mirror of
https://github.com/mongodb/mongo.git
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880 lines
25 KiB
C++
880 lines
25 KiB
C++
/* jsobj.h
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BSONObj and its helpers
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"BSON" stands for "binary JSON" -- ie a binary way to represent objects that would be
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represented in JSON (plus a few extensions useful for databases & other languages).
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*/
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../stdafx.h"
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#include "../util/builder.h"
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#include "boost/utility.hpp"
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#include <set>
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namespace mongo {
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class BSONObj;
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class Record;
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class BSONObjBuilder;
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#pragma pack(push,1)
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/* BinData = binary data types.
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EOO = end of object
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*/
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enum BSONType {MinKey=-1, EOO=0, NumberDouble=1, String=2, Object=3, Array=4, BinData=5,
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Undefined=6, jstOID=7, Bool=8, Date=9 , jstNULL=10, RegEx=11 ,
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DBRef=12, Code=13, Symbol=14, CodeWScope=15 ,
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NumberInt = 16,
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JSTypeMax=16,
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MaxKey=127
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};
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/* subtypes of BinData.
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bdtCustom and above are ones that the JS compiler understands, but are
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opaque to the database.
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*/
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enum BinDataType { Function=1, ByteArray=2, bdtCustom=128 };
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/* Object id's are optional for BSONObjects.
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When present they should be the first object member added.
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The app server serializes OIDs as <8-byte-int><4-byte-int>) using the machine's
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native endianness. We deserialize by casting as an OID object, assuming
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the db server has the same endianness.
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*/
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class OID {
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long long a;
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unsigned b;
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public:
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bool operator==(const OID& r) {
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return a==r.a&&b==r.b;
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}
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string str() const {
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stringstream s;
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s << hex;
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s.fill( '0' );
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s.width( 16 );
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s << a;
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s.width( 8 );
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s << b;
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s << dec;
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return s.str();
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}
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};
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ostream& operator<<( ostream &s, const OID &o );
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/* marshalled js object format:
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<unsigned totalSize> {<byte BSONType><cstring FieldName><Data>}* EOO
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totalSize includes itself.
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Data:
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Bool: <byte>
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EOO: nothing follows
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Undefined: nothing follows
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OID: an OID object
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NumberDouble: <double>
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NumberInt: <int32>
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String: <unsigned32 strsizewithnull><cstring>
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Date: <8bytes>
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Regex: <cstring regex><cstring options>
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Object: a nested object, leading with its entire size, which terminates with EOO.
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Array: same as object
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DBRef: <strlen> <cstring ns> <oid>
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DBRef is a database reference: basically a collection name plus an Object ID
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BinData: <int len> <byte subtype> <byte[len] data>
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Code: a function (not a closure): same format as String.
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Symbol: a language symbol (say a python symbol). same format as String.
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Code With Scope: <total size><String><Object>
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*/
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/* Formatting mode for generating a JSON from the 10gen representation.
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Strict - strict RFC format
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TenGen - 10gen format, which is close to JS format. This form is understandable by
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javascript running inside the Mongo server via eval()
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JS - Javascript JSON compatible
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*/
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enum JsonStringFormat { Strict, TenGen, JS };
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#pragma pack(pop)
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/* BSONElement represents an "element" in a BSONObj. So for the object { a : 3, b : "abc" },
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'a : 3' is the first element (key+value).
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The BSONElement object points into the BSONObj's data. Thus the BSONObj must stay in scope
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for the life of the BSONElement.
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<type><fieldName ><value>
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-------- size() ------------
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-fieldNameSize-
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value()
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type()
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*/
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class BSONElement {
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friend class BSONObjIterator;
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friend class BSONObj;
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public:
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string toString() const;
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string jsonString( JsonStringFormat format, bool includeFieldNames = true ) const;
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BSONType type() const {
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return (BSONType) *data;
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}
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bool eoo() const {
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return type() == EOO;
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}
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int size() const;
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// wrap this element up as a singleton object.
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BSONObj wrap();
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const char * fieldName() const {
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if ( eoo() ) return ""; // no fieldname for it.
