# N-API > Stability: 1 - Experimental N-API (pronounced N as in the letter, followed by API) is an API for building native Addons. It is independent from the underlying JavaScript runtime (ex V8) and is maintained as part of Node.js itself. This API will be Application Binary Interface (ABI) stable across versions of Node.js. It is intended to insulate Addons from changes in the underlying JavaScript engine and allow modules compiled for one version to run on later versions of Node.js without recompilation. Addons are built/packaged with the same approach/tools outlined in the section titled [C++ Addons](addons.html). The only difference is the set of APIs that are used by the native code. Instead of using the V8 or [Native Abstractions for Node.js][] APIs, the functions available in the N-API are used. APIs exposed by N-API are generally used to create and manipulate JavaScript values. Concepts and operations generally map to ideas specified in the ECMA262 Language Specification. The APIs have the following properties: - All N-API calls return a status code of type `napi_status`. This status indicates whether the API call succeeded or failed. - The API's return value is passed via an out parameter. - All JavaScript values are abstracted behind an opaque type named `napi_value`. - In case of an error status code, additional information can be obtained using `napi_get_last_error_info`. More information can be found in the error handling section [Error Handling][]. The documentation for N-API is structured as follows: * [Basic N-API Data Types][] * [Error Handling][] * [Object Lifetime Management][] * [Module Registration][] * [Working with JavaScript Values][] * [Working with JavaScript Values - Abstract Operations][] * [Working with JavaScript Properties][] * [Working with JavaScript Functions][] * [Object Wrap][] * [Asynchronous Operations][] The N-API is a C API that ensures ABI stability across Node.js versions and different compiler levels. However, we also understand that a C++ API can be easier to use in many cases. To support these cases we expect there to be one or more C++ wrapper modules that provide an inlineable C++ API. Binaries built with these wrapper modules will depend on the symbols for the N-API C based functions exported by Node.js. These wrappers are not part of N-API, nor will they be maintained as part of Node.js. One such example is: [node-api](https://github.com/nodejs/node-api). In order to use the N-API functions, include the file [node_api.h](https://github.com/nodejs/node/blob/master/src/node_api.h) which is located in the src directory in the node development tree. For example: ```C #include ``` As the feature is experimental it must be enabled with the following command line [option](https://nodejs.org/dist/latest-v8.x/docs/api/cli.html#cli_napi_modules): ```bash --napi-modules ``` ## Basic N-API Data Types N-API exposes the following fundamental datatypes as abstractions that are consumed by the various APIs. These APIs should be treated as opaque, introspectable only with other N-API calls. ### *napi_status* Integral status code indicating the success or failure of a N-API call. Currently, the following status codes are supported. ```C typedef enum { napi_ok, napi_invalid_arg, napi_object_expected, napi_string_expected, napi_name_expected, napi_function_expected, napi_number_expected, napi_boolean_expected, napi_array_expected, napi_generic_failure, napi_pending_exception, napi_cancelled, napi_status_last } napi_status; ``` If additional information is required upon an API returning a failed status, it can be obtained by calling `napi_get_last_error_info`. ### *napi_extended_error_info* ```C typedef struct { const char* error_message; void* engine_reserved; uint32_t engine_error_code; napi_status error_code; } napi_extended_error_info; ``` - `error_message`: UTF8-encoded string containing a VM-neutral description of the error. - `engine_reserved`: Reserved for VM-specific error details. This is currently not implemented for any VM. - `engine_error_code`: VM-specific error code. This is currently not implemented for any VM. - `error_code`: The N-API status code that originated with the last error. See the [Error Handling][] section for additional information. ### *napi_env* `napi_env` is used to represent a context that the underlying N-API implementation can use to persist VM-specific state. This structure is passed to native functions when they're invoked, and it must be passed back when making N-API calls. Specifically, the same `napi_env` that was passed in when the initial native function was called must be passed to any subsequent nested N-API calls. Caching the `napi_env` for the purpose of general reuse is not allowed. ### *napi_value* This is an opaque pointer that is used to represent a JavaScript value. ### N-API Memory Management types #### *napi_handle_scope* This is an abstraction used to control and modify the lifetime of objects created within a particular scope. In general, N-API values are created within the context of a handle scope. When a native method is called from JavaScript, a default handle scope will exist. If the user does not explicitly create a new handle scope, N-API values will be created in the default handle scope. For any invocations of code outside the execution of a native method (for instance, during a libuv callback invocation), the module is required to create a scope before invoking any functions that can result in the creation of JavaScript values. Handle scopes are created using [`napi_open_handle_scope`][] and are destroyed using [`napi_close_handle_scope`][]. Closing the scope can indicate to the GC that all `napi_value`s created during the lifetime of the handle scope are no longer referenced from the current stack frame. For more details, review the [Object Lifetime Management][]. #### *napi_escapable_handle_scope* Escapable handle scopes are a special type of handle scope to return values created within a particular handle scope to a parent scope. #### *napi_ref* This is the abstraction to use to reference a `napi_value`. This allows for users to manage the lifetimes of JavaScript values, including defining their minimum lifetimes explicitly. For more details, review the [Object Lifetime Management][]. ### N-API Callback types #### *napi_callback_info* Opaque datatype that is passed to a callback function. It can be used for getting additional information about the context in which the callback was invoked. #### *napi_callback* Function pointer type for user-provided native functions which are to be exposed to JavaScript via N-API. Callback functions should satisfy the following signature: ```C typedef napi_value (*napi_callback)(napi_env, napi_callback_info); ``` #### *napi_finalize* Function pointer type for add-on provided functions that allow the user to be notified when externally-owned data is ready to be cleaned up because the object with which it was associated with, has been garbage-collected. The user must provide a function satisfying the following signature which would get called upon the object's collection. Currently, `napi_finalize` can be used for finding out when objects that have external data are collected. #### napi_async_execute_callback Function pointer used with functions that support asynchronous operations. Callback functions must statisfy the following signature: ```C typedef void (*napi_async_execute_callback)(napi_env env, void* data); ``` #### napi_async_complete_callback Function pointer used with functions that support asynchronous operations. Callback functions must statisfy the following signature: ```C typedef void (*napi_async_complete_callback)(napi_env env, napi_status status, void* data); ``` ## Error Handling N-API uses both return values and Javascript exceptions for error handling. The following sections explain the approach for each case. ### Return values All of the N-API functions share the same error handling pattern. The return type of all API functions is `napi_status`. The return value will be `napi_ok` if the request was successful and no uncaught JavaScript exception was thrown. If an error occurred AND an exception was thrown, the `napi_status` value for the error will be returned. If an exception was thrown, and no error occurred, `napi_pending_exception` will be returned. In cases where a return value other than `napi_ok` or `napi_pending_exception` is returned, [`napi_is_exception_pending`][] must be called to check if an exception is pending. See the section on exceptions for more details. The full set of possible napi_status values is defined in `napi_api_types.h`. The `napi_status` return value provides a VM-independent representation of the error which occurred. In some cases it is useful to be able to get more detailed information, including a string representing the error as well as VM (engine)-specific information. In order to retrieve this information [`napi_get_last_error_info`][] is provided which returns a `napi_extended_error_info` structure. The format of the `napi_extended_error_info` structure is as follows: ```C typedef struct napi_extended_error_info { const char* error_message; void* engine_reserved; uint32_t engine_error_code; napi_status error_code; }; ``` - `error_message`: Textual representation of the error that occurred. - `engine_reserved`: Opaque handle reserved for engine use only. - `engine_error_code`: VM specific error code. - `error_code`: n-api status code for the last error. [`napi_get_last_error_info`][] returns the information for the last N-API call that was made. *Note*: Do not rely on the content or format of any of the extended information as it is not subject to SemVer and may change at any time. It is intended only for logging purposes. #### napi_get_last_error_info ```C NAPI_EXTERN napi_status napi_get_last_error_info(napi_env env, const napi_extended_error_info** result); ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: The `napi_extended_error_info` structure with more information about the error. Returns `napi_ok` if the API succeeded. This API retrieves a `napi_extended_error_info` structure with information about the last error that occurred. *Note*: The content of the `napi_extended_error_info` returned is only valid up until an n-api function is called on the same `env`. *Note*: Do not rely on the content or format of any of the extended information as it is not subject to SemVer and may change at any time. It is intended only for logging purposes. ### Exceptions Any N-API function call may result in a pending JavaScript exception. This is obviously the case for any function that may cause the execution of JavaScript, but N-API specifies that an exception may be pending on return from any of the API functions. If the `napi_status` returned by a function is `napi_ok` then no exception is pending and no additional action is required. If the `napi_status` returned is anything other than `napi_ok` or `napi_pending_exception`, in order to try to recover and continue instead of simply returning immediately, [`napi_is_exception_pending`][] must be called in order to determine if an exception is pending or not. When an exception is pending one of two approaches can be employed. The first appoach is to do any appropriate cleanup and then return so that execution will return to JavaScript. As part of the transition back to JavaScript the exception will be thrown at the point in the JavaScript code where the native method was invoked. The behavior of most N-API calls is unspecified while an exception is pending, and many will simply return `napi_pending_exception`, so it is important to do as little as possible and then return to JavaScript where the exception can be handled. The second approach is to try to handle the exception. There will be cases where the native code can catch the exception, take the appropriate action, and then continue. This is only recommended in specific cases where it is known that the exception can be safely handled. In these cases [`napi_get_and_clear_last_exception`][] can be used to get and clear the exception. On success, result will contain the handle to the last JavaScript Object thrown. If it is determined, after retrieving the exception, the exception cannot be handled after all it can be re-thrown it with [`napi_throw`][] where error is