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125 lines
3.6 KiB
C++
125 lines
3.6 KiB
C++
// repl.h - replication
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* replication data overview
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at the slave:
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local.sources { host: ..., source: ..., syncedTo: ..., dbs: { ... } }
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at the master:
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local.oplog.$<source>
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local.oplog.$main is the default
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*/
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#pragma once
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class DBClientConnection;
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extern bool slave;
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extern bool master;
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bool cloneFrom(const char *masterHost, string& errmsg);
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#pragma pack(push,4)
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class OpTime {
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unsigned i;
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unsigned secs;
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public:
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OpTime(unsigned a, unsigned b) { secs = a; i = b; }
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OpTime() { secs = 0; i = 0; }
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static OpTime now();
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/* We store OpTime's in the database as Javascript Date datatype -- we needed some sort of
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64 bit "container" for these values. While these are not really "Dates", that seems a
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better choice for now than say, Number, which is floating point. Note the BinData type
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is perhaps the cleanest choice, lacking a true unsigned64 datatype, but BinData has a
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couple bytes of overhead.
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*/
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unsigned long long& asDate() { return *((unsigned long long *) this); }
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bool isNull() { return secs == 0; }
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string toString() const {
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stringstream ss;
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ss << hex << secs << ':' << i;
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return ss.str();
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}
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bool operator==(const OpTime& r) const {
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return i == r.i && secs == r.secs;
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}
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bool operator!=(const OpTime& r) const { return !(*this == r); }
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bool operator<(const OpTime& r) const {
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if( secs != r.secs )
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return secs < r.secs;
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return i < r.i;
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}
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};
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#pragma pack(pop)
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/* A replication exception */
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struct SyncException {
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};
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/* A Source is a source from which we can pull (replicate) data.
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stored in collection local.sources.
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Can be a group of things to replicate for several databases.
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{ host: ..., source: ..., syncedTo: ..., dbs: { ... } }
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*/
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class Source {
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bool resync(string db);
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void pullOpLog();
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void applyOperation(JSObj& op);
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auto_ptr<DBClientConnection> conn;
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public:
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string hostName; // ip addr or hostname
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string sourceName; // a logical source name.
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/* the last time point we have already synced up to. */
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OpTime syncedTo;
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/* list of databases that we have synced.
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we need this so that if we encounter a new one, we know
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to go fetch the old data.
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*/
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set<string> dbs;
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static void loadAll(vector<Source*>&);
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static void cleanup(vector<Source*>&);
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Source(JSObj);
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bool sync();
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void save(); // write ourself to local.sources
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void resetConnection() { conn = auto_ptr<DBClientConnection>(0); }
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// make a jsobj from our member fields of the form
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// { host: ..., source: ..., syncedTo: }
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JSObj jsobj();
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bool operator==(const Source&r) const {
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return hostName == r.hostName && sourceName == r.sourceName;
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}
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};
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/* Write operation to the log (local.oplog.$main)
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*/
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void _logOp(const char *opstr, const char *ns, JSObj& obj, JSObj *patt, bool *b);
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inline void logOp(const char *opstr, const char *ns, JSObj& obj, JSObj *patt = 0, bool *b = 0) {
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if( master )
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_logOp(opstr, ns, obj, patt, b);
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}
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