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return data + 1;
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}
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// raw data be careful:
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const char * value() const {
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return (data + fieldNameSize + 1);
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}
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int valuesize() const {
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return size() - fieldNameSize - 1;
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}
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bool isBoolean() const {
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return type() == Bool;
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}
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bool boolean() const {
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return *value() ? true : false;
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}
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unsigned long long date() const {
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return *((unsigned long long*) value());
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}
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//double& number() { return *((double *) value()); }
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bool isNumber() const {
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return type() == NumberDouble || type() == NumberInt;
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}
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void setNumber(double d) {
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if ( type() == NumberDouble ) *((double *) value()) = d;
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else if ( type() == NumberInt ) *((int *) value()) = (int) d;
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}
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double number() const {
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if ( type() == NumberDouble ) return *((double *) value());
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if ( type() == NumberInt ) return *((int *) value());
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return 0;
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}
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OID& oid() const {
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return *((OID*) value());
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}
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// for strings
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int valuestrsize() const {
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return *((int *) value());
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}
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// for objects the size *includes* the size of the size field
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int objsize() const {
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return *((int *) value());
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}
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// for strings. also gives you start of the real data for an embedded object
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const char * valuestr() const {
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return value() + 4;
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}
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const char *valuestrsafe() const {
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return type() == String ? valuestr() : "";
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}
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const char * codeWScopeCode() const {
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return value() + 8;
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}
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const char * codeWScopeScopeData() const {
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// TODO fix
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return codeWScopeCode() + strlen( codeWScopeCode() ) + 1;
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}
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BSONObj embeddedObject() const;
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/* uassert if not an object */
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BSONObj embeddedObjectUserCheck();
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const char *regex() const {
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assert(type() == RegEx);
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return value();
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}
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const char *regexFlags() const {
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const char *p = regex();
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return p + strlen(p) + 1;
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}
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/* like operator== but doesn't check the fieldname,
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just the value.
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*/
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bool valuesEqual(const BSONElement& r) const {
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if ( isNumber() )
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return number() == r.number() && r.isNumber();
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bool match= valuesize() == r.valuesize() &&
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memcmp(value(),r.value(),valuesize()) == 0;
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return match;
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// todo: make "0" == 0.0, undefined==null
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}
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bool operator==(const BSONElement& r) const {
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if ( strcmp(fieldName(), r.fieldName()) != 0 )
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return false;
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return valuesEqual(r);
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/*
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int sz = size();
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return sz == r.size() &&
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memcmp(data, r.data, sz) == 0;
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*/
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}
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/* <0: l<r. 0:l==r. >0:l>r
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order by type, field name, and field value.
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If considerFieldName is true, pay attention to the field name.
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*/
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int woCompare( const BSONElement &e, bool considerFieldName = true ) const;
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const char * rawdata() {
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return data;
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}
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int getGtLtOp() const;
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BSONElement();
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private:
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BSONElement(const char *d) : data(d) {
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fieldNameSize = eoo() ? 0 : strlen(fieldName()) + 1;
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totalSize = -1;
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}
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const char *data;
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int fieldNameSize;
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int totalSize; /* caches the computed size */
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};
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/* l and r MUST have same type when called: check that first. */
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int compareElementValues(const BSONElement& l, const BSONElement& r);
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int getGtLtOp(BSONElement& e);
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class BSONObj {
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friend class BSONObjIterator;
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class Details {
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public:
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~Details() {
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// note refCount means two different things (thus the assert here)
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assert(refCount <= 0);
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if (owned()) {
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free((void *)_objdata);
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}
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_objdata = 0;
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}
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const char *_objdata;
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int _objsize;
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int refCount; // -1 == don't free (we don't "own" the buffer)
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bool owned() {
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return refCount >= 0;
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}
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} *details;
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void init(const char *data, bool ifree) {
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details = new Details();
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details->_objdata = data;
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details->_objsize = *((int*) data);
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assert( details->_objsize > 0 );
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assert( details->_objsize <= 1024 * 1024 * 16 );
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details->refCount = ifree ? 1 : -1;
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}
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public:
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explicit BSONObj(const char *msgdata, bool ifree = false) {
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init(msgdata, ifree);
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}
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BSONObj(Record *r);
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BSONObj() : details(0) { }
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~BSONObj() {
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if ( details ) {
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if ( --details->refCount <= 0 )
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delete details;
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details = 0;
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}
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}
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void appendSelfToBufBuilder(BufBuilder& b) {
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assert( objsize() );
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b.append((void *) objdata(), objsize());
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}
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// Readable representation of a 10gen object.
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string toString() const;
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// Properly formatted JSON string.
