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## net
The `net` module provides you with an asynchronous network wrapper. It contains
methods for creating both servers and clients (called streams). You can include
this module with `require("net");`
### net.createServer(connectionListener)
Creates a new TCP server. The `connectionListener` argument is
automatically set as a listener for the `'connection'` event.
### net.createConnection(arguments...)
Construct a new stream object and opens a stream to the given location. When
the stream is established the `'connect'` event will be emitted.
The arguments for this method change the type of connection:
* `net.createConnection(port, [host])`
Creates a TCP connection to `port` on `host`. If `host` is omitted, `localhost`
will be assumed.
* `net.createConnection(path)`
Creates unix socket connection to `path`
---
### net.Server
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This class is used to create a TCP or UNIX server.
Here is an example of a echo server which listens for connections
on port 8124:
var net = require('net');
var server = net.createServer(function (stream) {
stream.setEncoding('utf8');
stream.on('connect', function () {
stream.write('hello\r\n');
});
stream.on('data', function (data) {
stream.write(data);
});
stream.on('end', function () {
stream.write('goodbye\r\n');
stream.end();
});
});
server.listen(8124, 'localhost');
To listen on the socket `'/tmp/echo.sock'`, the last line would just be
changed to
server.listen('/tmp/echo.sock');
This is an `EventEmitter` with the following events:
#### server.listen(port, [host], [callback])
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Begin accepting connections on the specified `port` and `host`. If the
`host` is omitted, the server will accept connections directed to any
IPv4 address (`INADDR_ANY`).
This function is asynchronous. The last parameter `callback` will be called
when the server has been bound.
#### server.listen(path, [callback])
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Start a UNIX socket server listening for connections on the given `path`.
This function is asynchronous. The last parameter `callback` will be called
when the server has been bound.
#### server.listenFD(fd)
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Start a server listening for connections on the given file descriptor.
This file descriptor must have already had the `bind(2)` and `listen(2)` system
calls invoked on it.
#### server.close()
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Stops the server from accepting new connections. This function is
asynchronous, the server is finally closed when the server emits a `'close'`
event.
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#### server.address()
Returns the bound address of the server as seen by the operating system.
Useful to find which port was assigned when giving getting an OS-assigned address
Example:
var server = net.createServer(function (socket) {
socket.end("goodbye\n");
});
// grab a random port.
server.listen(function() {
address = server.address();
console.log("opened server on %j", address);
});
#### server.maxConnections
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Set this property to reject connections when the server's connection count gets high.
#### server.connections
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The number of concurrent connections on the server.
#### Event: 'connection'
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`function (stream) {}`
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Emitted when a new connection is made. `stream` is an instance of
`net.Stream`.
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#### Event: 'close'
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`function () {}`
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Emitted when the server closes.
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---
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### net.Stream
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This object is an abstraction of of a TCP or UNIX socket. `net.Stream`
instance implement a duplex stream interface. They can be created by the
user and used as a client (with `connect()`) or they can be created by Node
and passed to the user through the `'connection'` event of a server.
`net.Stream` instances are EventEmitters with the following events:
#### stream.connect(port, [host])
#### stream.connect(path)
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Opens the connection for a given stream. If `port` and `host` are given,
then the stream will be opened as a TCP stream, if `host` is omitted,
`localhost` will be assumed. If a `path` is given, the stream will be
opened as a unix socket to that path.
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Normally this method is not needed, as `net.createConnection` opens the
stream. Use this only if you are implementing a custom Stream or if a
Stream is closed and you want to reuse it to connect to another server.
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This function is asynchronous. When the `'connect'` event is emitted the
stream is established. If there is a problem connecting, the `'connect'`
event will not be emitted, the `'error'` event will be emitted with
the exception.
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#### stream.setEncoding(encoding=null)
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Sets the encoding (either `'ascii'`, `'utf8'`, or `'base64'`) for data that is
received.
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#### stream.setSecure([credentials])
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Enables SSL support for the stream, with the crypto module credentials specifying
the private key and certificate of the stream, and optionally the CA certificates
for use in peer authentication.
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If the credentials hold one ore more CA certificates, then the stream will request
for the peer to submit a client certificate as part of the SSL connection handshake.
The validity and content of this can be accessed via verifyPeer() and getPeerCertificate().
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#### stream.verifyPeer()
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Returns true or false depending on the validity of the peers's certificate in the
context of the defined or default list of trusted CA certificates.
