# Readline Stability: 2 - Unstable To use this module, do `require('readline')`. Readline allows reading of a stream (such as `process.stdin`) on a line-by-line basis. Note that once you've invoked this module, your node program will not terminate until you've closed the interface. Here's how to allow your program to gracefully exit: var readline = require('readline'); var rl = readline.createInterface({ input: process.stdin, output: process.stdout }); rl.question("What do you think of node.js? ", function(answer) { // TODO: Log the answer in a database console.log("Thank you for your valuable feedback:", answer); rl.close(); }); ## readline.createInterface(options) Creates a readline `Interface` instance. Accepts an "options" Object that takes the following values: - `input` - the readable stream to listen to (Required). - `output` - the writable stream to write readline data to (Required). - `completer` - an optional function that is used for Tab autocompletion. See below for an example of using this. - `terminal` - pass `true` if the `input` and `output` streams should be treated like a TTY, and have ANSI/VT100 escape codes written to it. Defaults to checking `isTTY` on the `output` stream upon instantiation. The `completer` function is given the current line entered by the user, and is supposed to return an Array with 2 entries: 1. An Array with matching entries for the completion. 2. The substring that was used for the matching. Which ends up looking something like: `[[substr1, substr2, ...], originalsubstring]`. Example: function completer(line) { var completions = '.help .error .exit .quit .q'.split(' ') var hits = completions.filter(function(c) { return c.indexOf(line) == 0 }) // show all completions if none found return [hits.length ? hits : completions, line] } Also `completer` can be run in async mode if it accepts two arguments: function completer(linePartial, callback) { callback(null, [['123'], linePartial]); } `createInterface` is commonly used with `process.stdin` and `process.stdout` in order to accept user input: var readline = require('readline'); var rl = readline.createInterface({ input: process.stdin, output: process.stdout }); Once you have a readline instance, you most commonly listen for the `"line"` event. If `terminal` is `true` for this instance then the `output` stream will get the best compatibility if it defines an `output.columns` property, and fires a `"resize"` event on the `output` if/when the columns ever change (`process.stdout` does this automatically when it is a TTY). ## Class: Interface The class that represents a readline interface with an input and output stream. ### rl.setPrompt(prompt) Sets the prompt, for example when you run `node` on the command line, you see `> `, which is node's prompt. ### rl.prompt([preserveCursor]) Readies readline for input from the user, putting the current `setPrompt` options on a new line, giving the user a new spot to write. Set `preserveCursor` to `true` to prevent the cursor placement being reset to `0`. This will also resume the `input` stream used with `createInterface` if it has been paused. ### rl.question(query, callback) Prepends the prompt with `query` and invokes `callback` with the user's response. Displays the query to the user, and then invokes `callback` with the user's response after it has been typed. This will also resume the `input` stream used with `createInterface` if it has been paused. Example usage: interface.question('What is your favorite food?', function(answer) { console.log('Oh, so your favorite food is ' + answer); }); ### rl.pause() Pauses the readline `input` stream, allowing it to be resumed later if needed. ### rl.resume() Resumes the readline `input` stream. ### rl.close() Closes the `Interface` instance, relinquishing control on the `input` and `output` streams. The "close" event will also be emitted. ### rl.write(data[, key]) Writes `data` to `output` stream. `key` is an object literal to represent a key sequence; available if the terminal is a TTY. This will also resume the `input` stream if it has been paused. Example: rl.write('Delete me!'); // Simulate ctrl+u to delete the line written previously rl.write(null, {ctrl: true, name: 'u'}); ## Events ### Event: 'line' `function (line) {}` Emitted whenever the `input` stream receives a `\n`, usually received when the user hits enter, or return. This is a good hook to listen for user input. Example of listening for `line`: rl.on('line', function (cmd) { console.log('You just typed: '+cmd); }); ### Event: 'pause' `function () {}` Emitted whenever the `input` stream is paused. Also emitted whenever the `input` stream is not paused and receives the `SIGCONT` event. (See events `SIGTSTP` and `SIGCONT`) Example of listening for `pause`: rl.on('pause', function() { console.log('Readline paused.'); }); ### Event: 'resume' `function () {}` Emitted whenever the `input` stream is resumed. Example of listening for `resume`: rl.on('resume', function() { console.log('Readline resumed.'); }); ### Event: 'close' `function () {}` Emitted when `close()` is called. Also emitted when the `input` stream receives its "end" event. The `Interface` instance should be considered "finished" once this is emitted. For example, when the `input` stream receives `^D`, respectively known as `EOT`. This event is also called if there is no `SIGINT` event listener present when the `input` stream receives a `^C`, respectively known as `SIGINT`. ### Event: 'SIGINT' `function () {}` Emitted whenever the `input` stream receives a `^C`, respectively known as `SIGINT`. If there is no `SIGINT` event listener present when the `input` stream receives a `SIGINT`, `pause` will be triggered. Example of listening for `SIGINT`: rl.on('SIGINT', function() { rl.question('Are you sure you want to exit?', function(answer) { if (answer.match(/^y(es)?$/i)) rl.pause(); }); }); ### Event: 'SIGTSTP' `function () {}` **This does not work on Windows.** Emitted whenever the `input` stream receives a `^Z`, respectively known as `SIGTSTP`. If there is no `SIGTSTP` event listener present when the `input` stream receives a `SIGTSTP`, the program will be sent to the background. When the program is resumed with `fg`, the `pause` and `SIGCONT` events will be emitted. You can use either to resume the stream. The `pause` and `SIGCONT` events will not be triggered if the stream was paused before the program was sent to the background. Example of listening for `SIGTSTP`: rl.on('SIGTSTP', function() { // This will override SIGTSTP and prevent the program from going to the // background. console.log('Caught SIGTSTP.'); }); ### Event: 'SIGCONT' `function () {}` **This does not work on Windows.** Emitted whenever the `input` stream is sent to the background with `^Z`, respectively known as `SIGTSTP`, and then continued with `fg(1)`. This event only emits if the stream was not paused before sending the program to the background. Example of listening for `SIGCONT`: rl.on('SIGCONT', function() { // `prompt` will automatically resume the stream rl.prompt(); }); ## Example: Tiny CLI Here's an example of how to use all these together to craft a tiny command line interface: var readline = require('readline'), rl = readline.createInterface(process.stdin, process.stdout); rl.setPrompt('OHAI> '); rl.prompt(); rl.on('line', function(line) { switch(line.trim()) { case 'hello': console.log('world!'); break; default: console.log('Say what? I might have heard `' + line.trim() + '`'); break; } rl.prompt(); }).on('close', function() { console.log('Have a great day!'); process.exit(0); }); ## readline.cursorTo(stream, x, y) Move cursor to the specified position in a given TTY stream. ## readline.moveCursor(stream, dx, dy) Move cursor relative to it's current position in a given TTY stream. ## readline.clearLine(stream, dir) Clears current line of given TTY stream in a specified direction. `dir` should have one of following values: * `-1` - to the left from cursor * `1` - to the right from cursor * `0` - the entire line ## readline.clearScreenDown(stream) Clears the screen from the current position of the cursor down.