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]); }; // For the casual reader who has not at the current time memorized the // IEEE-754 standard in full detail: floating point numbers consist of // a fraction, an exponent and a sign bit: 23+8+1 bits for single precision // numbers and 52+11+1 bits for double precision numbers. // // A zero exponent is either a positive or negative zero, if the fraction // is zero, or a denormalized number when it is non-zero. Multiplying the // fraction by the smallest possible denormal yields the denormalized number. // // An all-bits-one exponent is either a positive or negative infinity, if // the fraction is zero, or NaN when it is non-zero. The standard allows // both quiet and signaling NaNs but since NaN is a canonical value in // JavaScript, we cannot (and do not) distinguish between the two. // // Other exponents are regular numbers and are computed by subtracting the bias // from the exponent (127 for single precision, 1023 for double precision), // yielding an exponent in the ranges -126-127 and -1022-1024 respectively. // // Of interest is that the fraction of a normal number has an extra bit of // precision that is not stored but is reconstructed by adding one after // multiplying the fraction with the result of 2**-bits_in_fraction. function toDouble(x0, x1) { const frac = x0 + 0x100000000 * (x1 & 0xFFFFF); const expt = (x1 >>> 20) & 2047; const sign = (x1 >>> 31) ? -1 : 1; if (expt === 0) { if (frac === 0) return sign * 0; return sign * frac * 2 ** -1074; } else if (expt === 2047) { if (frac === 0) return sign * Infinity; return NaN; } return sign * 2 ** (expt - 1023) * (1 + frac * 2 ** -52); } function toFloat(x) { const frac = x & 0x7FFFFF; const expt = (x >>> 23) & 255; const sign = (x >>> 31) ? -1 : 1; if (expt === 0) { if (frac === 0) return sign * 0; return sign * frac * 2 ** -149; } else if (expt === 255) { if (frac === 0) return sign * Infinity; return NaN; } return sign * 2 ** (expt - 127) * (1 + frac * 2 ** -23); } Buffer.prototype.readDoubleBE = function(offset, noAssert) { offset = offset >>> 0; const x1 = this.readUInt32BE(offset + 0, noAssert); const x0 = this.readUInt32BE(offset + 4, noAssert); return toDouble(x0, x1); }; Buffer.prototype.readDoubleLE = function(offset, noAssert) { offset = offset >>> 0; const x0 = this.readUInt32LE(offset + 0, noAssert); const x1 = this.readUInt32LE(offset + 4, noAssert); return toDouble(x0, x1); }; Buffer.prototype.readFloatBE = function(offset, noAssert) { offset = offset >>> 0; return toFloat(this.readUInt32BE(offset, noAssert)); }; Buffer.prototype.readFloatLE = function(offset, noAssert) { offset = offset >>> 0; return toFloat(this.readUInt32LE(offset, noAssert)); }; function checkInt(buffer, value, offset, ext, max, min) { if (value > max || value < min) throw new errors.RangeError('ERR_INVALID_OPT_VALUE', 'value', value); if (offset + ext > buffer.length) throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE'); } Buffer.prototype.writeUIntLE = function writeUIntLE(value, offset, byteLength, noAssert) { value = +value; offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) { const maxBytes = Math.pow(2, 8 * byteLength) - 1; checkInt(this, value, offset, byteLength, maxBytes, 0); } var mul = 1; var i = 0; this[offset] = value; while (++i < byteLength && (mul *= 0x100)) this[offset + i] = (value / mul) >>> 0; return offset + byteLength; }; Buffer.prototype.writeUIntBE = function writeUIntBE(value, offset, byteLength, noAssert) { value = +value; offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) { const maxBytes = Math.pow(2, 8 * byteLength) - 1; checkInt(this, value, offset, byteLength, maxBytes, 0); } var i = byteLength - 1; var mul = 1; this[offset + i] = value; while (--i >= 0 && (mul *= 0x100)) this[offset + i] = (value / mul) >>> 0; return offset + byteLength; }; Buffer.prototype.writeUInt8 = function writeUInt8(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0); this[offset] = value; return offset + 1; }; Buffer.prototype.writeUInt16LE = function writeUInt16LE(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); this[offset] = value; this[offset + 1] = (value >>> 8); return offset + 2; }; Buffer.prototype.writeUInt16BE = function writeUInt16BE(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); this[offset] = (value >>> 8); this[offset + 1] = value; return offset + 2; }; Buffer.prototype.writeUInt32LE = function writeUInt32LE(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); this[offset + 3] = (value >>> 24); this[offset + 2] = (value >>> 16); this[offset + 1] = (value >>> 8); this[offset] = value; return offset + 4; }; Buffer.prototype.writeUInt32BE = function writeUInt32BE(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); this[offset] = (value >>> 24); this[offset + 1] = (value >>> 16); this[offset + 2] = (value >>> 8); this[offset + 3] = value; return offset + 4; }; Buffer.prototype.writeIntLE = function writeIntLE(value, offset, byteLength, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) { checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength - 1) - 1, -Math.pow(2, 8 * byteLength - 1)); } var i = 0; var mul = 1; var sub = 