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47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
/* shard.h
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A "shard" is a database (replica pair typically) which represents
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one partition of the overall database.
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*/
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../client/dbclient.h"
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#include "../client/model.h"
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namespace mongo {
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/* config.shards
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{ name: 'hostname'
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}
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*/
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class Shard : public Model {
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public:
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string name; // hostname (less -l, -r)
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virtual const char * getNS() {
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return "config.shards";
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}
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virtual void serialize(BSONObjBuilder& to);
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virtual void unserialize(BSONObj& from);
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virtual string modelServer();
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};
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} // namespace mongo
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