Pretty much everything assumes strings to be utf-8, but crypto
traditionally used binary strings, so we need to keep the default
that way until most users get off of that pattern.
If there is an encoding, and we do 'stream.push(chunk, enc)', and the
encoding argument matches the stated encoding, then we're converting from
a string, to a buffer, and then back to a string. Of course, this is a
completely pointless bit of work, so it's best to avoid it when we know
that we can do so safely.
Commit 9352c19 ("child_process: don't emit same handle twice") trades
one bug for another.
Before said commit, a handle was sometimes delivered with messages it
didn't belong to.
The bug fix introduced another bug that needs some explaining. On UNIX
systems, handles are basically file descriptors that are passed around
with the sendmsg() and recvmsg() system calls, using auxiliary data
(SCM_RIGHTS) as the transport.
node.js and libuv depend on the fact that none of the supported systems
ever emit more than one SCM_RIGHTS message from a recvmsg() syscall.
That assumption is something we should probably address someday for the
sake of portability but that's a separate discussion.
So, SCM_RIGHTS messages are never coalesced. SCM_RIGHTS and normal
messages however _are_ coalesced. That is, recvmsg() might return this:
recvmsg(); // { "message-with-fd", "message", "message" }
The operating system implicitly breaks pending messages along
SCM_RIGHTS boundaries. Most Unices break before such messages but Linux
also breaks _after_ them. When the sender looks like this:
sendmsg("message");
sendmsg("message-with-fd");
sendmsg("message");
Then on most Unices the receiver sees messages arriving like this:
recvmsg(); // { "message" }
recvmsg(); // { "message-with-fd", "message" }
The bug fix in commit 9352c19 assumes this behavior. On Linux however,
those messages can also come in like this:
recvmsg(); // { "message", "message-with-fd" }
recvmsg(); // { "message" }
In other words, it's incorrect to assume that the file descriptor is
always attached to the first message. This commit makes node wise up.
Fixes #5330.
When developer calls setBreakpoint with an unknown script name,
we convert the script name into regular expression matching all
paths ending with given name (name can be a relative path too).
To create such breakpoint in V8, we use type `scriptRegEx`
instead of `scriptId` for `setbreakpoint` request.
To restore such breakpoint, we save the original script name
send by the user. We use this original name to set (restore)
breakpoint in the new child process.
This is a back-port of commit 5db936d from the master branch.
Fixed a bug in debugger repl where `restart` command did not work
when a custom debug port was specified via command-line option
--port={number}.
File test/simple/helper-debugger-repl.js was extracted
from test/simple/test-debugger-repl.js
Fixes #3740
In the case of pipelined requests, you can have a situation where
the socket gets destroyed via one req/res object, but then trying
to destroy *another* req/res on the same socket will cause it to
call undefined.destroy(), since it was already removed from that
message.
Add a guard to OutgoingMessage.destroy and IncomingMessage.destroy
to prevent this error.
It needs to apply the Transform class when the _readableState,
_writableState, or _transformState properties are accessed,
otherwise things like setEncoding and on('data') don't work
properly.
Also, the methods wrappers are no longer needed, since they're only
problematic because they access the undefined properties.
4716dc6 made assert.equal() and related functions work better by
generating a better toString() from the expected, actual, and operator
values passed to fail(). Unfortunately, this was accomplished by putting
the generated message into the error's `name` property. When you passed
in a custom error message, the error would put the custom error into
`name` *and* `message`, resulting in helpful string representations like
"AssertionError: Oh no: Oh no".
This commit resolves that issue by storing the generated message in the
`message` property while leaving the error's name alone and adding
a regression test so that this doesn't pop back up later.
Closes #5292.
I broke dgram.Socket#bind(port, cb) almost a year ago in 332fea5a but
it wasn't until today that someone complained and none of the tests
caught it because they all either specify the address or omit the
callback.
Anyway, now it works again and does what you expect: it binds the
socket to the "any" address ("0.0.0.0" for IPv4 and "::" for IPv6.)
Fix #5272
The consumption of a readable stream is a dance with 3 partners.
1. The specific stream Author (A)
2. The Stream Base class (B), and
3. The Consumer of the stream (C)
When B calls the _read() method that A implements, it sets a 'reading'
flag, so that parallel calls to _read() can be avoided. When A calls
stream.push(), B knows that it's safe to start calling _read() again.
If the consumer C is some kind of parser that wants in some cases to
pass the source stream off to some other party, but not before "putting
back" some bit of previously consumed data (as in the case of Node's
websocket http upgrade implementation). So, stream.unshift() will
generally *never* be called by A, but *only* called by C.
Prior to this patch, stream.unshift() *also* unset the state.reading
flag, meaning that C could indicate the end of a read, and B would
dutifully fire off another _read() call to A. This is inappropriate.
In the case of fs streams, and other variably-laggy streams that don't
tolerate overlapped _read() calls, this causes big problems.
Also, calling stream.shift() after the 'end' event did not raise any
kind of error, but would cause very strange behavior indeed. Calling it
after the EOF chunk was seen, but before the 'end' event was fired would
also cause weird behavior, and could lead to data being lost, since it
would not emit another 'readable' event.
This change makes it so that:
1. stream.unshift() does *not* set state.reading = false
2. stream.unshift() is allowed up until the 'end' event.
3. unshifting onto a EOF-encountered and zero-length (but not yet
end-emitted) stream will defer the 'end' event until the new data is
consumed.
