2010-10-28 14:18:16 +02:00
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## HTTP
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To use the HTTP server and client one must `require('http')`.
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The HTTP interfaces in Node are designed to support many features
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of the protocol which have been traditionally difficult to use.
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In particular, large, possibly chunk-encoded, messages. The interface is
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careful to never buffer entire requests or responses--the
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user is able to stream data.
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HTTP message headers are represented by an object like this:
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2010-11-18 03:25:14 +01:00
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{ 'content-length': '123',
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'content-type': 'text/plain',
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'connection': 'keep-alive',
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'accept': '*/*' }
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Keys are lowercased. Values are not modified.
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In order to support the full spectrum of possible HTTP applications, Node's
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HTTP API is very low-level. It deals with stream handling and message
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parsing only. It parses a message into headers and body but it does not
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parse the actual headers or the body.
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## http.Server
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This is an `EventEmitter` with the following events:
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### Event: 'request'
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`function (request, response) { }`
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`request` is an instance of `http.ServerRequest` and `response` is
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an instance of `http.ServerResponse`
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### Event: 'connection'
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`function (stream) { }`
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When a new TCP stream is established. `stream` is an object of type
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`net.Stream`. Usually users will not want to access this event. The
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`stream` can also be accessed at `request.connection`.
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### Event: 'close'
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`function (errno) { }`
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2010-11-21 23:22:34 +01:00
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Emitted when the server closes.
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### Event: 'request'
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`function (request, response) {}`
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Emitted each time there is request. Note that there may be multiple requests
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per connection (in the case of keep-alive connections).
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### Event: 'checkContinue'
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`function (request, response) {}`
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Emitted each time a request with an http Expect: 100-continue is received.
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If this event isn't listened for, the server will automatically respond
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with a 100 Continue as appropriate.
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Handling this event involves calling `response.writeContinue` if the client
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should continue to send the request body, or generating an appropriate HTTP
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response (e.g., 400 Bad Request) if the client should not continue to send the
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request body.
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Note that when this event is emitted and handled, the `request` event will
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not be emitted.
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### Event: 'upgrade'
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`function (request, socket, head)`
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Emitted each time a client requests a http upgrade. If this event isn't
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listened for, then clients requesting an upgrade will have their connections
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closed.
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* `request` is the arguments for the http request, as it is in the request event.
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* `socket` is the network socket between the server and client.
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* `head` is an instance of Buffer, the first packet of the upgraded stream, this may be empty.
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After this event is emitted, the request's socket will not have a `data`
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event listener, meaning you will need to bind to it in order to handle data
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sent to the server on that socket.
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### Event: 'clientError'
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`function (exception) {}`
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If a client connection emits an 'error' event - it will forwarded here.
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### http.createServer(requestListener)
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Returns a new web server object.
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The `requestListener` is a function which is automatically
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added to the `'request'` event.
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### server.listen(port, [hostname], [callback])
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Begin accepting connections on the specified port and hostname. If the
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hostname is omitted, the server will accept connections directed to any
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IPv4 address (`INADDR_ANY`).
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To listen to a unix socket, supply a filename instead of port and hostname.
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This function is asynchronous. The last parameter `callback` will be called
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when the server has been bound to the port.
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### server.listen(path, [callback])
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Start a UNIX socket server listening for connections on the given `path`.
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This function is asynchronous. The last parameter `callback` will be called
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when the server has been bound.
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### server.close()
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Stops the server from accepting new connections.
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## http.ServerRequest
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2010-11-18 13:00:24 +01:00
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This object is created internally by a HTTP server -- not by
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the user -- and passed as the first argument to a `'request'` listener.
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This is an `EventEmitter` with the following events:
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### Event: 'data'
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`function (chunk) { }`
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Emitted when a piece of the message body is received.
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Example: A chunk of the body is given as the single
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argument. The transfer-encoding has been decoded. The
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body chunk is a string. The body encoding is set with
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`request.setBodyEncoding()`.
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### Event: 'end'
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`function () { }`
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Emitted exactly once for each message. No arguments. After
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emitted no other events will be emitted on the request.
