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src: rename base-object -> base_object
This commit renames base-object to base_object for consitency with other c++ source files. PR-URL: https://github.com/nodejs/node/pull/17022 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Refael Ackermann <refack@gmail.com> Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
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parent
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4
node.gyp
4
node.gyp
@ -247,8 +247,8 @@
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'src/aliased_buffer.h',
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'src/async_wrap.h',
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'src/async_wrap-inl.h',
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'src/base-object.h',
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'src/base-object-inl.h',
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'src/base_object.h',
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'src/base_object-inl.h',
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'src/connection_wrap.h',
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'src/connect_wrap.h',
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'src/env.h',
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@ -25,7 +25,7 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "async_wrap.h"
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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#include "node_internals.h"
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namespace node {
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@ -24,7 +24,7 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "base-object.h"
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#include "base_object.h"
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#include "v8.h"
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#include <stdint.h>
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@ -24,7 +24,7 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "base-object.h"
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#include "base_object.h"
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#include "env-inl.h"
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#include "util-inl.h"
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#include "v8.h"
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@ -1,4 +1,4 @@
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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#include "inspector_agent.h"
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#include "inspector_io.h"
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#include "node_internals.h"
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@ -7,7 +7,7 @@
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#include <string>
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#include <vector>
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#include "node_url.h"
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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namespace node {
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namespace loader {
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@ -21,7 +21,7 @@
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#include "node_internals.h"
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#include "node_watchdog.h"
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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#include "v8-debug.h"
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namespace node {
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@ -32,7 +32,7 @@
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#include "env.h"
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#include "async_wrap-inl.h"
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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#include "v8.h"
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@ -48,7 +48,7 @@
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#include "node_buffer.h"
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#include "env-inl.h"
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#include "util-inl.h"
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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#include "v8.h"
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#include <unicode/utypes.h>
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@ -6,7 +6,7 @@
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#include "node.h"
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#include "node_perf_common.h"
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#include "env.h"
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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#include "v8.h"
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#include "uv.h"
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@ -1,6 +1,6 @@
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#include "node_internals.h"
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#include "node_buffer.h"
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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namespace node {
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@ -1,6 +1,6 @@
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#include "node_url.h"
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#include "node_internals.h"
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#include "base-object-inl.h"
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#include "base_object-inl.h"
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#include "node_i18n.h"
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#include <string>
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