0
0
mirror of https://github.com/mongodb/mongo.git synced 2024-12-01 09:32:32 +01:00
mongodb/scripting/engine.h

58 lines
1.6 KiB
C++

// engine.h
#pragma once
#include "../stdafx.h"
#include "../db/jsobj.h"
namespace mongo {
typedef unsigned long long ScriptingFunction;
class Scope : boost::noncopyable {
public:
Scope();
virtual ~Scope();
virtual void reset() = 0;
virtual void init( BSONObj * data ) = 0;
void init( const char * data ){
BSONObj o( data , 0 );
init( &o );
}
virtual double getNumber( const char *field ) = 0;
virtual string getString( const char *field ) = 0;
virtual bool getBoolean( const char *field ) = 0;
virtual BSONObj getObject( const char *field ) = 0;
virtual int type( const char *field ) = 0;
virtual void setNumber( const char *field , double val ) = 0;
virtual void setString( const char *field , const char * val ) = 0;
virtual void setObject( const char *field , const BSONObj& obj ) = 0;
virtual void setBoolean( const char *field , bool val ) = 0;
virtual void setThis( const BSONObj * obj ) = 0;
virtual ScriptingFunction createFunction( const char * code ) = 0;
virtual int invoke( ScriptingFunction func , const BSONObj& args ) = 0;
};
class ScriptEngine : boost::noncopyable {
public:
ScriptEngine();
virtual ~ScriptEngine();
virtual Scope * createScope() = 0;
virtual void runTest() = 0;
static void setup();
};
extern ScriptEngine * globalScriptEngine;
}