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### request.method
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The request method as a string. Read only. Example:
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`'GET'`, `'DELETE'`.
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### request.url
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Request URL string. This contains only the URL that is
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present in the actual HTTP request. If the request is:
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GET /status?name=ryan HTTP/1.1\r\n
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Accept: text/plain\r\n
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\r\n
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Then `request.url` will be:
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'/status?name=ryan'
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If you would like to parse the URL into its parts, you can use
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`require('url').parse(request.url)`. Example:
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node> require('url').parse('/status?name=ryan')
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{ href: '/status?name=ryan',
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search: '?name=ryan',
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query: 'name=ryan',
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pathname: '/status' }
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If you would like to extract the params from the query string,
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you can use the `require('querystring').parse` function, or pass
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`true` as the second argument to `require('url').parse`. Example:
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node> require('url').parse('/status?name=ryan', true)
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{ href: '/status?name=ryan',
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search: '?name=ryan',
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query: { name: 'ryan' },
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pathname: '/status' }
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### request.headers
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Read only.
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### request.trailers
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Read only; HTTP trailers (if present). Only populated after the 'end' event.
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### request.httpVersion
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The HTTP protocol version as a string. Read only. Examples:
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`'1.1'`, `'1.0'`.
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Also `request.httpVersionMajor` is the first integer and
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`request.httpVersionMinor` is the second.
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### request.setEncoding(encoding=null)
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Set the encoding for the request body. Either `'utf8'` or `'binary'`. Defaults
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to `null`, which means that the `'data'` event will emit a `Buffer` object..
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### request.pause()
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Pauses request from emitting events. Useful to throttle back an upload.
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### request.resume()
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Resumes a paused request.
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### request.connection
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The `net.Stream` object associated with the connection.
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With HTTPS support, use request.connection.verifyPeer() and
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request.connection.getPeerCertificate() to obtain the client's
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authentication details.
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## http.ServerResponse
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This object is created internally by a HTTP server--not by the user. It is
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passed as the second parameter to the `'request'` event. It is a `Writable Stream`.
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### response.writeContinue()
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Sends a HTTP/1.1 100 Continue message to the client, indicating that
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the request body should be sent. See the the `checkContinue` event on
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`Server`.
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### response.writeHead(statusCode, [reasonPhrase], [headers])
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Sends a response header to the request. The status code is a 3-digit HTTP
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status code, like `404`. The last argument, `headers`, are the response headers.
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Optionally one can give a human-readable `reasonPhrase` as the second
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argument.
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Example:
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var body = 'hello world';
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response.writeHead(200, {
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'Content-Length': body.length,
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'Content-Type': 'text/plain' });
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This method must only be called once on a message and it must
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be called before `response.end()` is called.
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### response.write(chunk, encoding='utf8')
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This method must be called after `writeHead` was
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called. It sends a chunk of the response body. This method may
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be called multiple times to provide successive parts of the body.
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`chunk` can be a string or a buffer. If `chunk` is a string,
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the second parameter specifies how to encode it into a byte stream.
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By default the `encoding` is `'utf8'`.
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**Note**: This is the raw HTTP body and has nothing to do with
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higher-level multi-part body encodings that may be used.
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The first time `response.write()` is called, it will send the buffered
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header information and the first body to the client. The second time
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`response.write()` is called, Node assumes you're going to be streaming
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data, and sends that separately. That is, the response is buffered up to the
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first chunk of body.
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### response.addTrailers(headers)
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This method adds HTTP trailing headers (a header but at the end of the
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message) to the response.
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Trailers will **only** be emitted if chunked encoding is used for the
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response; if it is not (e.g., if the request was HTTP/1.0), they will
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be silently discarded.
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Note that HTTP requires the `Trailer` header to be sent if you intend to
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emit trailers, with a list of the header fields in its value. E.g.,
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response.writeHead(200, { 'Content-Type': 'text/plain',
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'Trailer': 'TraceInfo' });
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response.write(fileData);
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response.addTrailers({'Content-MD5': "7895bf4b8828b55ceaf47747b4bca667"});
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response.end();
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### response.end([data], [encoding])
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This method signals to the server that all of the response headers and body
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has been sent; that server should consider this message complete.
