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92 lines
2.7 KiB
C++
92 lines
2.7 KiB
C++
// mockdbclient.h - mocked out client for testing.
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../client/dbclient.h"
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#include "../db/commands.h"
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class MockDBClientConnection : public DBClientConnection {
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public:
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MockDBClientConnection() : connect_() {}
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virtual
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BSONObj findOne(const string &ns, Query query, const BSONObj *fieldsToReturn = 0, int queryOptions = 0) {
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return one_;
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}
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virtual
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bool connect(const string &serverHostname, string& errmsg) {
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return connect_;
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}
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virtual
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bool isMaster(bool& isMaster, BSONObj *info=0) {
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return isMaster_;
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}
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void one( const BSONObj &one ) {
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one_ = one;
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}
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void connect( bool val ) {
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connect_ = val;
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}
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void setIsMaster( bool val ) {
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isMaster_ = val;
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}
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private:
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BSONObj one_;
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bool connect_;
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bool isMaster_;
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};
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class DirectDBClientConnection : public DBClientConnection {
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public:
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struct ConnectionCallback {
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virtual ~ConnectionCallback() {}
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virtual void beforeCommand() {}
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virtual void afterCommand() {}
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};
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DirectDBClientConnection( ReplPair *rp, ConnectionCallback *cc = 0 ) :
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rp_( rp ),
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cc_( cc ) {
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}
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virtual BSONObj findOne(const string &ns, Query query, const BSONObj *fieldsToReturn = 0, int queryOptions = 0) {
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if ( cc_ ) cc_->beforeCommand();
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SetGlobalReplPair s( rp_ );
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BSONObjBuilder result;
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result.append( "ok", runCommandAgainstRegistered( "admin.$cmd", query.obj, result ) ? 1.0 : 0.0 );
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if ( cc_ ) cc_->afterCommand();
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return result.obj();
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}
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virtual bool connect( const string &serverHostname, string& errmsg ) {
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return true;
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}
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private:
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ReplPair *rp_;
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ConnectionCallback *cc_;
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class SetGlobalReplPair {
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public:
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SetGlobalReplPair( ReplPair *rp ) {
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backup_ = replPair;
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replPair = rp;
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}
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~SetGlobalReplPair() {
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replPair = backup_;
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}
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private:
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ReplPair *backup_;
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};
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};
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