4. pushing onto a EOF-encountered stream is now an error.
So, if you read(), you have that single tick to safely unshift() data
back into the stream, even if the null chunk was pushed, and the length
was 0.
Don't scan the whole string for a "NODE_" substring, just check that
the string starts with the expected prefix.
This is a reprise of dbbfbe7 but this time for the child_process
module.
Don't scan the whole string for a "NODE_CLUSTER_" substring, just check
that the string starts with the expected prefix. The linear scan was
causing a noticeable (but unsurprising) slowdown on messages with a
large .cmd string property.
Buffer.byteLength() works only for string inputs. Thus, when connection
has pending Buffer to write, it should just use it's length instead of
throwing exception.
Since 049903e, an end callback could be called before a write
callback if end() is called before the write is done. This patch
resolves the issue.
In collaboration with @gne
Fixes felixge/node-formidable#209
Fixes #5215
We were assuming that any string can be concatenated safely to
CRLF. However, for hex, base64, or binary encoded writes, this
is not the case, and results in sending the incorrect response.
An unusual edge case, but certainly a bug.
RFC 6125 explicitly states that a client "MUST NOT seek a match
for a reference identifier of CN-ID if the presented identifiers
include a DNS-ID, SRV-ID, URI-ID, or any application-specific
identifier types supported by the client", but it MAY do so if
none of the mentioned identifier types (but others) are present.
Fix race-condition when multiple handles are sent and SCM_RIGHTS
messages are gets merged by OS by avoiding sending multiple handles at
once!
fix #4885
If an http response has an 'end' handler that throws, then the socket
will never be released back into the pool.
Granted, we do NOT guarantee that throwing will never have adverse
effects on Node internal state. Such a guarantee cannot be reasonably
made in a shared-global mutable-state side-effecty language like
JavaScript. However, in this case, it's a rather trivial patch to
increase our resilience a little bit, so it seems like a win.
There is no semantic change in this case, except that some event
listeners are removed, and the `'free'` event is emitted on nextTick, so
that you can schedule another request which will re-use the same socket.
From the user's point of view, there should be no detectable difference.
Closes #5107
The v0.8 Stream.pipe() method automatically destroyed the destination
stream whenever the src stream closed. However, this caused a lot of
problems, and was removed by popular demand. (Many userland modules
still have a no-op destroy() method just because of this.) It was also
very hazardous because this would be done even if { end: false } was
passed in the pipe options.
In v0.10, we decided that the 'close' event and destroy() method are
application-specific, and pipe() doesn't automatically call destroy().
However, TLS actually depended (silently) on this behavior. So, in this
case, we should just go ahead and destroy the thing when close happens.
Closes #5145
In cases where a stream may have data added to the read queue before the
user adds a 'readable' event, there is never any indication that it's
time to start reading.
True, there's already data there, which the user would get if they
checked However, as we use 'readable' event listening as the signal to
start the flow of data with a read(0) call internally, we ought to
trigger the same effect (ie, emitting a 'readable' event) even if the
'readable' listener is added after the first emission.
To avoid confusing weirdness, only the *first* 'readable' event listener
is granted this privileged status. After we've started the flow (or,
alerted the consumer that the flow has started) we don't need to start
it again. At that point, it's the consumer's responsibility to consume
the stream.
Closes #5141
Calling `this.pair.encrypted._internallyPendingBytes()` before
handling/resetting error will result in assertion failure:
../src/node_crypto.cc:962: void node::crypto::Connection::ClearError():
Assertion `handle_->Get(String::New("error"))->BooleanValue() == false'
failed.
see #5058
Since _tickCallback and _tickDomainCallback were both called from
MakeCallback, it was possible for a callback to be called that required
a domain directly to _tickCallback.
The fix was to implement process.usingDomains(). This will set all
applicable functions to their domain counterparts, and set a flag in cc
to let MakeCallback know domain callbacks always need to be checked.
Added test in own file. It's important that the test remains isolated.
It's possible to read multiple messages off the parent/child channel.
When that happens, make sure that recvHandle is cleared after emitting
the first message so it doesn't get emitted twice.
Commit f53441a added crypto.getCiphers() as a function that returns the
names of SSL ciphers.
Commit 14a6c4e then added crypto.getHashes(), which returns the names of
digest algorithms, but that creates a subtle inconsistency: the return
values of crypto.getHashes() are valid arguments to crypto.createHash()
but that is not true for crypto.getCiphers() - the returned values are
only valid for SSL/TLS functions.
Rectify that by adding tls.getCiphers() and making crypto.getCiphers()
return proper cipher names.
In process#send() and child_process.ChildProcess#send(), use 'utf8' as
the encoding instead of 'ascii' because 'ascii' mutilates non-ASCII
input. Correctly handle partial character sequences by introducing
a StringDecoder.
Sending over UTF-8 no longer works in v0.10 because the high bit of
each byte is now cleared when converting a Buffer to ASCII. See
commit 96a314b for details.
Fixes #4999 and #5011.
The stall is exposed in the test, though the test itself asserts before
it stalls.
The test is constructed to replicate the stalling state of a complex
Passthrough usecase since I was not able to reliable trigger the stall.
Some of the preconditions for triggering the stall are:
* rs.length >= rs.highWaterMark
* !rs.needReadable
* _transform() handler that can return empty transforms
* multiple sync write() calls
Combined this can trigger a case where rs.reading is not cleared when
further progress requires this. The fix is to always clear rs.reading.