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string jsonString( JsonStringFormat format = Strict ) const;
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/* note: addFields always adds _id even if not specified */
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int addFields(BSONObj& from, set<string>& fields); /* returns n added */
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/* returns # of top level fields in the object
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note: iterates to count the fields
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*/
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int nFields();
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/* adds the field names to the fields set. does NOT clear it (appends). */
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int getFieldNames(set<string>& fields);
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/* return has eoo() true if no match
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supports "." notation to reach into embedded objects
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*/
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BSONElement getFieldDotted(const char *name) const;
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// Like above, but returns first array encountered while traversing the
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// dotted fields of name. The name variable is updated to represent field
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// names with respect to the returned element.
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BSONElement getFieldDottedOrArray(const char *&name) const;
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BSONElement getField(const string name) const {
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return getField( name.c_str() );
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};
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BSONElement getField(const char *name) const; /* return has eoo() true if no match */
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bool hasField( const char * name )const {
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return ! getField( name ).eoo();
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}
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// returns "" if DNE or wrong type
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const char * getStringField(const char *name);
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BSONObj getObjectField(const char *name) const;
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int getIntField(const char *name) const; // INT_MIN if not present
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bool getBoolField(const char *name);
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/* makes a new BSONObj with the fields specified in pattern.
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fields returned in the order they appear in pattern.
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if any field missing, you get back an empty object overall.
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*/
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// sets element field names to empty string
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// If an array is encountered while scanning the dotted names in pattern,
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// that array is added to the returned obj, rather than any subobjects
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// referenced within the array. The variable nameWithinArray is set to the
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// name of the requested field within the returned array.
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BSONObj extractFieldsDotted(BSONObj pattern, BSONObjBuilder& b, const char *&nameWithinArray) const; // this version, builder owns the returned obj buffer
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// sets element field names to empty string
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BSONObj extractFieldsUnDotted(BSONObj pattern);
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// returns elements with original field names
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BSONObj extractFields(BSONObj &pattern);
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const char *objdata() const {
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return details->_objdata;
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}
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int objsize() const {
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return details ? details->_objsize : 0; // includes the embedded size field
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}
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bool isEmpty() const {
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return objsize() <= 5;
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}
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/* sigh...details == 0 is such a pain we have to eliminate that possibility */
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void validateEmpty();
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void dump() {
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cout << hex;
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const char *p = objdata();
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for ( int i = 0; i < objsize(); i++ ) {
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cout << i << '\t' << (unsigned) *p;
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if ( *p >= 'A' && *p <= 'z' )
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cout << '\t' << *p;
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cout << endl;
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p++;
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}
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}
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/* <0: l<r. 0:l==r. >0:l>r
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wo='well ordered'. fields must be in same order in each object.
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Ordering is with respect to the signs of the elements in idxKey.
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*/
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int woCompare(const BSONObj& r, const BSONObj &idxKey = BSONObj(),
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bool considerFieldName=true) const;
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/* note this is "shallow equality" -- ints and doubles won't match. for a
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deep equality test use woCompare (which is slower).
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*/
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bool woEqual(const BSONObj& r) const {
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int os = objsize();
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if ( os == r.objsize() ) {
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return (os == 0 || memcmp(objdata(),r.objdata(),os)==0);
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}
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return false;
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}
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BSONElement firstElement() const {
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return BSONElement(objdata() + 4);
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}
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BSONElement findElement(const char *name) const;
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BSONElement findElement(string name) const {
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return findElement(name.c_str());
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}
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bool hasElement(const char *name);
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OID* getOID() {
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BSONElement e = firstElement();
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if ( e.type() != jstOID )
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return 0;
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return &e.oid();
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}
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BSONObj(const BSONObj& r) {
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if ( r.details == 0 )
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details = 0;
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else if ( r.details->owned() ) {
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details = r.details;
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details->refCount++;
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}
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else {
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details = new Details(*r.details);
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}
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}
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BSONObj& operator=(const BSONObj& r) {
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if ( details && details->owned() ) {
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if ( --details->refCount == 0 )
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delete details;
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}
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if ( r.details == 0 )
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details = 0;
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else if ( r.details->owned() ) {
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details = r.details;
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details->refCount++;
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}
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else {
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details = new Details(*r.details);
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}
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return *this;
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}
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/* makes a copy of the object. Normally, a jsobj points to data "owned"
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by something else. this is a useful way to get your own copy of the buffer
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data (which is freed when the new jsobj destructs).