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The method, `response.end()`, MUST be called on each
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response.
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If `data` is specified, it is equivalent to calling `response.write(data, encoding)`
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followed by `response.end()`.
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## http.request(options, callback)
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Node maintains several connections per server to make HTTP requests.
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This function allows one to transparently issue requests.
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Options:
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- `host`: A domain name or IP address of the server to issue the request to.
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- `port`: Port of remote server.
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- `method`: A string specifing the HTTP request method. Possible values:
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`'GET'` (default), `'POST'`, `'PUT'`, and `'DELETE'`.
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- `path`: Request path. Should include query string and fragments if any.
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E.G. `'/index.html?page=12'`
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- `headers`: An object containing request headers.
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`http.request()` returns an instance of the `http.ClientRequest`
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class. The `ClientRequest` instance is a writable stream. If one needs to
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upload a file with a POST request, then write to the `ClientRequest` object.
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Example:
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var options = {
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host: 'www.google.com',
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port: 80,
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path: '/upload',
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method: 'POST'
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};
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var req = http.request(options, function(res) {
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console.log('STATUS: ' + res.statusCode);
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console.log('HEADERS: ' + JSON.stringify(res.headers));
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res.setEncoding('utf8');
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res.on('data', function (chunk) {
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console.log('BODY: ' + chunk);
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});
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});
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// write data to request body
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req.write('data\n');
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req.write('data\n');
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req.end();
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Note that in the example `req.end()` was called. With `http.request()` one
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must always call `req.end()` to signify that you're done with the request -
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even if there is no data being written to the request body.
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If any error is encountered during the request (be that with DNS resolution,
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TCP level errors, or actual HTTP parse errors) an `'error'` event is emitted
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on the returned request object.
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There are a few special headers that should be noted.
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* Sending a 'Connection: keep-alive' will notify Node that the connection to
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the server should be persisted until the next request.
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* Sending a 'Content-length' header will disable the default chunked encoding.
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* Sending an 'Expect' header will immediately send the request headers.
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Usually, when sending 'Expect: 100-continue', you should both set a timeout
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and listen for the `continue` event. See RFC2616 Section 8.2.3 for more
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information.
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2011-01-21 02:54:59 +01:00
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## http.get(options, callback)
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Since most requests are GET requests without bodies, Node provides this
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convience method. The only difference between this method and `http.request()` is
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that it sets the method to GET and calls `req.end()` automatically.
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Example:
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var options = {
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host: 'www.google.com',
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port: 80,
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path: '/index.html'
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};
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http.get(options, function(res) {
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console.log("Got response: " + res.statusCode);
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}).on('error', function(e) {
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console.log("Got error: " + e.message);
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});
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## http.Agent
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2011-01-21 22:47:27 +01:00
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## http.getAgent(host, port)
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2011-01-21 02:54:59 +01:00
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`http.request()` uses a special `Agent` for managing multiple connections to
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an HTTP server. Normally `Agent` instances should not be exposed to user
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code, however in certain situations it's useful to check the status of the
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2011-01-21 22:47:27 +01:00
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agent. The `http.getAgent()` function allows you to access the agents.
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2010-10-28 14:18:16 +02:00
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### Event: 'upgrade'
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`function (request, socket, head)`
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Emitted each time a server responds to a request with an upgrade. If this event
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isn't being listened for, clients receiving an upgrade header will have their
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connections closed.
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See the description of the `upgrade` event for `http.Server` for further details.
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### Event: 'continue'
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`function ()`
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Emitted when the server sends a '100 Continue' HTTP response, usually because
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the request contained 'Expect: 100-continue'. This is an instruction that
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the client should send the request body.
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2011-01-21 02:54:59 +01:00
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### agent.maxSockets
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2010-10-28 14:18:16 +02:00
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2011-01-21 02:54:59 +01:00
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By default set to 5. Determines how many concurrent sockets the agent can have open.
