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dgram: hook up handle wrap to owning object
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dceebbfa31
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@ -91,7 +91,7 @@ function Socket(type, listener) {
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events.EventEmitter.call(this);
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var handle = newHandle(type);
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handle.socket = this;
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handle.owner = this;
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this._handle = handle;
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this._receiving = false;
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@ -200,7 +200,7 @@ Socket.prototype.send = function(buffer,
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function afterSend(status, handle, req, buffer) {
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var self = handle.socket;
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var self = handle.owner;
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// CHECKME socket's been closed by user, don't call callback?
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if (handle !== self._handle)
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@ -344,7 +344,7 @@ Socket.prototype._stopReceiving = function() {
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function onMessage(handle, slab, start, len, rinfo) {
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var self = handle.socket;
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var self = handle.owner;
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if (!slab) return self.emit('error', errnoException(errno, 'recvmsg'));
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rinfo.size = len; // compatibility
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self.emit('message', slab.slice(start, start + len), rinfo);
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