mirror of
https://github.com/mongodb/mongo.git
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256 lines
8.3 KiB
C++
256 lines
8.3 KiB
C++
// shard.cpp
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "pch.h"
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#include "shard.h"
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#include "config.h"
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#include "request.h"
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#include <set>
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namespace mongo {
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class StaticShardInfo {
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public:
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StaticShardInfo() : _mutex("StaticShardInfo") { }
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void reload(){
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list<BSONObj> all;
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{
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ScopedDbConnection conn( configServer.getPrimary() );
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auto_ptr<DBClientCursor> c = conn->query( ShardNS::shard , Query() );
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assert( c.get() );
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while ( c->more() ){
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all.push_back( c->next().getOwned() );
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}
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conn.done();
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}
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scoped_lock lk( _mutex );
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// We use the _lookup table for all shards and for the primary config DB. The config DB info,
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// however, does not come from the ShardNS::shard. So when cleaning the _lookup table we leave
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// the config state intact. The rationale is that this way we could drop shards that
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// were removed without reinitializing the config DB information.
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map<string,Shard>::iterator i = _lookup.find( "config" );
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if ( i != _lookup.end() ){
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Shard config = i->second;
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_lookup.clear();
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_lookup[ "config" ] = config;
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} else {
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_lookup.clear();
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}
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for ( list<BSONObj>::iterator i=all.begin(); i!=all.end(); ++i ){
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BSONObj o = *i;
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string name = o["_id"].String();
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string host = o["host"].String();
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long long maxSize = 0;
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BSONElement maxSizeElem = o[ ShardFields::maxSize.name() ];
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if ( ! maxSizeElem.eoo() ){
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maxSize = maxSizeElem.numberLong();
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}
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bool isDraining = false;
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BSONElement isDrainingElem = o[ ShardFields::draining.name() ];
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if ( ! isDrainingElem.eoo() ){
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isDraining = isDrainingElem.Bool();
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}
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Shard s( name , host , maxSize , isDraining );
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_lookup[name] = s;
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_lookup[host] = s;
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// add rs name to lookup (if it exists)
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size_t pos;
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if ((pos = host.find('/', 0)) != string::npos) {
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_lookup[host.substr(0, pos)] = s;
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}
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}
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}
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bool isMember( const string& addr ){
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scoped_lock lk( _mutex );
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map<string,Shard>::iterator i = _lookup.find( addr );
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return i != _lookup.end();
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}
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const Shard& find( const string& ident ){
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{
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scoped_lock lk( _mutex );
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map<string,Shard>::iterator i = _lookup.find( ident );
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// if normal find didn't find anything, try to find by rs name
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size_t pos;
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if ( i == _lookup.end() && (pos = ident.find('/', 0)) != string::npos) {
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i = _lookup.find( ident.substr(0, pos) );
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}
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if ( i != _lookup.end() )
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return i->second;
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}
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// not in our maps, re-load all
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reload();
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scoped_lock lk( _mutex );
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map<string,Shard>::iterator i = _lookup.find( ident );
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uassert( 13129 , (string)"can't find shard for: " + ident , i != _lookup.end() );
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return i->second;
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}
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void set( const string& name , const string& addr , bool setName = true , bool setAddr = true ){
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Shard s(name,addr);
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scoped_lock lk( _mutex );
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if ( setName )
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_lookup[name] = s;
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if ( setAddr )
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_lookup[addr] = s;
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}
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void remove( const string& name ){
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scoped_lock lk( _mutex );
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for ( map<string,Shard>::iterator i = _lookup.begin(); i!=_lookup.end(); ){
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Shard s = i->second;
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if ( s.getName() == name ){
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_lookup.erase(i++);
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} else {
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++i;
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}
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}
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}
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void getAllShards( vector<Shard>& all ){
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scoped_lock lk( _mutex );
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std::set<string> seen;
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for ( map<string,Shard>::iterator i = _lookup.begin(); i!=_lookup.end(); ++i ){
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Shard s = i->second;
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if ( s.getName() == "config" )
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continue;
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if ( seen.count( s.getName() ) )
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continue;
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seen.insert( s.getName() );
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all.push_back( s );
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}
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}
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private:
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map<string,Shard> _lookup;
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mongo::mutex _mutex;
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} staticShardInfo;
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void Shard::setAddress( const string& addr , bool authoritative ){
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assert( _name.size() );
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_addr = addr;
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if ( authoritative )
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staticShardInfo.set( _name , _addr , true , false );
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}
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void Shard::reset( const string& ident ){
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const Shard& s = staticShardInfo.find( ident );
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uassert( 13128 , (string)"can't find shard for: " + ident , s.ok() );
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_name = s._name;
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_addr = s._addr;
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_maxSize = s._maxSize;
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_isDraining = s._isDraining;
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}
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void Shard::getAllShards( vector<Shard>& all ){
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staticShardInfo.getAllShards( all );
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}
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bool Shard::isAShard( const string& ident ){
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return staticShardInfo.isMember( ident );
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}
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void Shard::printShardInfo( ostream& out ){
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vector<Shard> all;
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getAllShards( all );
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for ( unsigned i=0; i<all.size(); i++ )
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out << all[i].toString() << "\n";
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out.flush();
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}
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BSONObj Shard::runCommand( const string& db , const BSONObj& cmd ) const {
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ScopedDbConnection conn( this );
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BSONObj res;
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bool ok = conn->runCommand( db , cmd , res );
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if ( ! ok ){
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stringstream ss;
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ss << "runCommand (" << cmd << ") on shard (" << _name << ") failed : " << res;
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throw UserException( 13136 , ss.str() );
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}
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res = res.getOwned();
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conn.done();
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return res;
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}
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ShardStatus Shard::getStatus() const {
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return ShardStatus( *this , runCommand( "admin" , BSON( "serverStatus" << 1 ) ) );
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}
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void Shard::reloadShardInfo(){
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staticShardInfo.reload();
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}
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bool Shard::isMember( const string& addr ){
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return staticShardInfo.isMember( addr );
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}
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void Shard::removeShard( const string& name ){
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staticShardInfo.remove( name );
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}
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Shard Shard::pick( const Shard& current ){
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vector<Shard> all;
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staticShardInfo.getAllShards( all );
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if ( all.size() == 0 ){
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staticShardInfo.reload();
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staticShardInfo.getAllShards( all );
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if ( all.size() == 0 )
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return EMPTY;
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}
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// if current shard was provided, pick a different shard only if it is a better choice
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ShardStatus best = all[0].getStatus();
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if ( current != EMPTY ){
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best = current.getStatus();
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}
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for ( size_t i=0; i<all.size(); i++ ){
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ShardStatus t = all[i].getStatus();
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if ( t < best )
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best = t;
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}
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log(1) << "best shard for new allocation is " << best << endl;
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return best.shard();
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}
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ShardStatus::ShardStatus( const Shard& shard , const BSONObj& obj )
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: _shard( shard ) {
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_mapped = obj.getFieldDotted( "mem.mapped" ).numberLong();
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_hasOpsQueued = obj["writeBacksQueued"].Bool();
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_writeLock = 0; // TODO
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}
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}
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