Add configuration object createBenchmark object for buffer size &
iteration in buffer-base64-encode & buffer-base64-decode.js.
PR-URL: https://github.com/nodejs/node/pull/10175
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Several changes:
* Soft-Deprecate Buffer() constructors
* Add `Buffer.from()`, `Buffer.alloc()`, and `Buffer.allocUnsafe()`
* Add `--zero-fill-buffers` command line option
* Add byteOffset and length to `new Buffer(arrayBuffer)` constructor
* buffer.fill('') previously had no effect, now zero-fills
* Update the docs
PR-URL: https://github.com/nodejs/node/pull/4682
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
In order to comply with linting rules used in the rest of the code base,
eliminate redeclared variables. A conservative approach is used so as to
avoid unintentional performance issues (for example, as might be seen in
some situations when using `let` instead of `var`).
PR-URL: https://github.com/nodejs/node/pull/5468
Reviewed-By: Brian White <mscdex@mscdex.net>
Apply strict mode to benchmark code.
PR-URL: https://github.com/nodejs/node/pull/5336
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
The test is supposed to measure the performance of the base64 encoder
so move the Buffer#write() calls out of the benchmark section.
The overhead of the calls isn't terrible (about 1-3%) but having
unrelated activity in a micro-benchmark is never a good idea.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>