0; this[offset] = value; while (++i < byteLength && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) sub = 1; this[offset + i] = ((value / mul) >> 0) - sub; } return offset + byteLength; }; Buffer.prototype.writeIntBE = function writeIntBE(value, offset, byteLength, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) { checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength - 1) - 1, -Math.pow(2, 8 * byteLength - 1)); } var i = byteLength - 1; var mul = 1; var sub = 0; this[offset + i] = value; while (--i >= 0 && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) sub = 1; this[offset + i] = ((value / mul) >> 0) - sub; } return offset + byteLength; }; Buffer.prototype.writeInt8 = function writeInt8(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80); this[offset] = value; return offset + 1; }; Buffer.prototype.writeInt16LE = function writeInt16LE(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); this[offset] = value; this[offset + 1] = (value >>> 8); return offset + 2; }; Buffer.prototype.writeInt16BE = function writeInt16BE(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); this[offset] = (value >>> 8); this[offset + 1] = value; return offset + 2; }; Buffer.prototype.writeInt32LE = function writeInt32LE(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); this[offset] = value; this[offset + 1] = (value >>> 8); this[offset + 2] = (value >>> 16); this[offset + 3] = (value >>> 24); return offset + 4; }; Buffer.prototype.writeInt32BE = function writeInt32BE(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); this[offset] = (value >>> 24); this[offset + 1] = (value >>> 16); this[offset + 2] = (value >>> 8); this[offset + 3] = value; return offset + 4; }; Buffer.prototype.writeFloatLE = function writeFloatLE(val, offset, noAssert) { val = +val; offset = offset >>> 0; if (!noAssert) _writeFloatLE(this, val, offset); else _writeFloatLE(this, val, offset, true); return offset + 4; }; Buffer.prototype.writeFloatBE = function writeFloatBE(val, offset, noAssert) { val = +val; offset = offset >>> 0; if (!noAssert) _writeFloatBE(this, val, offset); else _writeFloatBE(this, val, offset, true); return offset + 4; }; Buffer.prototype.writeDoubleLE = function writeDoubleLE(val, offset, noAssert) { val = +val; offset = offset >>> 0; if (!noAssert) _writeDoubleLE(this, val, offset); else _writeDoubleLE(this, val, offset, true); return offset + 8; }; Buffer.prototype.writeDoubleBE = function writeDoubleBE(val, offset, noAssert) { val = +val; offset = offset >>> 0; if (!noAssert) _writeDoubleBE(this, val, offset); else _writeDoubleBE(this, val, offset, true); return offset + 8; }; function swap(b, n, m) { const i = b[n]; b[n] = b[m]; b[m] = i; } Buffer.prototype.swap16 = function swap16() { // For Buffer.length < 128, it's generally faster to // do the swap in javascript. For larger buffers, // dropping down to the native code is faster. const len = this.length; if (len % 2 !== 0) throw new errors.RangeError('ERR_INVALID_BUFFER_SIZE', '16-bits'); if (len < 128) { for (var i = 0; i < len; i += 2) swap(this, i, i + 1); return this; } return _swap16(this); }; Buffer.prototype.swap32 = function swap32() { // For Buffer.length < 192, it's generally faster to // do the swap in javascript. For larger buffers, // dropping down to the native code is faster. const len = this.length; if (len % 4 !== 0) throw new errors.RangeError('ERR_INVALID_BUFFER_SIZE', '32-bits'); if (len < 192) { for (var i = 0; i < len; i += 4) { swap(this, i, i + 3); swap(this, i + 1, i + 2); } return this; } return _swap32(this); }; Buffer.prototype.swap64 = function swap64() { // For Buffer.length < 192, it's generally faster to // do the swap in javascript. For larger buffers, // dropping down to the native code is faster. const len = this.length; if (len % 8 !== 0) throw new errors.RangeError('ERR_INVALID_BUFFER_SIZE', '64-bits'); if (len < 192) { for (var i = 0; i < len; i += 8) { swap(this, i, i + 7); swap(this, i + 1, i + 6); swap(this, i + 2, i + 5); swap(this, i + 3, i + 4); } return this; } return _swap64(this); }; Buffer.prototype.toLocaleString = Buffer.prototype.toString; let transcode; if (process.binding('config').hasIntl) { const { icuErrName, transcode: _transcode } = process.binding('icu'); // Transcodes the Buffer from one encoding to another, returning a new // Buffer instance. transcode = function transcode(source, fromEncoding, toEncoding) { if (!isUint8Array(source)) { throw new errors.TypeError('ERR_INVALID_ARG_TYPE', 'source', ['Buffer', 'Uint8Array'], source); } if (source.length === 0) return Buffer.alloc(0); fromEncoding = normalizeEncoding(fromEncoding) || fromEncoding; toEncoding = normalizeEncoding(toEncoding) || toEncoding; const result = _transcode(source, fromEncoding, toEncoding); if (typeof result !== 'number') return result; const code = icuErrName(result); const err = new Error(`Unable to transcode Buffer [${code}]`); err.code = code; err.errno = result; throw err; }; } module.exports = exports = { Buffer, SlowBuffer, transcode, INSPECT_MAX_BYTES: 50, // Legacy kMaxLength, kStringMaxLength }; Object.defineProperty(exports, 'constants', { configurable: false, enumerable: true, value: constants });