the JavaScript Error object to be thrown. The following utility functions are also available in case native code needs to throw an exception or determine if a `napi_value` is an instance of a JavaScript `Error` object: [`napi_throw_error`][], [`napi_throw_type_error`][], [`napi_throw_range_error`][] and [`napi_is_error`][]. The following utility functions are also available in case native code needs to create an Error object: [`napi_create_error`][], [`napi_create_type_error`][], and [`napi_create_range_error`][]. where result is the napi_value that refers to the newly created JavaScript Error object. The Node.js project is adding error codes to all of the errors generated internally. The goal is for applications to use these error codes for all error checking. The associated error messages will remain, but will only be meant to be used for logging and display with the expectation that the message can change without SemVer applying. In order to support this model with N-API, both in internal functionality and for module specific functionality (as its good practice), the `throw_` and `create_` functions take an optional code parameter which is the string for the code to be added to the error object. If the optional parameter is NULL then no code will be associated with the error. If a code is provided, the name associated with the error is also updated to be: ``` originalName [code] ``` where originalName is the original name associated with the error and code is the code that was provided. For example if the code is 'ERR_ERROR_1' and a TypeError is being created the name will be: ``` TypeError [ERR_ERROR_1] ``` #### napi_throw ```C NODE_EXTERN napi_status napi_throw(napi_env env, napi_value error); ``` - `[in] env`: The environment that the API is invoked under. - `[in] error`: The `napi_value` for the Error to be thrown. Returns `napi_ok` if the API succeeded. This API throws the JavaScript Error provided. #### napi_throw_error ```C NODE_EXTERN napi_status napi_throw_error(napi_env env, const char* code, const char* msg); ``` - `[in] env`: The environment that the API is invoked under. - `[in] code`: Optional error code to be set on the error. - `[in] msg`: C string representing the text to be associated with the error. Returns `napi_ok` if the API succeeded. This API throws a JavaScript Error with the text provided. #### napi_throw_type_error ```C NODE_EXTERN napi_status napi_throw_type_error(napi_env env, const char* code, const char* msg); ``` - `[in] env`: The environment that the API is invoked under. - `[in] code`: Optional error code to be set on the error. - `[in] msg`: C string representing the text to be associated with the error. Returns `napi_ok` if the API succeeded. This API throws a JavaScript TypeError with the text provided. #### napi_throw_range_error ```C NODE_EXTERN napi_status napi_throw_range_error(napi_env env, const char* code, const char* msg); ``` - `[in] env`: The environment that the API is invoked under. - `[in] code`: Optional error code to be set on the error. - `[in] msg`: C string representing the text to be associated with the error. Returns `napi_ok` if the API succeeded. This API throws a JavaScript RangeError with the text provided. #### napi_is_error ```C NODE_EXTERN napi_status napi_is_error(napi_env env, napi_value value, bool* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] msg`: The `napi_value` to be checked. - `[out] result`: Boolean value that is set to true if `napi_value` represents an error, false otherwise. Returns `napi_ok` if the API succeeded. This API queries a `napi_value` to check if it represents an error object. #### napi_create_error ```C NODE_EXTERN napi_status napi_create_error(napi_env env, napi_value code, napi_value msg, napi_value* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] code`: Optional `napi_value` with the string for the error code to be associated with the error. - `[in] msg`: napi_value that references a JavaScript String to be used as the message for the Error. - `[out] result`: `napi_value` representing the error created. Returns `napi_ok` if the API succeeded. This API returns a JavaScript Error with the text provided. #### napi_create_type_error ```C NODE_EXTERN napi_status napi_create_type_error(napi_env env, napi_value code, napi_value msg, napi_value* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] code`: Optional `napi_value` with the string for the error code to be associated with the error. - `[in] msg`: napi_value that references a JavaScript String to be used as the message for the Error. - `[out] result`: `napi_value` representing the error created. Returns `napi_ok` if the API succeeded. This API returns a JavaScript TypeError with the text provided. #### napi_create_range_error ```C NODE_EXTERN napi_status napi_create_range_error(napi_env env, napi_value code, const char* msg, napi_value* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] code`: Optional `napi_value` with the string for the error code to be associated with the error. - `[in] msg`: napi_value that references a JavaScript String to be used as the message for the Error. - `[out] result`: `napi_value` representing the error created. Returns `napi_ok` if the API succeeded. This API returns a JavaScript RangeError with the text provided. #### napi_get_and_clear_last_exception ```C NAPI_EXTERN napi_status napi_get_and_clear_last_exception(napi_env env, napi_value* result); ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: The exception if one is pending, NULL otherwise. Returns `napi_ok` if the API succeeded. This API returns true if an exception is pending. #### napi_is_exception_pending ```C NAPI_EXTERN napi_status napi_is_exception_pending(napi_env env, bool* result); ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: Boolean value that is set to true if an exception is pending. Returns `napi_ok` if the API succeeded. This API returns true if an exception is pending. ### Fatal Errors In the event of an unrecoverable error in a native module, a fatal error can be thrown to immediately terminate the process. #### napi_fatal_error ```C NAPI_EXTERN NAPI_NO_RETURN void napi_fatal_error(const char* location, const char* message); ``` - `[in] location`: Optional location at which the error occurred. - `[in] message`: The message associated with the error. The function call does not return, the process will be terminated. ## Object Lifetime management As N-API calls are made, handles to objects in the heap for the underlying VM may be returned as `napi_values`. These handles must hold the objects 'live' until they are no longer required by the native code, otherwise the objects could be collected before the native code was finished using them. As object handles are returned they are associated with a 'scope'. The lifespan for the default scope is tied to the lifespan of the native method call. The result is that, by default, handles remain valid and the objects associated with these handles will be held live for the lifespan of the native method call. In many cases, however, it is necessary that the handles remain valid for either a shorter or longer lifespan than that of the native method. The sections which follow describe the N-API functions than can be used to change the handle lifespan from the default. ### Making handle lifespan shorter than that of the native method It is often necessary to make the lifespan of handles shorter than the lifespan of a native method. For example, consider a native method that has a loop which iterates through the elements in a large array: ```C for (int i = 0; i < 1000000; i++) { napi_value result; napi_status status = napi_get_element(e object, i, &result); if (status != napi_ok) { break; } // do something with element } ``` This would result in a large number of handles being created, consuming substantial resources. In addition, even though the native code could only use the most recent handle, all of the associated objects would also be kept alive since they all share the same scope. To handle this case, N-API provides the ability to establish a new 'scope' to which newly created handles will be associated. Once those handles are no longer required, the scope can be 'closed' and any handles associated with the scope are invalidated. The methods available to open/close scopes are [`napi_open_handle_scope`][] and [`napi_close_handle_scope`][]. N-API only supports a single nested hiearchy of scopes. There is only one active scope at any time, and all new handles will be associated with that scope while it is active. Scopes must be closed in the reverse order from which they are opened. In addition, all scopes created within a native method must be closed before returning from that method. Taking the earlier example, adding calls to [`napi_open_handle_scope`][] and [`napi_close_handle_scope`][] would ensure that at most a single handle is valid throughout the execution of the loop: ```C for (int i = 0; i < 1000000; i++) { napi_handle_scope scope; napi_status status = napi_open_handle_scope(env, &scope); if (status != napi_ok) { break; } napi_value result; status = napi_get_element(e object, i, &result); if (status != napi_ok) { break; } // do something with element status = napi_close_handle_scope(env, scope); if (status != napi_ok) { break; } } ``` When nesting scopes, there are cases where a handle from an inner scope needs to live beyond the lifespan of that scope. N-API supports an 'escapable scope' in order to support this case. An escapable scope allows one handle to be 'promoted' so that it 'escapes' the current scope and the lifespan of the handle changes from the current scope to that of the outer scope. The methods available to open/close escapable scopes are [`napi_open_escapable_handle_scope`][] and [`napi_close_escapable_handle_scope`][]. The request to promote a handle is made through [`napi_escape_handle`][] which can only be called once. #### napi_open_handle_scope ```C NODE_EXTERN napi_status napi_open_handle_scope(napi_env env, napi_handle_scope* result); ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: `napi_value` representing the new scope. Returns `napi_ok` if the API succeeded. This API open a new scope. #### napi_close_handle_scope ```C NODE_EXTERN napi_status napi_close_handle_scope(napi_env env, napi_handle_scope scope); ``` - `[in] env`: The environment that the API is invoked under. - `[in] scope`: `napi_value` representing the scope to be closed. Returns `napi_ok` if the API succeeded. This API closes the scope passed in. Scopes must be closed in the reverse order from which they were created. #### napi_open_escapable_handle_scope ```C NODE_EXTERN napi_status napi_open_escapable_handle_scope(napi_env env, napi_handle_scope* result); ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: `napi_value` representing the new scope. Returns `napi_ok` if the API succeeded. This API open a new scope from which one object can be promoted to the outer scope. #### napi_close_escapable_handle_scope ```C NODE_EXTERN napi_status napi_close_escapable_handle_scope(napi_env env, napi_handle_scope scope); ``` - `[in] env`: The environment that the API is invoked under. - `[in] scope`: `napi_value` representing the scope to be closed. Returns `napi_ok` if the API succeeded. This API closes the scope passed in. Scopes must be closed in the reverse order from which they were created. #### napi_escape_handle ```C NAPI_EXTERN napi_status napi_escape_handle(napi_env env, napi_escapable_handle_scope scope, napi_value escapee, napi_value* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] scope`: `napi_value` representing the current scope. - `[in] escapee`: `napi_value` representing the JavaScript Object to be escaped. - `[out] result`: `napi_value` representing the handle to the escaped Object in the outer scope. Returns `napi_ok` if the API succeeded. This API promotes the handle to the JavaScript object so that it is valid for the lifetime of the outer scope. It can only be called once per scope. If it is called more than once an error will be returned. ### References to objects with a lifespan longer than that of the native method In some cases an addon will need to be able to create and reference objects with a lifespan longer than that of a single native method invocation. For example, to create a constructor and later