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*/
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BSONObj copy();
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int hash() const {
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unsigned x = 0;
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const char *p = objdata();
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for ( int i = 0; i < objsize(); i++ )
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x = x * 131 + p[i];
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return (x & 0x7fffffff) | 0x8000000; // must be > 0
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}
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// true unless corrupt
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bool valid() const;
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};
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ostream& operator<<( ostream &s, const BSONObj &o );
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class BSONObjCmp {
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public:
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BSONObjCmp( const BSONObj &_order ) : order( _order ) {}
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bool operator()( const BSONObj &l, const BSONObj &r ) const {
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return l.woCompare( r, order ) < 0;
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}
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private:
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BSONObj order;
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};
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class BSONObjCmpDefaultOrder : public BSONObjCmp {
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public:
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BSONObjCmpDefaultOrder() : BSONObjCmp( BSONObj() ) {}
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};
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typedef set< BSONObj, BSONObjCmpDefaultOrder > BSONObjSetDefaultOrder;
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#define BUILDOBJ(x) ( BSONObjBuilder() << x ).doneAndDecouple()
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class BSONObjBuilderValueStream {
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public:
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BSONObjBuilderValueStream( const char * fieldName , BSONObjBuilder * builder );
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BSONObjBuilder& operator<<( const char * value );
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BSONObjBuilder& operator<<( const int value );
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BSONObjBuilder& operator<<( const double value );
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private:
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const char * _fieldName;
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BSONObjBuilder * _builder;
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};
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class BSONObjBuilder {
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public:
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BSONObjBuilder(int initsize=512) : b(initsize) {
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b.skip(4); /*leave room for size field*/
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}
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/* add all the fields from the object specified to this object */
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BSONObjBuilder& appendElements(BSONObj x);
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void append(BSONElement& e) {
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assert( !e.eoo() ); // do not append eoo, that would corrupt us. the builder auto appends when done() is called.
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b.append((void*) e.rawdata(), e.size());
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}
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/* append an element but with a new name */
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void appendAs(const BSONElement& e, const char *as) {
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b.append((char) e.type());
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b.append(as);
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b.append((void *) e.value(), e.valuesize());
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}
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/* add a subobject as a member */
|
|
void append(const char *fieldName, BSONObj subObj) {
|
|
b.append((char) Object);
|
|
b.append(fieldName);
|
|
b.append((void *) subObj.objdata(), subObj.objsize());
|
|
}
|
|
|
|
/* add a subobject as a member with type Array. Thus arr object should have "0", "1", ...
|
|
style fields in it.
|
|
*/
|
|
void appendArray(const char *fieldName, BSONObj subObj) {
|
|
b.append((char) Array);
|
|
b.append(fieldName);
|
|
b.append((void *) subObj.objdata(), subObj.objsize());
|
|
}
|
|
|
|
void appendBool(const char *fieldName, int val) {
|
|
b.append((char) Bool);
|
|
b.append(fieldName);
|
|
b.append((char) (val?1:0));
|
|
}
|
|
void appendInt(const char *fieldName, int n) {
|
|
b.append((char) NumberInt);
|
|
b.append(fieldName);
|
|
b.append(n);
|
|
}
|
|
BSONObjBuilder& append(const char *fieldName, double n) {
|
|
b.append((char) NumberDouble);
|
|
b.append(fieldName);
|
|
b.append(n);
|
|
return *this;
|
|
}
|
|
void appendOID(const char *fieldName, OID *oid = 0) {
|
|
b.append((char) jstOID);
|
|
b.append(fieldName);
|
|
if ( oid )
|
|
b.append( (void *) oid, 12 );
|
|
else {
|
|
OID tmp;
|
|
memset( &tmp, 0, 12 );
|
|
b.append( (void *) &tmp, 12 );
|
|
}
|
|
}
|
|
void appendDate(const char *fieldName, unsigned long long dt) {
|
|
b.append((char) Date);
|
|
b.append(fieldName);
|
|
b.append(dt);
|
|
}
|
|
void appendRegex(const char *fieldName, const char *regex, const char *options = "") {
|
|
b.append((char) RegEx);
|
|
b.append(fieldName);
|
|
b.append(regex);
|
|
b.append(options);
|
|
}
|
|
void appendCode(const char *fieldName, const char *code) {
|
|
b.append((char) Code);
|
|
b.append(fieldName);
|
|
b.append((int) strlen(code)+1);
|
|
b.append(code);
|
|
}
|
|
BSONObjBuilder& append(const char *fieldName, const char *str) {
|
|
b.append((char) String);
|
|
b.append(fieldName);
|
|
b.append((int) strlen(str)+1);
|
|
b.append(str);
|
|
return *this;
|
|
}
|
|
void append(const char *fieldName, string str) {
|
|
append(fieldName, str.c_str());
|
|
}
|
|
void appendSymbol(const char *fieldName, const char *symbol) {
|
|
b.append((char) Symbol);
|
|
b.append(fieldName);
|
|
b.append((int) strlen(symbol)+1);
|
|
b.append(symbol);
|
|
}
|
|
void appendNull( const char *fieldName ) {
|
|
b.append( (char) jstNULL );
|
|
b.append( fieldName );
|
|
}
|
|
// Append an element that is less than all other keys.
