# Readline Stability: 2 - Stable To use this module, do `require('readline')`. Readline allows reading of a stream (such as [`process.stdin`][]) on a line-by-line basis. Note that once you've invoked this module, your Node.js program will not terminate until you've closed the interface. Here's how to allow your program to gracefully exit: ```js const readline = require('readline'); const rl = readline.createInterface({ input: process.stdin, output: process.stdout }); rl.question('What do you think of Node.js? ', (answer) => { // TODO: Log the answer in a database console.log('Thank you for your valuable feedback:', answer); rl.close(); }); ``` ## Class: Interface The class that represents a readline interface with an input and output stream. ### rl.close() Closes the `Interface` instance, relinquishing control on the `input` and `output` streams. The `'close'` event will also be emitted. ### rl.pause() Pauses the readline `input` stream, allowing it to be resumed later if needed. Note that this doesn't immediately pause the stream of events. Several events may be emitted after calling `pause`, including `line`. ### rl.prompt([preserveCursor]) Readies readline for input from the user, putting the current `setPrompt` options on a new line, giving the user a new spot to write. Set `preserveCursor` to `true` to prevent the cursor placement being reset to `0`. This will also resume the `input` stream used with `createInterface` if it has been paused. If `output` is set to `null` or `undefined` when calling `createInterface`, the prompt is not written. ### rl.question(query, callback) Prepends the prompt with `query` and invokes `callback` with the user's response. Displays the query to the user, and then invokes `callback` with the user's response after it has been typed. This will also resume the `input` stream used with `createInterface` if it has been paused. If `output` is set to `null` or `undefined` when calling `createInterface`, nothing is displayed. Example usage: ```js rl.question('What is your favorite food?', (answer) => { console.log(`Oh, so your favorite food is ${answer}`); }); ``` ### rl.resume() Resumes the readline `input` stream. ### rl.setPrompt(prompt) Sets the prompt, for example when you run `node` on the command line, you see `> `, which is Node.js's prompt. ### rl.write(data[, key]) Writes `data` to `output` stream, unless `output` is set to `null` or `undefined` when calling `createInterface`. `key` is an object literal to represent a key sequence; available if the terminal is a TTY. This will also resume the `input` stream if it has been paused. Example: ```js rl.write('Delete me!'); // Simulate ctrl+u to delete the line written previously rl.write(null, {ctrl: true, name: 'u'}); ``` ## Events ### Event: 'close' `function () {}` Emitted when `close()` is called. Also emitted when the `input` stream receives its `'end'` event. The `Interface` instance should be considered "finished" once this is emitted. For example, when the `input` stream receives `^D`, respectively known as `EOT`. This event is also called if there is no `SIGINT` event listener present when the `input` stream receives a `^C`, respectively known as `SIGINT`. ### Event: 'line' `function (line) {}` Emitted whenever the `input` stream receives an end of line (`\n`, `\r`, or `\r\n`), usually received when the user hits enter, or return. This is a good hook to listen for user input. Example of listening for `'line'`: ```js rl.on('line', (cmd) => { console.log(`You just typed: ${cmd}`); }); ``` ### Event: 'pause' `function () {}` Emitted whenever the `input` stream is paused. Also emitted whenever the `input` stream is not paused and receives the `SIGCONT` event. (See events `SIGTSTP` and `SIGCONT`) Example of listening for `'pause'`: ```js rl.on('pause', () => { console.log('Readline paused.'); }); ``` ### Event: 'resume' `function () {}` Emitted whenever the `input` stream is resumed. Example of listening for `'resume'`: ```js rl.on('resume', () => { console.log('Readline resumed.'); }); ``` ### Event: 'SIGCONT' `function () {}` **This does not work on Windows.** Emitted whenever the `input` stream is sent to the background with `^Z`, respectively known as `SIGTSTP`, and then continued with `fg(1)`. This event only emits if the stream was not paused before sending the program to the background. Example of listening for `SIGCONT`: ```js rl.on('SIGCONT', () => { // `prompt` will automatically resume the stream rl.prompt(); }); ``` ### Event: 'SIGINT' `function () {}` Emitted whenever the `input` stream receives a `^C`, respectively known as `SIGINT`. If there is no `SIGINT` event listener present when the `input` stream receives a `SIGINT`, `pause` will be triggered. Example of listening for `SIGINT`: ```js rl.on('SIGINT', () => { rl.question('Are you sure you want to exit?', (answer) => { if (answer.match(/^y(es)?