use that constructor in a request to creates instances, it must be possible to reference the constructor object across many different instance creation requests. This would not be possible with a normal handle returned as a `napi_value` as described in the earlier section. The lifespan of a normal handle is managed by scopes and all scopes must be closed before the end of a native method. N-API provides methods to create persistent references to an object. Each persistent reference has an associated count with a value of 0 or higher. The count determines if the reference will keep the corresponding object live. References with a count of 0 do not prevent the object from being collected and are often called 'weak' references. Any count greater than 0 will prevent the object from being collected. References can be created with an initial reference count. The count can then be modified through [`napi_reference_ref`][] and [`napi_reference_unref`][]. If an object is collected while the count for a reference is 0, all subsequent calls to get the object associated with the reference [`napi_get_reference_value`][] will return NULL for the returned `napi_value`. An attempt to call [`napi_reference_ref`][] for a reference whose object has been collected will result in an error. References must be deleted once they are no longer required by the addon. When a reference is deleted it will no longer prevent the corresponding object from being collected. Failure to delete a persistent reference will result in a 'memory leak' with both the native memory for the persistent reference and the corresponding object on the heap being retained forever. There can be multiple persistent references created which refer to the same object, each of which will either keep the object live or not based on its individual count. #### napi_create_reference ```C NODE_EXTERN napi_status napi_create_reference(napi_env env, napi_value value, int initial_refcount, napi_ref* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing the Object to which we want a reference to. - `[in] initial_refcount`: Initial reference count for the new reference. - `[out] result`: `napi_ref` pointing to the new reference. Returns `napi_ok` if the API succeeded. This API create a new reference with the specified reference count to the Object passed in. #### napi_delete_reference ```C NODE_EXTERN napi_status napi_delete_reference(napi_env env, napi_ref ref); ``` - `[in] env`: The environment that the API is invoked under. - `[in] ref`: `napi_ref` to be deleted. Returns `napi_ok` if the API succeeded. This API deletes the reference passed in. #### napi_reference_ref ```C NODE_EXTERN napi_status napi_reference_ref(napi_env env, napi_ref ref, int* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] ref`: `napi_ref` for which the reference count will be incremented. - `[out] result`: The new reference count. Returns `napi_ok` if the API succeeded. This API increments the reference count for the reference passed in and returns the resulting reference count. #### napi_reference_unref ```C NODE_EXTERN napi_status napi_reference_unref(napi_env env, napi_ref ref, int* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] ref`: `napi_ref` for which the reference count will be decremented. - `[out] result`: The new reference count. Returns `napi_ok` if the API succeeded. This API decrements the reference count for the reference passed in and returns the resulting reference count. #### napi_get_reference_value ```C NODE_EXTERN napi_status napi_get_reference_value(napi_env env, napi_ref ref, napi_value* result); ``` the `napi_value passed` in or out of these methods is a handle to the object to which the reference is related. - `[in] env`: The environment that the API is invoked under. - `[in] ref`: `napi_ref` for which we requesting the corresponding Object. - `[out] result`: The `napi_value` for the Object referenced by the `napi_ref`. Returns `napi_ok` if the API succeeded. If still valid, this API returns the `napi_value` representing the JavaScript Object associated with the `napi_ref`. Otherise, result will be NULL. ## Module registration N-API modules are registered in the same manner as other modules except that instead of using the `NODE_MODULE` macro the following is used: ```C NAPI_MODULE(addon, Init) ``` The next difference is the signature for the `Init` method. For a N-API module it is as follows: ```C void Init(napi_env env, napi_value exports, napi_value module, void* priv); ``` As with any other module, functions are exported by either adding them to the `exports` or `module` objects passed to the `Init` method. For example, to add the method `hello` as a function so that it can be called as a method provided by the addon: ```C void Init(napi_env env, napi_value exports, napi_value module, void* priv) { napi_status status; napi_property_descriptor desc = {"hello", Method, 0, 0, 0, napi_default, 0}; status = napi_define_properties(env, exports, 1, &desc); } ``` For example, to set a function to be returned by the `require()` for the addon: ```C void Init(napi_env env, napi_value exports, napi_value module, void* priv) { napi_status status; napi_property_descriptor desc = {"exports", Method, 0, 0, 0, napi_default, 0}; status = napi_define_properties(env, module, 1, &desc); } ``` For example, to define a class so that new instances can be created (often used with [Object Wrap][]): ```C // NOTE: partial example, not all referenced code is included napi_status status; napi_property_descriptor properties[] = { { "value", nullptr, GetValue, SetValue, 0, napi_default, 0 }, DECLARE_NAPI_METHOD("plusOne", PlusOne), DECLARE_NAPI_METHOD("multiply", Multiply), }; napi_value cons; status = napi_define_class(env, "MyObject", New, nullptr, 3, properties, &cons); if (status != napi_ok) return; status = napi_create_reference(env, cons, 1, &constructor); if (status != napi_ok) return; status = napi_set_named_property(env, exports, "MyObject", cons); if (status != napi_ok) return; ``` For more details on setting properties on either the `exports` or `module` objects, see the section on [Working with JavaScript Properties][]. For more details on building addon modules in general, refer to the existing API ## Working with JavaScript Values N-API exposes a set of APIs to create all types of JavaScript values. Some of these types are documented under [Section 6](https://tc39.github.io/ecma262/#sec-ecmascript-data-types-and-values) of the [ECMAScript Language Specification][]. Fundamentally, these APIs are used to do one of the following: 1. Create a new JavaScript object 2. Convert from a primitive C type to an N-API value 3. Convert from N-API value to a primitive C type 4. Get global instances including `undefined` and `null` N-API values are represented by the type `napi_value`. Any N-API call that requires a JavaScript value takes in a `napi_value`. In some cases, the API does check the type of the `napi_value` up-front. However, for better performance, it's better for the caller to make sure that the `napi_value` in question is of the JavaScript type expected by the API. ### Enum types #### *napi_valuetype* ```C typedef enum { // ES6 types (corresponds to typeof) napi_undefined, napi_null, napi_boolean, napi_number, napi_string, napi_symbol, napi_object, napi_function, napi_external, } napi_valuetype; ``` Describes the type of a `napi_value`. This generally corresponds to the types described in [Section 6.1](https://tc39.github.io/ecma262/#sec-ecmascript-language-types) of the ECMAScript Language Specification. In addition to types in that section, `napi_valuetype` can also represent Functions and Objects with external data. #### *napi_typedarray_type* ```C typedef enum { napi_int8_array, napi_uint8_array, napi_uint8_clamped_array, napi_int16_array, napi_uint16_array, napi_int32_array, napi_uint32_array, napi_float32_array, napi_float64_array, } napi_typedarray_type; ``` This represents the underlying binary scalar datatype of the TypedArray. Elements of this enum correspond to [Section 22.2](https://tc39.github.io/ecma262/#sec-typedarray-objects) of the [ECMAScript Language Specification][]. ### Object Creation Functions #### *napi_create_array* ```C napi_status napi_create_array(napi_env env, napi_value* result) ``` - `[in] env`: The environment that the N-API call is invoked under. - `[out] result`: A `napi_value` representing a JavaScript Array. Returns `napi_ok` if the API succeeded. This API returns an N-API value corresponding to a JavaScript Array type. JavaScript arrays are described in [Section 22.1](https://tc39.github.io/ecma262/#sec-array-objects) of the ECMAScript Language Specification. #### *napi_create_array_with_length* ```C napi_status napi_create_array_with_length(napi_env env, size_t length, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] length`: The initial length of the Array. - `[out] result`: A `napi_value` representing a JavaScript Array. Returns `napi_ok` if the API succeeded. This API returns an N-API value corresponding to a JavaScript Array type. The Array's length property is set to the passed-in length parameter. However, the underlying buffer is not guaranteed to be pre-allocated by the VM when the array is created - that behavior is left to the underlying VM implementation. If the buffer must be a contiguous block of memory that can be directly read and/or written via C, consider using [`napi_create_external_arraybuffer`][]. JavaScript arrays are described in [Section 22.1](https://tc39.github.io/ecma262/#sec-array-objects) of the ECMAScript Language Specification. #### *napi_create_arraybuffer* ```C napi_status napi_create_arraybuffer(napi_env env, size_t byte_length, void** data, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] length`: The length in bytes of the array buffer to create. - `[out] data`: Pointer to the underlying byte buffer of the ArrayBuffer. - `[out] result`: A `napi_value` representing a JavaScript ArrayBuffer. Returns `napi_ok` if the API succeeded. This API returns an N-API value corresponding to a JavaScript ArrayBuffer. ArrayBuffers are used to represent fixed-length binary data buffers. They are normally used as a backing-buffer for TypedArray objects. The ArrayBuffer allocated will have an underlying byte buffer whose size is determined by the `length` parameter that's passed in. The underlying buffer is optionally returned back to the caller in case the caller wants to directly manipulate the buffer. This buffer can only be written to directly from native code. To write to this buffer from JavaScript, a typed array or DataView object would need to be created. JavaScript ArrayBuffer objects are described in [Section 24.1](https://tc39.github.io/ecma262/#sec-arraybuffer-objects) of the ECMAScript Language Specification. #### *napi_create_buffer* ```C napi_status napi_create_buffer(napi_env env, size_t size, void** data, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] size`: Size in bytes of the underlying buffer. - `[out] data`: Raw pointer to the underlying buffer. - `[out] result`: A `napi_value` representing a `node::Buffer`. Returns `napi_ok` if the API succeeded. This API allocates a `node::Buffer` object. While this is still a fully-supported data structure, in most cases using a TypedArray will suffice. #### *napi_create_buffer_copy* ```C napi_status napi_create_buffer_copy(napi_env env, size_t length, const void* data, void** result_data, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] size`: Size in bytes of the input buffer (should be the same as the size of the new buffer). - `[in] data`: Raw pointer to the underlying buffer to copy from. - `[out] result_data`: Pointer to the new Buffer's underlying data buffer. - `[out] result`: A `napi_value` representing a `node::Buffer`. Returns `napi_ok` if the API succeeded. This API allocates a `node::Buffer` object and initializes it with data copied from the passed-in buffer. While this is still a fully-supported data structure, in most cases using a TypedArray will suffice. #### *napi_create_external* ```C napi_status napi_create_external(napi_env env, void* data, napi_finalize finalize_cb, void* finalize_hint, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] data`: Raw pointer to the external data. - `[in] finalize_cb`: Optional callback to call when the external value is