mirror of
https://github.com/mongodb/mongo.git
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148 lines
5.7 KiB
C++
148 lines
5.7 KiB
C++
// v8_db.h
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/* Copyright 2009 10gen Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <v8.h>
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#include <cstring>
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#include <cstdio>
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#include <cstdlib>
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#include "engine.h"
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#include "../client/dbclient.h"
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namespace mongo {
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// These functions may depend on the caller creating a handle scope and context scope.
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v8::Handle<v8::FunctionTemplate> getMongoFunctionTemplate( bool local );
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void installDBTypes( v8::Handle<v8::ObjectTemplate>& global );
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void installDBTypes( v8::Handle<v8::Object>& global );
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// the actual globals
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mongo::DBClientBase * getConnection( const v8::Arguments& args );
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// Mongo members
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v8::Handle<v8::Value> mongoConsLocal(const v8::Arguments& args);
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v8::Handle<v8::Value> mongoConsExternal(const v8::Arguments& args);
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v8::Handle<v8::Value> mongoFind(const v8::Arguments& args);
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v8::Handle<v8::Value> mongoInsert(const v8::Arguments& args);
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v8::Handle<v8::Value> mongoRemove(const v8::Arguments& args);
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v8::Handle<v8::Value> mongoUpdate(const v8::Arguments& args);
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v8::Handle<v8::Value> internalCursorCons(const v8::Arguments& args);
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v8::Handle<v8::Value> internalCursorNext(const v8::Arguments& args);
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v8::Handle<v8::Value> internalCursorHasNext(const v8::Arguments& args);
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v8::Handle<v8::Value> internalCursorObjsLeftInBatch(const v8::Arguments& args);
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// DB members
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v8::Handle<v8::Value> dbInit(const v8::Arguments& args);
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v8::Handle<v8::Value> collectionInit( const v8::Arguments& args );
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v8::Handle<v8::Value> objectIdInit( const v8::Arguments& args );
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v8::Handle<v8::Value> dbRefInit( const v8::Arguments& args );
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v8::Handle<v8::Value> dbPointerInit( const v8::Arguments& args );
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v8::Handle<v8::Value> binDataInit( const v8::Arguments& args );
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v8::Handle<v8::Value> binDataToString( const v8::Arguments& args );
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v8::Handle<v8::Value> numberLongInit( const v8::Arguments& args );
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v8::Handle<v8::Value> numberLongToNumber(const v8::Arguments& args);
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v8::Handle<v8::Value> numberLongValueOf(const v8::Arguments& args);
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v8::Handle<v8::Value> numberLongToString(const v8::Arguments& args);
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v8::Handle<v8::Value> dbQueryInit( const v8::Arguments& args );
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v8::Handle<v8::Value> dbQueryIndexAccess( uint32_t index , const v8::AccessorInfo& info );
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v8::Handle<v8::Value> collectionFallback( v8::Local<v8::String> name, const v8::AccessorInfo &info);
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v8::Handle<v8::Value> bsonsize( const v8::Arguments& args );
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// call with v8 mutex:
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void enableV8Interrupt();
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void disableV8Interrupt();
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// The implementation below assumes that SERVER-1816 has been fixed - in
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// particular, interrupted() must return true if an interrupt was ever
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// sent; currently that is not the case if a new killop overwrites the data
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// for an old one
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template < v8::Handle< v8::Value > ( *f ) ( const v8::Arguments& ) >
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v8::Handle< v8::Value > v8Callback( const v8::Arguments &args ) {
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disableV8Interrupt(); // we don't want to have to audit all v8 calls for termination exceptions, so we don't allow these exceptions during the callback
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if ( globalScriptEngine->interrupted() ) {
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v8::V8::TerminateExecution(); // experimentally it seems that TerminateExecution() will override the return value
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return v8::Undefined();
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}
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v8::Handle< v8::Value > ret;
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string exception;
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try {
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ret = f( args );
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} catch( const std::exception &e ) {
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exception = e.what();
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} catch( ... ) {
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exception = "unknown exception";
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}
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enableV8Interrupt();
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if ( globalScriptEngine->interrupted() ) {
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v8::V8::TerminateExecution();
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return v8::Undefined();
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}
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if ( !exception.empty() ) {
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// technically, ThrowException is supposed to be the last v8 call before returning
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ret = v8::ThrowException( v8::String::New( exception.c_str() ) );
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}
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return ret;
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}
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template < v8::Handle< v8::Value > ( *f ) ( const v8::Arguments& ) >
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v8::Local< v8::FunctionTemplate > newV8Function() {
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return v8::FunctionTemplate::New( v8Callback< f > );
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}
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// Preemption is going to be allowed for the v8 mutex, and some of our v8
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// usage is not preemption safe. So we are using an additional mutex that
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// will not be preempted. The V8Lock should be used in place of v8::Locker
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// except in certain special cases involving interrupts.
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namespace v8Locks {
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// the implementations are quite simple - objects must be destroyed in
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// reverse of the order created, and should not be shared between threads
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struct RecursiveLock {
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RecursiveLock();
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~RecursiveLock();
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bool _unlock;
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};
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struct RecursiveUnlock {
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RecursiveUnlock();
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~RecursiveUnlock();
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bool _lock;
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};
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} // namespace v8Locks
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class V8Lock {
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v8Locks::RecursiveLock _noPreemptionLock;
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v8::Locker _preemptionLock;
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};
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struct V8Unlock {
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v8::Unlocker _preemptionUnlock;
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v8Locks::RecursiveUnlock _noPreemptionUnlock;
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};
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}
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