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More node.http.Client docs
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@ -17,6 +17,8 @@ body {
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top: 2em;
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left: 0;
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width: 10em;
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font-size: 14pt;
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line-height: 120%;
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}
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#toc ol {
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list-style: none;
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@ -28,7 +30,7 @@ body {
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margin: 0;
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padding: 0;
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}
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#toc a { color: #777; }
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#toc a { color: #aaa; }
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h1, h2, h3, h4 {
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color: #B0C4DE;
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@ -84,12 +86,22 @@ a:hover { text-decoration: underline; }
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<li><a href="#timers">Timers</a>
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<li><a href="#files">File System I/O</a>
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<li><a href="#tcp">TCP</a>
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<ol>
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<li><a href="#tcp_server">Server</a>
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<li><a href="#tcp_connection">Connection</a>
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</ol>
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<li><a href="#http">HTTP</a>
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<ol>
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<li><a href="#http_server">Server</a>
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<li><a href="#http_server_request">ServerRequest</a>
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<li><a href="#http_server_response">ServerResponse</a>
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<ol>
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<li><a href="#http_server_request">Request</a>
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<li><a href="#http_server_response">Response</a>
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</ol>
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<li><a href="#http_client">Client</a>
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<ol>
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<li><a href="#http_client_request">Request</a>
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<li><a href="#http_client_response">Response</a>
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</ol>
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</ol>
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<li><a href="#modules">Modules</a>
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</ol>
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@ -119,7 +131,7 @@ puts("Server running at http://127.0.0.1:8000/");</pre>
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Node is an evented sandbox where users cannot execute blocking I/O.
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This is
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already natural for Javascript programmers, as the DOM is almost entirely
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asynchronous and allows for effieceny. The goal is to provide an easy way to create
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asynchronous. The goal is to provide an easy way to create
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efficient network applications.
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@ -146,7 +158,7 @@ make
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make install</pre>
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<h2 id="api">Application Programming Interface</h2>
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<h2 id="api">API</h2>
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<p>Conventions: Callbacks are object members which are prefixed with
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<code class="sh_javascript">on</code>. All methods and members are camel cased. Constructors
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@ -279,7 +291,6 @@ req.onBody = function (chunk) {
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<dd>
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Set the encoding for the request body. Either <code class="sh_javascript">"utf8"</code> or
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<code class="sh_javascript">"raw"</code>. Defaults to raw.
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<big>TODO</big>
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</dl>
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<h4 id="http_server_response"><code class="sh_javascript">node.http.ServerResponse</code></h4>
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@ -366,6 +377,84 @@ normally are without bodies but HTTP does not forbid it, so neither do we.)
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</dl>
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<h4 id="http_client_request"><code class="sh_javascript">node.http.ClientRequest</code></h4>
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<p>This object created internally and returned from the request methods of a
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<code>node.http.Client</code>. It represents an <i>in-progress</i> request
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whose header has already been sent.
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<dl>
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<dt><code class="sh_javascript">req.sendBody(chunk, encoding)</code></dt>
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<dd> Sends a sucessive peice of the body. By calling this method many times,
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the user can stream a request body to a server—in that case it is
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suggested to use the <code class="sh_javascript">["Transfer-Encoding",
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"chunked"]</code> header line when creating the request.
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<p>The <code>chunk</code> argument should be an array of integers or a string.
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<p>The <code>encoding</code> argument is optional and only applies when
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<code>chunk</code> is a string. The encoding argument should be either
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<code>"utf8"</code> or <code>"ascii"</code>. By default the body uses ASCII
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encoding, as it is faster.
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<p> TODO
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<dt><code class="sh_javascript">req.finish(response_handler)</code></dt>
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<dd> Finishes sending the request. If any parts of the body are
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unsent, it will flush them to the socket. If the request is chunked, this
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will send the terminating <code class="sh_javascript">"0\r\n\r\n"</code>.
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<p>The parameter <code>response_handler</code> is a user-supplied callback which will
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be executed exactly once when the server response headers have been received.
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The <code>response_handler</code> callback is executed with one argument: a
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<code>ClientResponse</code> object.
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</dl>
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<h4 id="http_client_response"><code class="sh_javascript">node.http.ClientResponse</code></h4>
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<p>This object is created internally and passed to the
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<code>response_handler</code> callback (is given to the client in
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<code>req.finish</code> function). The response object appears exactly as the
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header is completely received but before any part of the response body has been
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read.
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<dl>
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<dt><code class="sh_javascript">res.status_code</code></dt>
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<dd>The 3-digit HTTP response status code. (E.G. <code class="sh_javascript">404</code>.)</dd>
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<dt><code class="sh_javascript">res.http_version</code></dt>
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<dd>The HTTP version of the connected-to server. Probably either
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<code class="sh_javascript">"1.1"</code> or
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<code class="sh_javascript">"1.0"</code>.
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</dd>
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<dt><code class="sh_javascript">res.headers</code></dt>
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<dd>The response headers. An Array of 2-element arrays.</dd>
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<dt><code class="sh_javascript">res.onBody</code></dt>
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<dd>Callback. Should be set by the user to be informed of when a piece
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of the message body is received.
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A chunk of the body is given as the single argument. The transfer-encoding
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has been removed.
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<p>The body chunk is either a <code>String</code> in the case of UTF-8
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encoding or an array of numbers in the case of raw encoding. The body
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encoding is set with <code class="sh_javascript">res.setBodyEncoding()</code>.
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<dt><code class="sh_javascript">res.onBodyComplete</code></dt>
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<dd>Callback. Made exactly once for each message. No arguments. After
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<code class="sh_javascript">onBodyComplete</code> is executed
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<code class="sh_javascript">onBody</code> will no longer be called.
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</dd>
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<dt><code class="sh_javascript">res.setBodyEncoding(encoding)</code></dt>
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<dd>
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Set the encoding for the response body. Either <code class="sh_javascript">"utf8"</code> or
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<code class="sh_javascript">"raw"</code>. Defaults to raw.
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</dd>
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</dl>
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<h3 id="modules">Modules</h3>
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<p>Node has a simple module loading system. In Node, files and modules are
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@ -12,7 +12,8 @@
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font-style: italic;
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}
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.sh_sourceCode .sh_string, .sh_sourceCode .sh_regexp, .sh_sourceCode .sh_number
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.sh_sourceCode .sh_string, .sh_sourceCode .sh_regexp, .sh_sourceCode .sh_number,
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.sh_sourceCode .sh_specialchar
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{
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color: #B0C4DE;
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}
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