being collected. - `[in] finalize_hint`: Optional hint to pass to the finalize callback during collection. - `[out] result`: A `napi_value` representing an external value. Returns `napi_ok` if the API succeeded. This API allocates a JavaScript value with external data attached to it. This is used to pass external data through JavaScript code, so it can be retrieved later by native code. The API allows the caller to pass in a finalize callback, in case the underlying native resource needs to be cleaned up when the external JavaScript value gets collected. *Note*: The created value is not an object, and therefore does not support additional properties. It is considered a distinct value type: calling `napi_typeof()` with an external value yields `napi_external`. #### napi_create_external_arraybuffer ```C napi_status napi_create_external_arraybuffer(napi_env env, void* external_data, size_t byte_length, napi_finalize finalize_cb, void* finalize_hint, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] external_data`: Pointer to the underlying byte buffer of the ArrayBuffer. - `[in] byte_length`: The length in bytes of the underlying buffer. - `[in] finalize_cb`: Optional callback to call when the ArrayBuffer is being collected. - `[in] finalize_hint`: Optional hint to pass to the finalize callback during collection. - `[out] result`: A `napi_value` representing a JavaScript ArrayBuffer. Returns `napi_ok` if the API succeeded. This API returns an N-API value corresponding to a JavaScript ArrayBuffer. The underlying byte buffer of the ArrayBuffer is externally allocated and managed. The caller must ensure that the byte buffer remains valid until the finalize callback is called. JavaScript ArrayBuffers are described in [Section 24.1](https://tc39.github.io/ecma262/#sec-arraybuffer-objects) of the ECMAScript Language Specification. #### *napi_create_external_buffer* ```C napi_status napi_create_external_buffer(napi_env env, size_t length, void* data, napi_finalize finalize_cb, void* finalize_hint, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] length`: Size in bytes of the input buffer (should be the same as the size of the new buffer). - `[in] data`: Raw pointer to the underlying buffer to copy from. - `[in] finalize_cb`: Optional callback to call when the ArrayBuffer is being collected. - `[in] finalize_hint`: Optional hint to pass to the finalize callback during collection. - `[out] result`: A `napi_value` representing a `node::Buffer`. Returns `napi_ok` if the API succeeded. This API allocates a `node::Buffer` object and initializes it with data backed by the passed in buffer. While this is still a fully-supported data structure, in most cases using a TypedArray will suffice. *Note*: For Node.js >=4 `Buffers` are Uint8Arrays. #### *napi_create_function* ```C napi_status napi_create_function(napi_env env, const char* utf8name, napi_callback cb, void* data, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] utf8name`: A string representing the name of the function encoded as UTF8. - `[in] cb`: A function pointer to the native function to be invoked when the created function is invoked from JavaScript. - `[in] data`: Optional arbitrary context data to be passed into the native function when it is invoked. - `[out] result`: A `napi_value` representing a JavaScript function. Returns `napi_ok` if the API succeeded. This API returns an N-API value corresponding to a JavaScript Function object. It's used to wrap native functions so that they can be invoked from JavaScript. JavaScript Functions are described in [Section 19.2](https://tc39.github.io/ecma262/#sec-function-objects) of the ECMAScript Language Specification. #### *napi_create_object* ```C napi_status napi_create_object(napi_env env, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: A `napi_value` representing a JavaScript Object. Returns `napi_ok` if the API succeeded. This API allocates a default JavaScript Object. It is the equivalent of doing `new Object()` in JavaScript. The JavaScript Object type is described in [Section 6.1.7](https://tc39.github.io/ecma262/#sec-object-type) of the ECMAScript Language Specification. #### *napi_create_symbol* ```C napi_status napi_create_symbol(napi_env env, napi_value description, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] description`: Optional napi_value which refers to a JavaScript String to be set as the description for the symbol. - `[out] result`: A `napi_value` representing a JavaScript Symbol. Returns `napi_ok` if the API succeeded. This API creates a JavaScript Symbol object from a UTF8-encoded C string The JavaScript Symbol type is described in [Section 19.4](https://tc39.github.io/ecma262/#sec-symbol-objects) of the ECMAScript Language Specification. #### *napi_create_typedarray* ```C napi_status napi_create_typedarray(napi_env env, napi_typedarray_type type, size_t length, napi_value arraybuffer, size_t byte_offset, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] type`: Scalar datatype of the elements within the TypedArray. - `[in] length`: Number of elements in the TypedArray. - `[in] arraybuffer`: ArrayBuffer underlying the typed array. - `[in] byte_offset`: The byte offset within the ArrayBuffer from which to start projecting the TypedArray. - `[out] result`: A `napi_value` representing a JavaScript TypedArray. Returns `napi_ok` if the API succeeded. This API creates a JavaScript TypedArray object over an existing ArrayBuffer. TypedArray objects provide an array-like view over an underlying data buffer where each element has the same underlying binary scalar datatype. It's required that (length * size_of_element) + byte_offset should be <= the size in bytes of the array passed in. If not, a RangeError exception is raised. JavaScript TypedArray Objects are described in [Section 22.2](https://tc39.github.io/ecma262/#sec-typedarray-objects) of the ECMAScript Language Specification. ### Functions to convert from C types to N-API #### *napi_create_number* ```C napi_status napi_create_number(napi_env env, double value, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: Double-precision value to be represented in JavaScript. - `[out] result`: A `napi_value` representing a JavaScript Number. Returns `napi_ok` if the API succeeded. This API is used to convert from the C double type to the JavaScript Number type. The JavaScript Number type is described in [Section 6.1.6](https://tc39.github.io/ecma262/#sec-ecmascript-language-types-number-type) of the ECMAScript Language Specification. #### *napi_create_string_utf16* ```C napi_status napi_create_string_utf16(napi_env env, const char16_t* str, size_t length, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] str`: Character buffer representing a UTF16-LE-encoded string. - `[in] length`: The length of the string in two-byte code units, or -1 if it is null-terminated. - `[out] result`: A `napi_value` representing a JavaScript String. Returns `napi_ok` if the API succeeded. This API creates a JavaScript String object from a UTF16-LE-encoded C string The JavaScript String type is described in [Section 6.1.4](https://tc39.github.io/ecma262/#sec-ecmascript-language-types-string-type) of the ECMAScript Language Specification. #### *napi_create_string_latin1* ```C NAPI_EXTERN napi_status napi_create_string_latin1(napi_env env, const char* str, size_t length, napi_value* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] str`: Character buffer representing a latin1-encoded string. - `[in] length`: The length of the string in bytes, or -1 if it is null-terminated. - `[out] result`: A `napi_value` representing a JavaScript String. Returns `napi_ok` if the API succeeded. This API creates a JavaScript String object from a latin1-encoded C string. The JavaScript String type is described in [Section 6.1.4](https://tc39.github.io/ecma262/#sec-ecmascript-language-types-string-type) of the ECMAScript Language Specification. #### *napi_create_string_utf8* ```C napi_status napi_create_string_utf8(napi_env env, const char* str, size_t length, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] str`: Character buffer representing a UTF8-encoded string. - `[in] length`: The length of the string in bytes, or -1 if it is null-terminated. - `[out] result`: A `napi_value` representing a JavaScript String. Returns `napi_ok` if the API succeeded. This API creates a JavaScript String object from a UTF8-encoded C string The JavaScript String type is described in [Section 6.1.4](https://tc39.github.io/ecma262/#sec-ecmascript-language-types-string-type) of the ECMAScript Language Specification. ### Functions to convert from N-API to C types #### *napi_get_array_length* ```C napi_status napi_get_array_length(napi_env env, napi_value value, uint32_t* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing the JavaScript Array whose length is being queried. - `[out] result`: `uint32` representing length of the array. Returns `napi_ok` if the API succeeded. This API returns the length of an array. Array length is described in [Section 22.1.4.1](https://tc39.github.io/ecma262/#sec-properties-of-array-instances-length) of the ECMAScript Language Specification. #### *napi_get_arraybuffer_info* ```C napi_status napi_get_arraybuffer_info(napi_env env, napi_value arraybuffer, void** data, size_t* byte_length) ``` - `[in] env`: The environment that the API is invoked under. - `[in] arraybuffer`: `napi_value` representing the ArrayBuffer being queried. - `[out] data`: The underlying data buffer of the ArrayBuffer. - `[out] byte_length`: Length in bytes of the underlying data buffer. Returns `napi_ok` if the API succeeded. This API is used to retrieve the underlying data buffer of an ArrayBuffer and its length. *WARNING*: Use caution while using this API. The lifetime of the underlying data buffer is managed by the ArrayBuffer even after it's returned. A possible safe way to use this API is in conjunction with [`napi_create_reference`][], which can be used to guarantee control over the lifetime of the ArrayBuffer. It's also safe to use the returned data buffer within the same callback as long as there are no calls to other APIs that might trigger a GC. #### *napi_get_buffer_info* ```C napi_status napi_get_buffer_info(napi_env env, napi_value value, void** data, size_t* length) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing the `node::Buffer` being queried. - `[out] data`: The underlying data buffer of the `node::Buffer`. - `[out] length`: Length in bytes of the underlying data buffer. Returns `napi_ok` if the API succeeded. This API is used to retrieve the underlying data buffer of a `node::Buffer` and it's length. *Warning*: Use caution while using this API since the underlying data buffer's lifetime is not guaranteed if it's managed by the VM. #### *napi_get_prototype* ```C napi_status napi_get_prototype(napi_env env, napi_value object, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] object`: `napi_value` representing JavaScript Object whose prototype to return. This returns the equivalent of `Object.getPrototypeOf` (which is not the same as the function's `prototype` property). - `[out] result`: `napi_value` representing prototype of the given object. Returns `napi_ok` if the API succeeded. #### *napi_get_typedarray_info* ```C napi_status napi_get_typedarray_info(napi_env env, napi_value typedarray, napi_typedarray_type* type, size_t* length, void** data, napi_value* arraybuffer, size_t* byte_offset) ``` - `[in] env`: The environment that the API is invoked under. - `[in] typedarray`: `napi_value` representing the TypedArray whose properties to query. - `[out] type`: Scalar datatype of the elements within the TypedArray. - `[out] length`: Number of elements in the TypedArray. - `[out] data`: The data buffer underlying the typed array. - `[out] byte_offset`: The byte offset within the data buffer from which to start projecting the TypedArray. Returns `napi_ok` if the API succeeded. This API returns various properties of a typed array. *Warning*: Use caution while using this API since the underlying data buffer is managed by the VM #### *napi_get_value_bool* ```C napi_status napi_get_value_bool(napi_env env, napi_value value, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing JavaScript Boolean. - `[out] result`: C boolean primitive equivalent of the given JavaScript Boolean. Returns `napi_ok` if the API succeeded. If a non-boolean `napi_value` is passed in it returns `napi_boolean_expected`. This API returns the C boolean primitive equivalent of the given JavaScript Boolean. #### *napi_get_value_double* ```C napi_status napi_get_value_double(napi_env env, napi_value value, double* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing JavaScript Number. - `[out] result`: C double primitive equivalent of the given JavaScript Number. Returns `napi_ok` if the API succeeded. If a non-number `napi_value` is passed in it returns `napi_number_expected`. This API returns the C double primitive equivalent of the given JavaScript Number. #### *napi_get_value_external* ```C napi_status napi_get_value_external(napi_env env, napi_value value, void** result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing JavaScript external value. - `[out] result`: Pointer to the data wrapped by the JavaScript external value. Returns `napi_ok` if the API succeeded. If a non-external `napi_value` is passed in it returns `napi_invalid_arg`. This API retrieves the external data pointer that was previously passed to `napi_create_external()`. #### *napi_get_value_int32* ```C napi_status napi_get_value_int32(napi_env env, napi_value value, int32_t* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing JavaScript Number. - `[out] result`: C int32 primitive equivalent of the given JavaScript Number. Returns `napi_ok` if the API succeeded. If a non-number `napi_value` is passed in `napi_number_expected . This API returns the C int32 primitive equivalent of the given JavaScript Number. If the number exceeds the range of the 32 bit integer, then the result is truncated to the equivalent of the bottom 32 bits. This can result in a large positive number becoming a negative number if the the value is > 2^31 -1. #### *napi_get_value_int64* ```C napi_status napi_get_value_int64(napi_env env, napi_value value, int64_t* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing JavaScript Number. - `[out] result`: C int64 primitive equivalent of the given JavaScript Number. Returns `napi_ok` if the API succeeded. If a non-number `napi_value` is passed in it returns `napi_number_expected`. This API returns the C int64 primitive equivalent of the given JavaScript Number #### *napi_get_value_string_utf8* ```C napi_status napi_get_value_string_utf8(napi_env env, napi_value value, char* buf, size_t bufsize, size_t* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing JavaScript string. - `[in] buf`: Buffer to write the UTF8-encoded string into. If NULL is passed in, the length of the string (in bytes) is returned. - `[in] bufsize`: Size of the destination buffer. - `[out] result`: Number of bytes copied into the buffer including the null. terminator. If the buffer size is insufficient, the string will be truncated including a null terminator. Returns `napi_ok` if the API succeeded. Ifa non-String `napi_value` x is passed in it returns `napi_string_expected`. This API returns the UTF8-encoded string corresponding the value passed in. #### *napi_get_value_string_utf16* ```C napi_status napi_get_value_string_utf16(napi_env env, napi_value value, char16_t* buf, size_t bufsize, size_t* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing JavaScript string. - `[in] buf`: Buffer to write the UTF16-LE-encoded string into. If NULL is passed in, the length of the string (in 2-byte code units) is returned. - `[in] bufsize`: Size of the destination buffer. - `[out] result`: Number of 2-byte code units copied into the buffer including the null terminateor. If the buffer size is insufficient, the string will be truncated including a null terminator. Returns `napi_ok` if the API succeeded. If a non-String `napi_value` is passed in it returns `napi_string_expected`. This API returns the UTF16-encoded string corresponding the value passed in. #### *napi_get_value_uint32* ```C napi_status napi_get_value_uint32(napi_env env, napi_value value, uint32_t* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: `napi_value` representing JavaScript Number. - `[out] result`: C primitive equivalent of the given `napi_value` as a `uint32_t`. Returns `napi_ok` if the API succeeded. If a non-number `napi_value` is passed in it returns `napi_number_expected`. This API returns the C primitive equivalent of the given `napi_value` as a `uint32_t`. ### Functions to get global instances #### *napi_get_boolean* ```C napi_status napi_get_boolean(napi_env env, bool value, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The value of the boolean to retrieve. - `[out] result`: `napi_value` representing JavaScript Boolean singleton to retrieve. Returns `napi_ok` if the API succeeded. This API is used to return the JavaScript singleton object that is used to represent the given boolean value #### *napi_get_global* ```C napi_status napi_get_global(napi_env env, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: `napi_value` representing JavaScript Global Object. Returns `napi_ok` if the API succeeded. This API returns the global Object. #### *napi_get_null* ```C napi_status napi_get_null(napi_env env, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: `napi_value` representing JavaScript Null Object. Returns `napi_ok` if the API succeeded. This API returns the null Object. #### *napi_get_undefined* ```C napi_status napi_get_undefined(napi_env env, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: `napi_value` representing JavaScript Undefined value. Returns `napi_ok` if the API succeeded. This API returns the Undefined object. ## Working with JavaScript Values - Abstract Operations N-API exposes a set of APIs to perform some abstract operations on JavaScript values. Some of these operations are documented under [Section 7](https://tc39.github.io/ecma262/#sec-abstract-operations) of the [ECMAScript Language Specification](https://tc39.github.io/ecma262/). These APIs support doing one of the following: 1. Coerce JavaScript values to specific JavaScript types (such as Number or String) 2. Check the type of a JavaScript value 3. Check for equality between two JavaScript values ### *napi_coerce_to_bool* ```C napi_status napi_coerce_to_bool(napi_env env, napi_value value, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to coerce. - `[out] result`: `napi_value` representing the coerced JavaScript Boolean. Returns `napi_ok` if the API succeeded. This API implements the abstract operation ToBoolean as defined in [Section 7.1.2](https://tc39.github.io/ecma262/#sec-toboolean) of the ECMAScript Language Specification. This API can be re-entrant if getters are defined on the passed-in Object. ### *napi_coerce_to_number* ```C napi_status napi_coerce_to_number(napi_env env, napi_value value, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to coerce. - `[out] result`: `napi_value` representing the coerced JavaScript Number. Returns `napi_ok` if the API succeeded. This API implements the abstract operation ToNumber as defined in [Section 7.1.3](https://tc39.github.io/ecma262/#sec-tonumber) of the ECMAScript Language Specification. This API can be re-entrant if getters are defined on the passed-in Object. ### *napi_coerce_to_object* ```C napi_status napi_coerce_to_object(napi_env env, napi_value value, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to coerce. - `[out] result`: `napi_value` representing the coerced JavaScript Object. Returns `napi_ok` if the API succeeded. This API implements the abstract operation ToObject as defined in [Section 7.1.13](https://tc39.github.io/ecma262/#sec-toobject) of the ECMAScript Language Specification. This API can be re-entrant if getters are defined on the passed-in Object. ### *napi_coerce_to_string* ```C napi_status napi_coerce_to_string(napi_env env, napi_value value, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to coerce. - `[out] result`: `napi_value` representing the coerced JavaScript String. Returns `napi_ok` if the API succeeded. This API implements the abstract operation ToString as defined in [Section 7.1.13](https://tc39.github.io/ecma262/#sec-tostring) of the ECMAScript Language Specification. This API can be re-entrant if getters are defined on the passed-in Object. ### *napi_typeof* ```C napi_status napi_typeof(napi_env env, napi_value value, napi_valuetype* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value whose type to query. - `[out] result`: The type of the JavaScript value. Returns `napi_ok` if the API succeeded. - `napi_invalid_arg` if the type of `value` is not a known ECMAScript type and `value` is not an External value. This API represents behavior similar to invoking the `typeof` Operator on the object as defined in [Section 12.5.5][] of the ECMAScript Language Specification. However, it has support for detecting an External value. If `value` has a type that is invalid, an error is returned. ### *napi_instanceof* ```C napi_status napi_instanceof(napi_env env, napi_value object, napi_value constructor, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] object`: The JavaScript value to check. - `[in] constructor`: The JavaScript function object of the constructor function to check against. - `[out] result`: Boolean that is set to true if `object instanceof constructor` is true. Returns `napi_ok` if the API succeeded. This API represents invoking the `instanceof` Operator on the object as defined in [Section 12.10.4](https://tc39.github.io/ecma262/#sec-instanceofoperator) of the ECMAScript Language Specification. ### *napi_is_array* ```C napi_status napi_is_array(napi_env env, napi_value value, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to check. - `[out] result`: Whether the given object is an array. Returns `napi_ok` if the API succeeded. This API represents invoking the `IsArray` operation on the object as defined in [Section 7.2.2](https://tc39.github.io/ecma262/#sec-isarray) of the ECMAScript Language Specification. ### *napi_is_arraybuffer* ```C napi_status napi_is_arraybuffer(napi_env env, napi_value value, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to check. - `[out] result`: Whether the given object is an ArrayBuffer. Returns `napi_ok` if the API succeeded. This API checks if the Object passsed in is an array buffer. ### *napi_is_buffer* ```C napi_status napi_is_buffer(napi_env env, napi_value value, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to check. - `[out] result`: Whether the given `napi_value` represents a `node::Buffer` object. Returns `napi_ok` if the API succeeded. This API checks if the Object passsed in is a buffer. ### *napi_is_error* ```C napi_status napi_is_error(napi_env env, napi_value value, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to check. - `[out] result`: Whether the given `napi_value` represents an Error object. Returns `napi_ok` if the API succeeded. This API checks if the Object passsed in is an Error. ### *napi_is_typedarray* ```C napi_status napi_is_typedarray(napi_env env, napi_value value, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] value`: The JavaScript value to check. - `[out] result`: Whether the given `napi_value` represents a TypedArray. Returns `napi_ok` if the API succeeded. This API checks if the Object passsed in is a typed array. ### *napi_strict_equals* ```C napi_status napi_strict_equals(napi_env env, napi_value lhs, napi_value rhs, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] lhs`: The JavaScript value to check. - `[in] rhs`: The JavaScript value to check against. - `[out] result`: Whether the two `napi_value` objects are equal. Returns `napi_ok` if the API succeeded. This API represents the invocation of the Strict Equality algorithm as defined in [Section 7.2.14](https://tc39.github.io/ecma262/#sec-strict-equality-comparison) of the ECMAScript Language Specification. ## Working with JavaScript Properties N-API exposes a set of APIs to get and set properties on JavaScript objects. Some of these types are documented under [Section 7](https://tc39.github.io/ecma262/#sec-operations-on-objects) of the [ECMAScript Language Specification](https://tc39.github.io/ecma262/). Properties in JavaScript are represented as a tuple of a key and a value. Fundamentally, all property keys in N-API can be represented in one of the following forms: - Named: a simple UTF8-encoded string - Integer-Indexed: an index value represented by `uint32_t` - JavaScript value: these are represented in N-API by `napi_value`. This can be a `napi_value` representing a String, Number or Symbol. N-API values are represented by the type `napi_value`. Any N-API call that requires a JavaScript value takes in a `napi_value`. However, it's the caller's responsibility to make sure that the `napi_value` in question is of the JavaScript type expected by the API. The APIs documented in this section provide a simple interface to get and set properties on arbitrary JavaScript objects represented by `napi_value`. For instance, consider the following JavaScript code snippet: ```js const obj = {}; obj.myProp = 123; ``` The equivalent can be done using N-API values with the following snippet: ```C napi_status status = napi_generic_failure; // const obj = {} napi_value obj, value; status = napi_create_object(env, &obj); if (status != napi_ok) return status; // Create a napi_value for 123 status = napi_create_number(env, 123, &value); if (status != napi_ok) return status; // obj.myProp = 123 status = napi_set_named_property(env, obj, "myProp", value); if (status != napi_ok) return status; ``` Indexed properties can be set in a similar manner. Consider the following JavaScript snippet: ```js const arr = []; arr[123] = 'hello'; ``` The equivalent can be done using N-API values with the following snippet: ```C napi_status status = napi_generic_failure; // const arr = []; napi_value arr, value; status = napi_create_array(env, &arr); if (status != napi_ok) return status; // Create a napi_value for 'hello' status = napi_create_string_utf8(env, "hello", -1, &value); if (status != napi_ok) return status; // arr[123] = 'hello'; status = napi_set_element(env, arr, 123, value); if (status != napi_ok) return status; ``` Properties can be retrieved using the APIs described in this section. Consider the following JavaScript snippet: ```js const arr = []; const value = arr[123]; ``` The following is the approximate equivalent of the N-API counterpart: ```C napi_status status = napi_generic_failure; // const arr = [] napi_value arr, value; status = napi_create_array(env, &arr); if (status != napi_ok) return status; // const value = arr[123] status = napi_get_element(env, arr, 123, &value); if (status != napi_ok) return status; ``` Finally, multiple properties can also be defined on an object for performance reasons. Consider the following JavaScript: ```js const obj = {}; Object.defineProperties(obj, { 'foo': { value: 123, writable: true, configurable: true, enumerable: true }, 'bar': { value: 456, writable: true, configurable: true, enumerable: true } }); ``` The following is the approximate equivalent of the N-API counterpart: ```C napi_status status = napi_status_generic_failure; // const obj = {}; napi_value obj; status = napi_create_obj(env, &obj); if (status != napi_ok) return status; // Create napi_values for 123 and 456 napi_value fooValue, barValue; status = napi_create_number(env, 123, &fooValue); if (status != napi_ok) return status; status = napi_create_number(env, 456, &barValue); if (status != napi_ok) return status; // Set the properties napi_property_descriptors descriptors[] = { { "foo", fooValue, 0, 0, 0, napi_default, 0 }, { "bar", barValue, 0, 0, 0, napi_default, 0 } } status = napi_define_properties(env, obj, sizeof(descriptors) / sizeof(descriptors[0]), descriptors); if (status != napi_ok) return status; ``` ### Structures #### *napi_property_attributes* ```C typedef enum { napi_default = 0, napi_writable = 1 << 0, napi_enumerable = 1 << 1, napi_configurable = 1 << 2, // Used with napi_define_class to distinguish static properties // from instance properties. Ignored by napi_define_properties. napi_static = 1 << 10, } napi_property_attributes; ``` `napi_property_attributes` are flags used to control the behavior of properties set on a JavaScript object. Other than `napi_static` they correspond to the attributes listed in [Section 6.1.7.1](https://tc39.github.io/ecma262/#table-2) of the [ECMAScript Language Specification](https://tc39.github.io/ecma262/). They can be one or more of the following bitflags: - `napi_default` - Used to indicate that no explicit attributes are set on the given property. By default, a property is read only, not enumerable and not configurable. - `napi_writable` - Used to indicate that a given property is writable. - `napi_enumerable` - Used to indicate that a given property is enumerable. - `napi_configurable` - Used to indicate that a given property is configurable, as defined in [Section 6.1.7.1](https://tc39.github.io/ecma262/#table-2) of the [ECMAScript Language Specification](https://tc39.github.io/ecma262/). - `napi_static` - Used to indicate that the property will be defined as a static property on a class as opposed to an instance property, which is the default. This is used only by [`napi_define_class`][]. It is ignored by `napi_define_properties`. #### *napi_property_descriptor* ```C typedef struct { // One of utf8name or name should be NULL. const char* utf8name; napi_value name; napi_callback method; napi_callback getter; napi_callback setter; napi_value value; napi_property_attributes attributes; void* data; } napi_property_descriptor; ``` - `utf8name`: Optional String describing the key for the property, encoded as UTF8. One of `utf8name` or `name` must be provided for the property. - `name`: Optional napi_value that points to a JavaScript string or symbol to be used as the key for the property. One of `utf8name` or `name` must be provided for the property. - `value`: The value that's retrieved by a get access of the property if the property is a data property. If this is passed in, set `getter`, `setter`, `method` and `data` to `NULL` (since these members won't be used). - `getter`: A function to call when a get access of the property is performed. If this is passed in, set `value` and `method` to `NULL` (since these members won't be used). The given function is called implicitly by the runtime when the property is accessed from JavaScript code (or if a get on the property is performed using a N-API call). - `setter`: A function to call when a set access of the property is performed. If this is passed in, set `value` and `method` to `NULL` (since these members won't be used). The given function is called implicitly by the runtime when the property is set from JavaScript code (or if a set on the property is performed using a N-API call). - `method`: Set this to make the property descriptor object's `value` property to be a JavaScript function represented by `method`. If this is passed in, set `value`, `getter` and `setter` to `NULL` (since these members won't be used). - `data`: The callback data passed into `method`, `getter` and `setter` if this function is invoked. - `attributes`: The attributes associated with the particular property. See [`napi_property_attributes`](#n_api_napi_property_attributes). ### Functions #### *napi_get_property_names* ```C napi_status napi_get_property_names(napi_env env, napi_value object, napi_value* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object from which to retrieve the properties. - `[out] result`: A `napi_value` representing an array of JavaScript values that represent the property names of the object. The API can be used to iterate over `result` using [`napi_get_array_length`][] and [`napi_get_element`][]. Returns `napi_ok` if the API succeeded. This API returns the array of propertys for the Object passed in #### *napi_set_property* ```C napi_status napi_set_property(napi_env env, napi_value object, napi_value key, napi_value value); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object on which to set the property. - `[in] key`: The name of the property to set. - `[in] value`: The property value. Returns `napi_ok` if the API succeeded. This API set a property on the Object passed in. #### *napi_get_property* ```C napi_status napi_get_property(napi_env env, napi_value object, napi_value key, napi_value* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object from which to retrieve the property. - `[in] key`: The name of the property to retrieve. - `[out] result`: The value of the property. Returns `napi_ok` if the API succeeded. This API gets the requested property from the Object passed in. #### *napi_has_property* ```C napi_status napi_has_property(napi_env env, napi_value object, napi_value key, bool* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object to query. - `[in] key`: The name of the property whose existence to check. - `[out] result`: Whether the property exists on the object or not. Returns `napi_ok` if the API succeeded. This API checks if the Object passed in has the named property. #### *napi_delete_property* ```C napi_status napi_delete_property(napi_env env, napi_value object, napi_value key, bool* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object to query. - `[in] key`: The name of the property to delete. - `[out] result`: Whether the property deletion succeeded or not. `result` can optionally be ignored by passing `NULL`. Returns `napi_ok` if the API succeeded. This API attempts to delete the `key` own property from `object`. #### *napi_has_own_property* ```C napi_status napi_has_own_property(napi_env env, napi_value object, napi_value key, bool* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object to query. - `[in] key`: The name of the own property whose existence to check. - `[out] result`: Whether the own property exists on the object or not. Returns `napi_ok` if the API succeeded. This API checks if the Object passed in has the named own property. `key` must be a string or a Symbol, or an error will be thrown. N-API will not perform any conversion between data types. #### *napi_set_named_property* ```C napi_status napi_set_named_property(napi_env env, napi_value object, const char* utf8Name, napi_value value); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object on which to set the property. - `[in] utf8Name`: The name of the property to set. - `[in] value`: The property value. Returns `napi_ok` if the API succeeded. This method is equivalent to calling [`napi_set_property`][] with a `napi_value` created from the string passed in as `utf8Name` #### *napi_get_named_property* ```C napi_status napi_get_named_property(napi_env env, napi_value object, const char* utf8Name, napi_value* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object from which to retrieve the property. - `[in] utf8Name`: The name of the property to get. - `[out] result`: The value of the property. Returns `napi_ok` if the API succeeded. This method is equivalent to calling [`napi_get_property`][] with a `napi_value` created from the string passed in as `utf8Name` #### *napi_has_named_property* ```C napi_status napi_has_named_property(napi_env env, napi_value object, const char* utf8Name, bool* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object to query. - `[in] utf8Name`: The name of the property whose existence to check. - `[out] result`: Whether the property exists on the object or not. Returns `napi_ok` if the API succeeded. This method is equivalent to calling [`napi_has_property`][] with a `napi_value` created from the string passed in as `utf8Name` #### *napi_set_element* ```C napi_status napi_set_element(napi_env env, napi_value object, uint32_t index, napi_value value); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object from which to set the properties. - `[in] index`: The index of the property to set. - `[in] value`: The property value. Returns `napi_ok` if the API succeeded. This API sets and element on the Object passed in. #### *napi_get_element* ```C napi_status napi_get_element(napi_env env, napi_value object, uint32_t index, napi_value* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object from which to retrieve the property. - `[in] index`: The index of the property to get. - `[out] result`: The value of the property. Returns `napi_ok` if the API succeeded. This API gets the element at the requested index. #### *napi_has_element* ```C napi_status napi_has_element(napi_env env, napi_value object, uint32_t index, bool* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object to query. - `[in] index`: The index of the property whose existence to check. - `[out] result`: Whether the property exists on the object or not. Returns `napi_ok` if the API