2010-10-28 14:18:16 +02:00
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## util
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These functions are in the module `'util'`. Use `require('util')` to access
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them.
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### util.debug(string)
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A synchronous output function. Will block the process and
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output `string` immediately to `stderr`.
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require('util').debug('message on stderr');
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### util.log(string)
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Output with timestamp on `stdout`.
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require('util').log('Timestmaped message.');
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### util.inspect(object, showHidden=false, depth=2)
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Return a string representation of `object`, which is useful for debugging.
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If `showHidden` is `true`, then the object's non-enumerable properties will be
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shown too.
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If `depth` is provided, it tells `inspect` how many times to recurse while
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formatting the object. This is useful for inspecting large complicated objects.
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The default is to only recurse twice. To make it recurse indefinitely, pass
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in `null` for `depth`.
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Example of inspecting all properties of the `util` object:
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var util = require('util');
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console.log(util.inspect(util, true, null));
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2011-01-11 19:18:46 +01:00
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### util.pump(readableStream, writableStream, [callback])
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2010-10-28 14:18:16 +02:00
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Experimental
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Read the data from `readableStream` and send it to the `writableStream`.
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2011-01-11 19:18:46 +01:00
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When `writableStream.write(data)` returns `false` `readableStream` will be
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2010-10-28 14:18:16 +02:00
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paused until the `drain` event occurs on the `writableStream`. `callback` gets
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an error as its only argument and is called when `writableStream` is closed or
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when an error occurs.
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2010-11-21 06:28:19 +01:00
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### util.inherits(constructor, superConstructor)
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Inherit the prototype methods from one
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[constructor](https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Object/constructor)
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into another. The prototype of `constructor` will be set to a new
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object created from `superConstructor`.
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As an additional convenience, `superConstructor` will be accessible
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through the `constructor.super_` property.
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var util = require("util");
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var events = require("events");
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function MyStream() {
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events.EventEmitter.call(this);
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}
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util.inherits(MyStream, events.EventEmitter);
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MyStream.prototype.write = function(data) {
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this.emit("data", data);
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}
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var stream = new MyStream();
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console.log(stream instanceof events.EventEmitter); // true
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console.log(MyStream.super_ === events.EventEmitter); // true
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stream.on("data", function(data) {
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console.log('Received data: "' + data + '"');
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})
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stream.write("It works!"); // Received data: "It works!"
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