|
|
void appendMinKey( const char *fieldName ) {
|
|
b.append( (char) MinKey );
|
|
b.append( fieldName );
|
|
}
|
|
// Append an element that is greater than all other keys.
|
|
void appendMaxKey( const char *fieldName ) {
|
|
b.append( (char) MaxKey );
|
|
b.append( fieldName );
|
|
}
|
|
void appendDBRef( const char *fieldName, const char *ns, const OID &oid ) {
|
|
b.append( (char) DBRef );
|
|
b.append( fieldName );
|
|
b.append( (int) strlen( ns ) + 1 );
|
|
b.append( ns );
|
|
b.append( (void *) &oid, 12 );
|
|
}
|
|
void appendBinData( const char *fieldName, int len, BinDataType type, const char *data ) {
|
|
b.append( (char) BinData );
|
|
b.append( fieldName );
|
|
b.append( len );
|
|
b.append( (char) type );
|
|
b.append( (void *) data, len );
|
|
}
|
|
|
|
template < class T >
|
|
void append( const char *fieldName, const vector< T >& vals ) {
|
|
BSONObjBuilder arrBuilder;
|
|
for ( unsigned int i = 0; i < vals.size(); ++i )
|
|
arrBuilder.append( numStr( i ).c_str(), vals[ i ] );
|
|
marshalArray( fieldName, arrBuilder.done() );
|
|
}
|
|
|
|
void appendIntArray( const char *fieldName, const vector< int >& vals ) {
|
|
BSONObjBuilder arrBuilder;
|
|
for ( unsigned i = 0; i < vals.size(); ++i )
|
|
arrBuilder.appendInt( numStr( i ).c_str(), vals[ i ] );
|
|
marshalArray( fieldName, arrBuilder.done() );
|
|
}
|
|
|
|
/* BSONObj will free the buffer when it is finished. */
|
|
BSONObj doneAndDecouple() {
|
|
int l;
|
|
return BSONObj(decouple(l), true);
|
|
}
|
|
|
|
/* this version, jsobjbuilder still frees the jsobj
|
|
when the builder goes out of scope. use it this way
|
|
by default, that's simplest.
|
|
*/
|
|
BSONObj done() {
|
|
return BSONObj(_done());
|
|
}
|
|
|
|
/* assume ownership of the buffer - you must then free it (with free()) */
|
|
char* decouple(int& l) {
|
|
char *x = _done();
|
|
assert( x );
|
|
l = b.len();
|
|
b.decouple();
|
|
return x;
|
|
}
|
|
void decouple() {
|
|
b.decouple(); // post done() call version. be sure jsobj frees...
|
|
}
|
|
|
|
static string numStr( int i ) {
|
|
stringstream o;
|
|
o << i;
|
|
return o.str();
|
|
}
|
|
|
|
BSONObjBuilderValueStream operator<<(const char * name ){
|
|
return BSONObjBuilderValueStream( name , this );
|
|
}
|
|
|
|
BSONObjBuilderValueStream operator<<( string name ){
|
|
return BSONObjBuilderValueStream( name.c_str() , this );
|
|
}
|
|
|
|
|
|
private:
|
|
// Append the provided arr object as an array.
|
|
void marshalArray( const char *fieldName, const BSONObj &arr ) {
|
|
b.append( (char) Array );
|
|
b.append( fieldName );
|
|
b.append( (void *) arr.objdata(), arr.objsize() );
|
|
}
|
|
|
|
char* _done() {
|
|
b.append((char) EOO);
|
|
char *data = b.buf();
|
|
*((int*)data) = b.len();
|
|
return data;
|
|
}
|
|
|
|
BufBuilder b;
|
|
};
|
|
|
|
|
|
/* iterator for a BSONObj
|
|
|
|
Note each BSONObj ends with an EOO element: so you will get more() on an empty
|
|
object, although next().eoo() will be true.