succeeded. This API returns if the Object passed in has an element at the requested index. #### *napi_delete_element* ```C napi_status napi_delete_element(napi_env env, napi_value object, uint32_t index, bool* result); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object to query. - `[in] index`: The index of the property to delete. - `[out] result`: Whether the element deletion succeeded or not. `result` can optionally be ignored by passing `NULL`. Returns `napi_ok` if the API succeeded. This API attempts to delete the specified `index` from `object`. #### *napi_define_properties* ```C napi_status napi_define_properties(napi_env env, napi_value object, size_t property_count, const napi_property_descriptor* properties); ``` - `[in] env`: The environment that the N-API call is invoked under. - `[in] object`: The object from which to retrieve the properties. - `[in] property_count`: The number of elements in the `properties` array. - `[in] properties`: The array of property descriptors. Returns `napi_ok` if the API succeeded. This method allows the efficient definition of multiple properties on a given object. The properties are defined using property descriptors (See [`napi_property_descriptor`][]). Given an array of such property descriptors, this API will set the properties on the object one at a time, as defined by DefineOwnProperty (described in [Section 9.1.6][] of the ECMA262 specification). ## Working with JavaScript Functions N-API provides a set of APIs that allow JavaScript code to call back into native code. N-API APIs that support calling back into native code take in a callback functions represented by the `napi_callback` type. When the JavaScript VM calls back to native code, the `napi_callback` function provided is invoked. The APIs documented in this section allow the callback function to do the following: - Get information about the context in which the callback was invoked. - Get the arguments passed into the callback. - Return a `napi_value` back from the callback. Additionally, N-API provides a set of functions which allow calling JavaScript functions from native code. One can either call a function like a regular JavaScript function call, or as a constructor function. ### *napi_call_function* ```C napi_status napi_call_function(napi_env env, napi_value recv, napi_value func, int argc, const napi_value* argv, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] recv`: The `this` object passed to the called function. - `[in] func`: `napi_value` representing the JavaScript function to be invoked. - `[in] argc`: The count of elements in the `argv` array. - `[in] argv`: Array of `napi_values` representing JavaScript values passed in as arguments to the function. - `[out] result`: `napi_value` representing the JavaScript object returned. Returns `napi_ok` if the API succeeded. This method allows a JavaScript function object to be called from a native add-on. This is an primary mechanism of calling back *from* the add-on's native code *into* JavaScript. For special cases like calling into JavaScript after an async operation, see [`napi_make_callback`][]. A sample use case might look as follows. Consider the following JavaScript snippet: ```js function AddTwo(num) { return num + 2; } ``` Then, the above function can be invoked from a native add-on using the following code: ```C // Get the function named "AddTwo" on the global object napi_value global, add_two, arg; napi_status status = napi_get_global(env, &global); if (status != napi_ok) return; status = napi_get_named_property(env, global, "AddTwo", &add_two); if (status != napi_ok) return; // const arg = 1337 status = napi_create_number(env, 1337, &arg); if (status != napi_ok) return; napi_value* argv = &arg; size_t argc = 1; // AddTwo(arg); napi_value return_val; status = napi_call_function(env, global, add_two, argc, argv, &return_val); if (status != napi_ok) return; // Convert the result back to a native type int32_t result; status = napi_get_value_int32(env, return_val, &result); if (status != napi_ok) return; ``` ### *napi_create_function* ```C napi_status napi_create_function(napi_env env, const char* utf8name, napi_callback cb, void* data, napi_value* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] utf8Name`: The name of the function encoded as UTF8. This is visible within JavaScript as the new function object's `name` property. - `[in] cb`: The native function which should be called when this function object is invoked. - `[in] data`: User-provided data context. This will be passed back into the function when invoked later. - `[out] result`: `napi_value` representing the JavaScript function object for the newly created function. Returns `napi_ok` if the API succeeded. This API allows an add-on author to create a function object in native code. This is the primary mechanism to allow calling *into* the add-on's native code *from* Javascript. *Note*: The newly created function is not automatically visible from script after this call. Instead, a property must be explicitly set on any object that is visible to JavaScript, in order for the function to be accessible from script. In order to expose a function as part of the add-on's module exports, set the newly created function on the exports object. A sample module might look as follows: ```C napi_value SayHello(napi_env env, napi_callback_info info) { printf("Hello\n"); return nullptr; } void Init(napi_env env, napi_value exports, napi_value module, void* priv) { napi_status status; napi_value fn; status = napi_create_function(env, NULL, SayHello, NULL, &fn); if (status != napi_ok) return; status = napi_set_named_property(env, exports, "sayHello", fn); if (status != napi_ok) return; } NAPI_MODULE(addon, Init) ``` Given the above code, the add-on can be used from JavaScript as follows: ```js const myaddon = require('./addon'); myaddon.sayHello(); ``` *Note*: The string passed to require is not necessarily the name passed into `NAPI_MODULE` in the earlier snippet but the name of the target in `binding.gyp` responsible for creating the `.node` file. ### *napi_get_cb_info* ```C napi_status napi_get_cb_info(napi_env env, napi_callback_info cbinfo, size_t* argc, napi_value* argv, napi_value* thisArg, void** data) ``` - `[in] env`: The environment that the API is invoked under. - `[in] cbinfo`: The callback info passed into the callback function. - `[in-out] argc`: Specifies the size of the provided `argv` array and receives the actual count of arguments. - `[out] argv`: Buffer to which the `napi_value` representing the arguments are copied. If there are more arguments than the provided count, only the requested number of arguments are copied. If there are fewer arguments provided than claimed, the rest of `argv` is filled with `napi_value` values that represent `undefined`. - `[out] this`: Receives the JavaScript `this` argument for the call. - `[out] data`: Receives the data pointer for the callback. Returns `napi_ok` if the API succeeded. This method is used within a callback function to retrieve details about the call like the arguments and the `this` pointer from a given callback info. ### *napi_is_construct_call* ```C napi_status napi_is_construct_call(napi_env env, napi_callback_info cbinfo, bool* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] cbinfo`: The callback info passed into the callback function. - `[out] result`: Whether the native function is being invoked as a constructor call. Returns `napi_ok` if the API succeeded. This API checks if the the current callback was due to a consructor call. ### *napi_new_instance* ```C napi_status napi_new_instance(napi_env env, napi_value cons, size_t argc, napi_value* argv, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] cons`: `napi_value` representing the JavaScript function to be invoked as a constructor. - `[in] argc`: The count of elements in the `argv` array. - `[in] argv`: Array of JavaScript values as `napi_value` representing the arguments to the constructor. - `[out] result`: `napi_value` representing the JavaScript object returned, which in this case is the constructed object. This method is used to instantiate a new JavaScript value using a given `napi_value` that represents the constructor for the object. For example, consider the following snippet: ```js function MyObject(param) { this.param = param; } const arg = 'hello'; const value = new MyObject(arg); ``` The following can be approximated in N-API using the following snippet: ```C // Get the constructor function MyObject napi_value global, constructor, arg, value; napi_status status = napi_get_global(env, &global); if (status != napi_ok) return; status = napi_get_named_property(env, global, "MyObject", &constructor); if (status != napi_ok) return; // const arg = "hello" status = napi_create_string_utf8(env, "hello", -1, &arg); if (status != napi_ok) return; napi_value* argv = &arg; size_t argc = 1; // const value = new MyObject(arg) status = napi_new_instance(env, constructor, argc, argv, &value); ``` Returns `napi_ok` if the API succeeded. ### *napi_make_callback* ```C napi_status napi_make_callback(napi_env env, napi_value recv, napi_value func, int argc, const napi_value* argv, napi_value* result) ``` - `[in] env`: The environment that the API is invoked under. - `[in] recv`: The `this` object passed to the called function. - `[in] func`: `napi_value` representing the JavaScript function to be invoked. - `[in] argc`: The count of elements in the `argv` array. - `[in] argv`: Array of JavaScript values as `napi_value` representing the arguments to the function. - `[out] result`: `napi_value` representing the JavaScript object returned. Returns `napi_ok` if the API succeeded. This method allows a JavaScript function object to be called from a native add-on. This API is similar to `napi_call_function`. However, it is used to call *from* native code back *into* JavaScript *after* returning from an async operation (when there is no other script on the stack). It is a fairly simple wrapper around `node::MakeCallback`. For an example on how to use `napi_make_callback`, see the section on [Asynchronous Operations][]. ## Object Wrap N-API offers a way to "wrap" C++ classes and instances so that the class constructor and methods can be called from JavaScript. 1. The [`napi_define_class`][] API defines a JavaScript class with constructor, static properties and methods, and instance properties and methods that correspond to the The C++ class. 2. When JavaScript code invokes the constructor, the constructor callback uses [`napi_wrap`][] to wrap a new C++ instance in a JavaScript object, then returns the wrapper object. 