$/i)) rl.pause(); }); }); ``` ### Event: 'SIGTSTP' `function () {}` **This does not work on Windows.** Emitted whenever the `input` stream receives a `^Z`, respectively known as `SIGTSTP`. If there is no `SIGTSTP` event listener present when the `input` stream receives a `SIGTSTP`, the program will be sent to the background. When the program is resumed with `fg`, the `'pause'` and `SIGCONT` events will be emitted. You can use either to resume the stream. The `'pause'` and `SIGCONT` events will not be triggered if the stream was paused before the program was sent to the background. Example of listening for `SIGTSTP`: ```js rl.on('SIGTSTP', () => { // This will override SIGTSTP and prevent the program from going to the // background. console.log('Caught SIGTSTP.'); }); ``` ## Example: Tiny CLI Here's an example of how to use all these together to craft a tiny command line interface: ```js const readline = require('readline'); const rl = readline.createInterface(process.stdin, process.stdout); rl.setPrompt('OHAI> '); rl.prompt(); rl.on('line', (line) => { switch(line.trim()) { case 'hello': console.log('world!'); break; default: console.log('Say what? I might have heard `' + line.trim() + '`'); break; } rl.prompt(); }).on('close', () => { console.log('Have a great day!'); process.exit(0); }); ``` ## Example: Read File Stream Line-by-Line A common case for `readline`'s `input` option is to pass a filesystem readable stream to it. This is how one could craft line-by-line parsing of a file: ```js const readline = require('readline'); const fs = require('fs'); const rl = readline.createInterface({ input: fs.createReadStream('sample.txt') }); rl.on('line', (line) => { console.log('Line from file:', line); }); ``` ## readline.clearLine(stream, dir) Clears current line of given TTY stream in a specified direction. `dir` should have one of following values: * `-1` - to the left from cursor * `1` - to the right from cursor * `0` - the entire line ## readline.clearScreenDown(stream) Clears the screen from the current position of the cursor down. ## readline.createInterface(options) Creates a readline `Interface` instance. Accepts an `options` Object that takes the following values: - `input` - the readable stream to listen to (Required). - `output` - the writable stream to write readline data to (Optional). - `completer` - an optional function that is used for Tab autocompletion. See below for an example of using this. - `terminal` - pass `true` if the `input` and `output` streams should be treated like a TTY, and have ANSI/VT100 escape codes written to it. Defaults to checking `isTTY` on the `output` stream upon instantiation. - `historySize` - maximum number of history lines retained. To disable the history set this value to `0`. Defaults to `30`. This option makes sense only if `terminal` is set to `true` by the user or by an internal `output` check, otherwise the history caching mechanism is not initialized at all. The `completer` function is given the current line entered by the user, and is supposed to return an Array with 2 entries: 1. An Array with matching entries for the completion. 2. The substring that was used for the matching. Which ends up looking something like: `[[substr1, substr2, ...], originalsubstring]`. Example: ```js function completer(line) { var completions = '.help .error .exit .quit .q'.split(' ') var hits = completions.filter((c) => { return c.indexOf(line) == 0 }) // show all completions if none found return [hits.length ? hits : completions, line] } ``` Also `completer` can be run in async mode if it accepts two arguments: ```js function completer(linePartial, callback) { callback(null, [['123'], linePartial]); } ``` `createInterface` is commonly used with [`process.stdin`][] and [`process.stdout`][] in order to accept user input: ```js const readline = require('readline'); const rl = readline.createInterface({ input: process.stdin, output: process.stdout }); ``` Once you have a readline instance, you most commonly listen for the `'line'` event. If `terminal` is `true` for this instance then the `output` stream will get the best compatibility if it defines an `output.columns` property, and fires a `'resize'` event on the `output` if/when the columns ever change ([`process.stdout`][] does this automatically when it is a TTY). ## readline.cursorTo(stream, x, y) Move cursor to the specified position in a given TTY stream. ## readline.emitKeypressEvents(stream[, interface]) Causes `stream` to begin emitting `'keypress'` events corresponding to its input. Optionally, `interface` specifies a `readline.Interface` instance for which autocompletion is disabled when copy-pasted input is detected. ## readline.moveCursor(stream, dx, dy) Move cursor relative to it's current position in a given TTY stream. [`process.stdin`]: process.html#process_process_stdin [`process.stdout`]: process.html#process_process_stdout