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Slightly better buffer allocation. (Probably not worth it.)
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parent
fb96f07ece
commit
2cb81113ec
28
src/net.cc
28
src/net.cc
@ -269,6 +269,30 @@ Connection::v8ForceClose (const Arguments& args)
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return Undefined();
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}
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static void
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free_buf (oi_buf *b)
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{
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V8::AdjustAmountOfExternalAllocatedMemory(-b->len);
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free(b);
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}
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static oi_buf *
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new_buf (size_t size)
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{
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size_t total = sizeof(oi_buf) + size;
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void *p = malloc(total);
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if (p == NULL) return NULL;
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oi_buf *b = static_cast<oi_buf*>(p);
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b->base = static_cast<char*>(p) + sizeof(oi_buf);
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b->len = size;
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b->release = free_buf;
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V8::AdjustAmountOfExternalAllocatedMemory(total);
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return b;
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}
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Handle<Value>
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Connection::v8Send (const Arguments& args)
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@ -291,7 +315,7 @@ Connection::v8Send (const Arguments& args)
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// utf8 encoding
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Local<String> s = args[0]->ToString();
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size_t length = s->Utf8Length();
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oi_buf *buf = oi_buf_new2(length);
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oi_buf *buf = new_buf(length);
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s->WriteUtf8(buf->base, length);
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connection->Send(buf);
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@ -299,7 +323,7 @@ Connection::v8Send (const Arguments& args)
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// raw encoding
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Handle<Array> array = Handle<Array>::Cast(args[0]);
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size_t length = array->Length();
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oi_buf *buf = oi_buf_new2(length);
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oi_buf *buf = new_buf(length);
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for (size_t i = 0; i < length; i++) {
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Local<Value> int_value = array->Get(Integer::New(i));
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buf->base[i] = int_value->IntegerValue();
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@ -17,6 +17,11 @@ new node.http.Server(function (msg) {
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} else if (command == "quit") {
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msg.connection.server.close();
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body = "quitting";
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} else if (command == "fixed") {
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body = "CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC";
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} else {
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status = 404;
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body = "not found\n";
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