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buffer: neuter external nullptr
buffers
Neuter external `nullptr` buffers, otherwise their contents will be materialized on access, and the buffer instance will be internalized. This leads to a crash like this: v8::ArrayBuffer::Neuter Only externalized ArrayBuffers can be neutered Fix: #3619 PR-URL: https://github.com/nodejs/node/pull/3624 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Trevor Norris <trev.norris@gmail.com>
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@ -362,6 +362,11 @@ MaybeLocal<Object> New(Environment* env,
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}
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Local<ArrayBuffer> ab = ArrayBuffer::New(env->isolate(), data, length);
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// `Neuter()`ing is required here to prevent materialization of the backing
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// store in v8. `nullptr` buffers are not writable, so this is semantically
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// correct.
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if (data == nullptr)
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ab->Neuter();
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Local<Uint8Array> ui = Uint8Array::New(ab, 0, length);
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Maybe<bool> mb =
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ui->SetPrototype(env->context(), env->buffer_prototype_object());
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40
test/addons/null-buffer-neuter/binding.cc
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40
test/addons/null-buffer-neuter/binding.cc
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@ -0,0 +1,40 @@
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#include <node.h>
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#include <node_buffer.h>
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#include <util.h>
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#include <v8.h>
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static int alive;
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static void FreeCallback(char* data, void* hint) {
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CHECK_EQ(data, nullptr);
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alive--;
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}
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void Run(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::Isolate* isolate = args.GetIsolate();
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alive++;
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{
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v8::HandleScope scope(isolate);
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v8::Local<v8::Object> buf = node::Buffer::New(
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isolate,
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nullptr,
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0,
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FreeCallback,
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nullptr).ToLocalChecked();
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char* data = node::Buffer::Data(buf);
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CHECK_EQ(data, nullptr);
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}
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isolate->RequestGarbageCollectionForTesting(
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v8::Isolate::kFullGarbageCollection);
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CHECK_EQ(alive, 0);
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}
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void init(v8::Local<v8::Object> target) {
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NODE_SET_METHOD(target, "run", Run);
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}
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NODE_MODULE(binding, init);
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8
test/addons/null-buffer-neuter/binding.gyp
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8
test/addons/null-buffer-neuter/binding.gyp
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@ -0,0 +1,8 @@
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{
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'targets': [
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{
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'target_name': 'binding',
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'sources': [ 'binding.cc' ]
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}
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]
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}
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7
test/addons/null-buffer-neuter/test.js
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7
test/addons/null-buffer-neuter/test.js
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@ -0,0 +1,7 @@
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'use strict';
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// Flags: --expose-gc
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require('../../common');
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var binding = require('./build/Release/binding');
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binding.run();
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