|
|
*/
|
|
class BSONObjIterator {
|
|
public:
|
|
BSONObjIterator(const BSONObj& jso) {
|
|
int sz = jso.objsize();
|
|
if ( sz == 0 ) {
|
|
pos = theend = 0;
|
|
return;
|
|
}
|
|
pos = jso.objdata() + 4;
|
|
theend = jso.objdata() + sz;
|
|
}
|
|
bool more() {
|
|
return pos < theend;
|
|
}
|
|
BSONElement next() {
|
|
BSONElement e(pos);
|
|
pos += e.size();
|
|
return e;
|
|
}
|
|
private:
|
|
const char *pos;
|
|
const char *theend;
|
|
};
|
|
|
|
/* iterator a BSONObj which is an array, in array order.
|
|
class JSArrayIter {
|
|
public:
|
|
BSONObjIterator(const BSONObj& jso) {
|
|
...
|
|
}
|
|
bool more() { return ... }
|
|
BSONElement next() {
|
|
...
|
|
}
|
|
};
|
|
*/
|
|
|
|
} // namespace mongo
|
|
|
|
#include "matcher.h"
|
|
|
|
namespace mongo {
|
|
|
|
extern BSONObj maxKey;
|
|
extern BSONObj minKey;
|
|
|
|
/*- just for testing -- */
|
|
|
|
#pragma pack(push,1)
|
|
struct JSObj1 {
|
|
JSObj1() {
|
|
totsize=sizeof(JSObj1);
|
|
n = NumberDouble;
|
|
strcpy_s(nname, 5, "abcd");
|
|
N = 3.1;
|
|
s = String;
|
|
strcpy_s(sname, 7, "abcdef");
|
|
slen = 10;
|
|
strcpy_s(sval, 10, "123456789");
|
|
eoo = EOO;
|
|
}
|
|
unsigned totsize;
|
|
|
|
char n;
|
|
char nname[5];
|
|
double N;
|
|
|
|
char s;
|
|
char sname[7];
|
|
unsigned slen;
|
|
char sval[10];
|
|
|
|
char eoo;
|
|
};
|
|
#pragma pack(pop)
|
|
extern JSObj1 js1;
|
|
|
|
inline BSONObj BSONElement::embeddedObjectUserCheck() {
|
|
uassert( "invalid parameter: expected an object", type()==Object || type()==Array );
|
|
return BSONObj(value());
|
|
}
|
|
|
|
inline BSONObj BSONElement::embeddedObject() const {
|
|
assert( type()==Object || type()==Array );
|
|
return BSONObj(value());
|
|
}
|
|
|
|
inline BSONObj BSONObj::copy() {
|
|
if ( isEmpty() )
|
|
return *this;
|
|
|
|
char *p = (char*) malloc(objsize());
|
|
memcpy(p, objdata(), objsize());
|
|
return BSONObj(p, true);
|
|
}
|
|
|
|
// wrap this element up as a singleton object.
|
|
inline BSONObj BSONElement::wrap() {
|
|
BSONObjBuilder b;
|
|
b.append(*this);
|
|
return b.doneAndDecouple();
|
|
}
|
|
|
|
inline bool BSONObj::hasElement(const char *name) {
|
|
if ( !isEmpty() ) {
|
|
BSONObjIterator it(*this);
|
|
while ( it.more() ) {
|
|
BSONElement e = it.next();
|
|
if ( strcmp(name, e.fieldName()) == 0 )
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
inline BSONElement BSONObj::findElement(const char *name) const {
|
|
if ( !isEmpty() ) {
|
|
BSONObjIterator it(*this);
|
|
while ( it.more() ) {
|
|
BSONElement e = it.next();
|
|
if ( strcmp(name, e.fieldName()) == 0 )
|
|
return e;
|
|
}
|
|
}
|
|
return BSONElement();
|
|
}
|
|
|
|
/* add all the fields from the object specified to this object */
|
|
inline BSONObjBuilder& BSONObjBuilder::appendElements(BSONObj x) {
|
|
BSONObjIterator it(x);
|
|
while ( it.more() ) {
|
|
BSONElement e = it.next();
|
|
if ( e.eoo() ) break;
|
|
append(e);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
extern BSONObj emptyObj;
|
|
|
|
inline void BSONObj::validateEmpty() {
|
|
if ( details == 0 )
|
|
*this = emptyObj;
|
|
}
|
|
|
|
|
|
} // namespace mongo
|