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2010-10-28 14:18:16 +02:00
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2011-01-21 02:54:59 +01:00
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### agent.sockets
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2010-10-28 14:18:16 +02:00
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2011-01-21 02:54:59 +01:00
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An array of sockets currently inuse by the Agent. Do not modify.
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2010-10-28 14:18:16 +02:00
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2011-01-21 02:54:59 +01:00
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### agent.queue
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2010-10-28 14:18:16 +02:00
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2011-01-21 02:54:59 +01:00
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A queue of requests waiting to be sent to sockets.
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2010-10-28 14:18:16 +02:00
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## http.ClientRequest
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2011-01-21 02:54:59 +01:00
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This object is created internally and returned from `http.request()`. It
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represents an _in-progress_ request whose header has already been sent.
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2010-10-28 14:18:16 +02:00
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To get the response, add a listener for `'response'` to the request object.
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`'response'` will be emitted from the request object when the response
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headers have been received. The `'response'` event is executed with one
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argument which is an instance of `http.ClientResponse`.
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During the `'response'` event, one can add listeners to the
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response object; particularly to listen for the `'data'` event. Note that
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the `'response'` event is called before any part of the response body is received,
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so there is no need to worry about racing to catch the first part of the
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body. As long as a listener for `'data'` is added during the `'response'`
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event, the entire body will be caught.
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// Good
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request.on('response', function (response) {
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response.on('data', function (chunk) {
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console.log('BODY: ' + chunk);
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});
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});
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// Bad - misses all or part of the body
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request.on('response', function (response) {
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setTimeout(function () {
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response.on('data', function (chunk) {
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console.log('BODY: ' + chunk);
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});
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}, 10);
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});
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This is a `Writable Stream`.
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This is an `EventEmitter` with the following events:
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### Event 'response'
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`function (response) { }`
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Emitted when a response is received to this request. This event is emitted only once. The
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`response` argument will be an instance of `http.ClientResponse`.
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### request.write(chunk, encoding='utf8')
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Sends a chunk of the body. By calling this method
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many times, the user can stream a request body to a
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server--in that case it is suggested to use the
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`['Transfer-Encoding', 'chunked']` header line when
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creating the request.
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The `chunk` argument should be an array of integers
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or a string.
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The `encoding` argument is optional and only
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applies when `chunk` is a string.
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### request.end([data], [encoding])
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Finishes sending the request. If any parts of the body are
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unsent, it will flush them to the stream. If the request is
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chunked, this will send the terminating `'0\r\n\r\n'`.
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If `data` is specified, it is equivalent to calling `request.write(data, encoding)`
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followed by `request.end()`.
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## http.ClientResponse
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|
2011-01-21 02:54:59 +01:00
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This object is created when making a request with `http.request()`. It is
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2010-10-28 14:18:16 +02:00
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passed to the `'response'` event of the request object.
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The response implements the `Readable Stream` interface.
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### Event: 'data'
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`function (chunk) {}`
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Emitted when a piece of the message body is received.
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### Event: 'end'
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`function () {}`
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Emitted exactly once for each message. No arguments. After
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emitted no other events will be emitted on the response.
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### response.statusCode
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The 3-digit HTTP response status code. E.G. `404`.
|
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### response.httpVersion
|
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The HTTP version of the connected-to server. Probably either
|
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`'1.1'` or `'1.0'`.
|
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Also `response.httpVersionMajor` is the first integer and
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`response.httpVersionMinor` is the second.
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### response.headers
|
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The response headers object.
|
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### response.trailers
|
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The response trailers object. Only populated after the 'end' event.
|
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### response.setEncoding(encoding=null)
|
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Set the encoding for the response body. Either `'utf8'`, `'ascii'`, or `'base64'`.
|
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Defaults to `null`, which means that the `'data'` event will emit a `Buffer` object..
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### response.pause()
|
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Pauses response from emitting events. Useful to throttle back a download.
|
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### response.resume()
|
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Resumes a paused response.
|