3. When JavaScript code invokes a method or property accessor on the class, the corresponding `napi_callback` C++ function is invoked. For an instance callback, [`napi_unwrap`][] obtains the C++ instance that is the target of the call. ### *napi_define_class* ```C napi_status napi_define_class(napi_env env, const char* utf8name, napi_callback constructor, void* data, size_t property_count, const napi_property_descriptor* properties, napi_value* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] utf8name`: Name of the JavaScript constructor function; this is not required to be the same as the C++ class name, though it is recommended for clarity. - `[in] constructor`: Callback function that handles constructing instances of the class. (This should be a static method on the class, not an actual C++ constructor function.) - `[in] data`: Optional data to be passed to the constructor callback as the `data` property of the callback info. - `[in] property_count`: Number of items in the `properties` array argument. - `[in] properties`: Array of property descriptors describing static and instance data properties, accessors, and methods on the class See `napi_property_descriptor`. - `[out] result`: A `napi_value` representing the constructor function for the class. Returns `napi_ok` if the API succeeded. Defines a JavaScript class that corresponds to a C++ class, including: - A JavaScript constructor function that has the class name and invokes the provided C++ constructor callback. - Properties on the constructor function corresponding to _static_ data properties, accessors, and methods of the C++ class (defined by property descriptors with the `napi_static` attribute). - Properties on the constructor function's `prototype` object corresponding to _non-static_ data properties, accessors, and methods of the C++ class (defined by property descriptors without the `napi_static` attribute). The C++ constructor callback should be a static method on the class that calls the actual class constructor, then wraps the new C++ instance in a JavaScript object, and returns the wrapper object. See `napi_wrap()` for details. The JavaScript constructor function returned from [`napi_define_class`][] is often saved and used later, to construct new instances of the class from native code, and/or check whether provided values are instances of the class. In that case, to prevent the function value from being garbage-collected, create a persistent reference to it using [`napi_create_reference`][] and ensure the reference count is kept >= 1. ### *napi_wrap* ```C napi_status napi_wrap(napi_env env, napi_value js_object, void* native_object, napi_finalize finalize_cb, void* finalize_hint, napi_ref* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] js_object`: The JavaScript object that will be the wrapper for the native object. This object _must_ have been created from the `prototype` of a constructor that was created using `napi_define_class()`. - `[in] native_object`: The native instance that will be wrapped in the JavaScript object. - `[in] finalize_cb`: Optional native callback that can be used to free the native instance when the JavaScript object is ready for garbage-collection. - `[in] finalize_hint`: Optional contextual hint that is passed to the finalize callback. - `[out] result`: Optional reference to the wrapped object. Returns `napi_ok` if the API succeeded. Wraps a native instance in a JavaScript object. The native instance can be retrieved later using `napi_unwrap()`. When JavaScript code invokes a constructor for a class that was defined using `napi_define_class()`, the `napi_callback` for the constructor is invoked. After constructing an instance of the native class, the callback must then call `napi_wrap()` to wrap the newly constructed instance in the already-created JavaScript object that is the `this` argument to the constructor callback. (That `this` object was created from the constructor function's `prototype`, so it already has definitions of all the instance properties and methods.) Typically when wrapping a class instance, a finalize callback should be provided that simply deletes the native instance that is received as the `data` argument to the finalize callback. The optional returned reference is initially a weak reference, meaning it has a reference count of 0. Typically this reference count would be incremented temporarily during async operations that require the instance to remain valid. *Caution*: The optional returned reference (if obtained) should be deleted via [`napi_delete_reference`][] ONLY in response to the finalize callback invocation. (If it is deleted before then, then the finalize callback may never be invoked.) Therefore, when obtaining a reference a finalize callback is also required in order to enable correct proper of the reference. *Note*: This API may modify the prototype chain of the wrapper object. Afterward, additional manipulation of the wrapper's prototype chain may cause `napi_unwrap()` to fail. *Note*: Calling `napi_wrap()` a second time on an object that already has a native instance associated with it by virtue of a previous call to `napi_wrap()` will cause an error to be returned. ### *napi_unwrap* ```C napi_status napi_unwrap(napi_env env, napi_value js_object, void** result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] js_object`: The object associated with the C++ class instance. - `[out] result`: Pointer to the wrapped C++ class instance. Returns `napi_ok` if the API succeeded. Retrieves a native instance that was previously wrapped in a JavaScript object using `napi_wrap()`. When JavaScript code invokes a method or property accessor on the class, the corresponding `napi_callback` is invoked. If the callback is for an instance method or accessor, then the `this` argument to the callback is the wrapper object; the wrapped C++ instance that is the target of the call can be obtained then by calling `napi_unwrap()` on the wrapper object. ## Asynchronous Operations Addon modules often need to leverage async helpers from libuv as part of their implementation. This allows them to schedule work to be executed asynchronously so that their methods can return in advance of the work being completed. This is important in order to allow them to avoid blocking overall execution of the Node.js application. N-API provides an ABI-stable interface for these supporting functions which covers the most common asynchronous use cases. N-API defines the `napi_work` structure which is used to manage asynchronous workers. Instances are created/deleted with [`napi_create_async_work`][] and [`napi_delete_async_work`][]. The `execute` and `complete` callbacks are functions that will be invoked when the executor is ready to execute and when it completes its task respectively. These functions implement the following interfaces: ```C typedef void (*napi_async_execute_callback)(napi_env env, void* data); typedef void (*napi_async_complete_callback)(napi_env env, napi_status status, void* data); ``` When these methods are invoked, the `data` parameter passed will be the addon-provided void* data that was passed into the `napi_create_async_work` call. Once created the async worker can be queued for execution using the [`napi_queue_async_work`][] function: ```C NAPI_EXTERN napi_status napi_queue_async_work(napi_env env, napi_async_work work); ``` [`napi_cancel_async_work`][] can be used if the work needs to be cancelled before the work has started execution. After calling [`napi_cancel_async_work`][], the `complete` callback will be invoked with a status value of `napi_cancelled`. The work should not be deleted before the `complete` callback invocation, even when it was cancelled. ### napi_create_async_work ```C NAPI_EXTERN napi_status napi_create_async_work(napi_env env, napi_async_execute_callback execute, napi_async_complete_callback complete, void* data, napi_async_work* result); ``` - `[in] env`: The environment that the API is invoked under. - `[in] execute`: The native function which should be called to excute the logic asynchronously. - `[in] complete`: The native function which will be called when the asynchronous logic is comple or is cancelled. - `[in] data`: User-provided data context. This will be passed back into the execute and complete functions. - `[out] result`: `napi_async_work*` which is the handle to the newly created async work. Returns `napi_ok` if the API succeeded. This API allocates a work object that is used to execute logic asynchronously. It should be freed using [`napi_delete_async_work`][] once the work is no longer required. ### napi_delete_async_work ```C NAPI_EXTERN napi_status napi_delete_async_work(napi_env env, napi_async_work work); ``` - `[in] env`: The environment that the API is invoked under. - `[in] work`: The handle returned by the call to `napi_create_async_work`. Returns `napi_ok` if the API succeeded. This API frees a previously allocated work object. ### napi_queue_async_work ```C NAPI_EXTERN napi_status napi_queue_async_work(napi_env env, napi_async_work work); ``` - `[in] env`: The environment that the API is invoked under. - `[in] work`: The handle returned by the call to `napi_create_async_work`. Returns `napi_ok` if the API succeeded. This API requests that the previously allocated work be scheduled for execution. ### napi_cancel_async_work ```C NAPI_EXTERN napi_status napi_cancel_async_work(napi_env env, napi_async_work work); ``` - `[in] env`: The environment that the API is invoked under. - `[in] work`: The handle returned by the call to `napi_create_async_work`. Returns `napi_ok` if the API succeeded. This API cancels queued work if it has not yet been started. If it has already started executing, it cannot be cancelled and `napi_generic_failure` will be returned. If successful, the `complete` callback will be invoked with a status value of `napi_cancelled`. The work should not be deleted before the `complete` callback invocation, even if it has been successfully cancelled. ## Version Management ### napi_get_version ```C NAPI_EXTERN napi_status napi_get_version(napi_env env, uint32_t* result); ``` - `[in] env`: The environment that the API is invoked under. - `[out] result`: The highest version of N-API supported. Returns `napi_ok` if the API succeeded. This API returns the highest N-API version supported by the Node.js runtime. N-API is planned to be additive such that newer releases of Node.js may support additional API functions. In order to allow an addon to use a newer function when running with versions of Node.js that support it, while providing fallback behavior when running with Node.js versions that don't support it: * Call `napi_get_version()` to determine if the API is available. * If available, dynamically load a pointer to the function using `uv_dlsym()`. * Use the dynamically loaded pointer to invoke the function. * If the function is not available, provide an alternate implementation that does not use the function. [Asynchronous Operations]: #n_api_asynchronous_operations [Basic N-API Data Types]: #n_api_basic_n_api_data_types [ECMAScript Language Specification]: https://tc39.github.io/ecma262/ [Error Handling]: #n_api_error_handling [Module Registration]: #n_api_module_registration [Native Abstractions for Node.js]: https://github.com/nodejs/nan [Object Lifetime Management]: #n_api_object_lifetime_management [Object Wrap]: #n_api_object_wrap [Section 9.1.6]: https://tc39.github.io/ecma262/#sec-ordinary-object-internal-methods-and-internal-slots-defineownproperty-p-desc [Section 12.5.5]: https://tc39.github.io/ecma262/#sec-typeof-operator [Working with JavaScript Functions]: #n_api_working_with_javascript_functions [Working with JavaScript Properties]: #n_api_working_with_javascript_properties [Working with JavaScript Values]: #n_api_working_with_javascript_values [Working with JavaScript Values - Abstract Operations]: #n_api_working_with_javascript_values_abstract_operations [`napi_cancel_async_work`]: #n_api_napi_cancel_async_work [`napi_close_escapable_handle_scope`]: #n_api_napi_close_escapable_handle_scope [`napi_close_handle_scope`]: #n_api_napi_close_handle_scope [`napi_create_async_work`]: #n_api_napi_create_async_work [`napi_create_error`]: #n_api_napi_create_error [`napi_create_external_arraybuffer`]: #n_api_napi_create_external_arraybuffer [`napi_create_range_error`]: #n_api_napi_create_range_error [`napi_create_reference`]: #n_api_napi_create_reference [`napi_create_type_error`]: #n_api_napi_create_type_error [`napi_delete_async_work`]: #n_api_napi_delete_async_work [`napi_define_class`]: #n_api_napi_define_class [`napi_delete_element`]: #n_api_napi_delete_element [`napi_delete_property`]: #n_api_napi_delete_property [`napi_delete_reference`]: #n_api_napi_delete_reference [`napi_escape_handle`]: #n_api_napi_escape_handle [`napi_get_array_length`]: #n_api_napi_get_array_length [`napi_get_element`]: #n_api_napi_get_element [`napi_get_property`]: #n_api_napi_get_property [`napi_has_property`]: #n_api_napi_has_property [`napi_has_own_property`]: #n_api_napi_has_own_property [`napi_set_property`]: #n_api_napi_set_property [`napi_get_reference_value`]: #n_api_napi_get_reference_value [`napi_is_error`]: #n_api_napi_is_error [`napi_is_exception_pending`]: #n_api_napi_is_exception_pending [`napi_get_last_error_info`]: #n_api_napi_get_last_error_info [`napi_get_and_clear_last_exception`]: #n_api_napi_get_and_clear_last_exception [`napi_make_callback`]: #n_api_napi_make_callback [`napi_open_escapable_handle_scope`]: #n_api_napi_open_escapable_handle_scope [`napi_open_handle_scope`]: #n_api_napi_open_handle_scope [`napi_property_descriptor`]: #n_api_napi_property_descriptor [`napi_queue_async_work`]: #n_api_napi_queue_async_work [`napi_reference_ref`]: #n_api_napi_reference_ref [`napi_reference_unref`]: #n_api_napi_reference_unref [`napi_throw_error`]: #n_api_napi_throw_error [`napi_throw_range_error`]: #n_api_napi_throw_range_error [`napi_throw_type_error`]: #n_api_napi_throw_type_error [`napi_unwrap`]: #n_api_napi_unwrap [`napi_wrap`]: #n_api_napi_wrap