2023-01-30 12:27:37 +01:00
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'use strict';
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2023-05-26 16:28:34 +02:00
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const common = require('../common');
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2023-01-30 12:27:37 +01:00
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const assert = require('assert');
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const net = require('net');
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const http = require('http');
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const server = http.createServer(function(request, response) {
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// When the connection header is removed, for HTTP/1.1 the connection should still persist.
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// For HTTP/1.0, the connection should be closed after the response automatically.
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response.removeHeader('connection');
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response.end('beep boop\n');
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});
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const agent = new http.Agent({ keepAlive: true });
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function makeHttp11Request(cb) {
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http.get({
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port: server.address().port,
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agent
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}, function(res) {
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const socket = res.socket;
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assert.strictEqual(res.statusCode, 200);
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assert.strictEqual(res.headers.connection, undefined);
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res.setEncoding('ascii');
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let response = '';
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res.on('data', function(chunk) {
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response += chunk;
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});
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res.on('end', function() {
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assert.strictEqual(response, 'beep boop\n');
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// Wait till next tick to ensure that the socket is returned to the agent before
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// we continue to the next request
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process.nextTick(function() {
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cb(socket);
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});
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});
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});
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}
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function makeHttp10Request(cb) {
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// We have to manually make HTTP/1.0 requests since Node does not allow sending them:
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const socket = net.connect({ port: server.address().port }, function() {
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socket.write('GET / HTTP/1.0\r\n' +
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'Host: localhost:' + server.address().port + '\r\n' +
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'\r\n');
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socket.resume(); // Ignore the response itself
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setTimeout(function() {
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cb(socket);
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2023-05-26 16:28:34 +02:00
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}, common.platformTimeout(50));
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2023-01-30 12:27:37 +01:00
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});
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}
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server.listen(0, function() {
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makeHttp11Request(function(firstSocket) {
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makeHttp11Request(function(secondSocket) {
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// Both HTTP/1.1 requests should have used the same socket:
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assert.strictEqual(firstSocket, secondSocket);
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makeHttp10Request(function(socket) {
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// The server should have immediately closed the HTTP/1.0 socket:
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assert.strictEqual(socket.closed, true);
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server.close();
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});
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});
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});
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});
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