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#### stream.getPeerCertificate()
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Returns a JSON structure detailing the peer's certificate, containing a dictionary
with keys for the certificate 'subject', 'issuer', 'valid\_from' and 'valid\_to'
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#### stream.write(data, encoding='ascii')
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Sends data on the stream. The second parameter specifies the encoding in
the case of a string--it defaults to ASCII because encoding to UTF8 is rather
slow.
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Returns `true` if the entire data was flushed successfully to the kernel
buffer. Returns `false` if all or part of the data was queued in user memory.
`'drain'` will be emitted when the buffer is again free.
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#### stream.end([data], [encoding])
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Half-closes the stream. I.E., it sends a FIN packet. It is possible the
server will still send some data. After calling this `readyState` will be
`'readOnly'`.
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If `data` is specified, it is equivalent to calling `stream.write(data, encoding)`
followed by `stream.end()`.
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#### stream.destroy()
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Ensures that no more I/O activity happens on this stream. Only necessary in
case of errors (parse error or so).
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#### stream.pause()
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Pauses the reading of data. That is, `'data'` events will not be emitted.
Useful to throttle back an upload.
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#### stream.resume()
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Resumes reading after a call to `pause()`.
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#### stream.setTimeout(timeout)
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Sets the stream to timeout after `timeout` milliseconds of inactivity on
the stream. By default `net.Stream` do not have a timeout.
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When an idle timeout is triggered the stream will receive a `'timeout'`
event but the connection will not be severed. The user must manually `end()`
or `destroy()` the stream.
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If `timeout` is 0, then the existing idle timeout is disabled.
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#### stream.setNoDelay(noDelay=true)
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Disables the Nagle algorithm. By default TCP connections use the Nagle
algorithm, they buffer data before sending it off. Setting `noDelay` will
immediately fire off data each time `stream.write()` is called.
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#### stream.setKeepAlive(enable=false, [initialDelay])
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Enable/disable keep-alive functionality, and optionally set the initial
delay before the first keepalive probe is sent on an idle stream.
Set `initialDelay` (in milliseconds) to set the delay between the last
data packet received and the first keepalive probe. Setting 0 for
initialDelay will leave the value unchanged from the default
(or previous) setting.
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#### stream.remoteAddress
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The string representation of the remote IP address. For example,
`'74.125.127.100'` or `'2001:4860:a005::68'`.
This member is only present in server-side connections.
#### stream.readyState
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Either `'closed'`, `'open'`, `'opening'`, `'readOnly'`, or `'writeOnly'`.
#### Event: 'connect'
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`function () { }`
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Emitted when a stream connection successfully is established.
See `connect()`.
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#### Event: 'secure'
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`function () { }`
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Emitted when a stream connection successfully establishes an SSL handshake with its peer.
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#### Event: 'data'
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`function (data) { }`
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Emitted when data is received. The argument `data` will be a `Buffer` or
`String`. Encoding of data is set by `stream.setEncoding()`.
(See the section on `Readable Stream` for more information.)
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#### Event: 'end'
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`function () { }`
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Emitted when the other end of the stream sends a FIN packet.
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By default (`allowHalfOpen == false`) the stream will destroy its file
descriptor once it has written out its pending write queue. However, by
setting `allowHalfOpen == true` the stream will not automatically `end()`
its side allowing the user to write arbitrary amounts of data, with the
caveat that the user is required to `end()` their side now. In the
`allowHalfOpen == true` case after `'end'` is emitted the `readyState` will
be `'writeOnly'`.
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#### Event: 'timeout'
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`function () { }`
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Emitted if the stream times out from inactivity. This is only to notify that
the stream has been idle. The user must manually close the connection.
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See also: `stream.setTimeout()`
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#### Event: 'drain'
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`function () { }`
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Emitted when the write buffer becomes empty. Can be used to throttle uploads.
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#### Event: 'error'
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`function (exception) { }`
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Emitted when an error occurs. The `'close'` event will be called directly
following this event.
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#### Event: 'close'
`function (had_error) { }`
Emitted once the stream is fully closed. The argument `had_error` is a boolean which says if
the stream was closed due to a transmission
error.
---
### net.isIP
#### net.isIP(input)
Tests if input is an IP address. Returns 0 for invalid strings,
returns 4 for IP version 4 addresses, and returns 6 for IP version 6 addresses.
#### net.isIPv4(input)
Returns true if input is a version 4 IP address, otherwise returns false.
#### net.isIPv6(input)
Returns true if input is a version 6 IP address, otherwise returns false.
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