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mongodb/site_scons/site_tools/compilation_db.py

250 lines
8.7 KiB
Python

# Copyright 2020 MongoDB Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
import json
import SCons
import itertools
import shlex
# Implements the ability for SCons to emit a compilation database for the MongoDB project. See
# http://clang.llvm.org/docs/JSONCompilationDatabase.html for details on what a compilation
# database is, and why you might want one. The only user visible entry point here is
# 'env.CompilationDatabase'. This method takes an optional 'target' to name the file that
# should hold the compilation database, otherwise, the file defaults to compile_commands.json,
# which is the name that most clang tools search for by default.
# TODO: Is there a better way to do this than this global? Right now this exists so that the
# emitter we add can record all of the things it emits, so that the scanner for the top level
# compilation database can access the complete list, and also so that the writer has easy
# access to write all of the files. But it seems clunky. How can the emitter and the scanner
# communicate more gracefully?
__COMPILATION_DB_ENTRIES = {}
# Cribbed from Tool/cc.py and Tool/c++.py. It would be better if
# we could obtain this from SCons.
_CSuffixes = [".c"]
if not SCons.Util.case_sensitive_suffixes(".c", ".C"):
_CSuffixes.append(".C")
_CXXSuffixes = [".cpp", ".cc", ".cxx", ".c++", ".C++"]
if SCons.Util.case_sensitive_suffixes(".c", ".C"):
_CXXSuffixes.append(".C")
# We make no effort to avoid rebuilding the entries. Someday, perhaps we could and even
# integrate with the cache, but there doesn't seem to be much call for it.
class __CompilationDbNode(SCons.Node.Python.Value):
def __init__(self, value):
SCons.Node.Python.Value.__init__(self, value)
self.Decider(changed_since_last_build_node)
def changed_since_last_build_node(child, target, prev_ni, node):
""" Dummy decider to force always building"""
return True
def makeEmitCompilationDbEntry(comstr):
"""
Effectively this creates a lambda function to capture:
* command line
* source
* target
:param comstr: unevaluated command line
:return: an emitter which has captured the above
"""
def EmitCompilationDbEntry(target, source, env):
"""
This emitter will be added to each c/c++ object build to capture the info needed
for clang tools
:param target: target node(s)
:param source: source node(s)
:param env: Environment for use building this node
:return: target(s), source(s)
"""
dbtarget = __CompilationDbNode(source)
entry = env.__COMPILATIONDB_Entry(
target=dbtarget,
source=[],
__COMPILATIONDB_UTARGET=target,
__COMPILATIONDB_USOURCE=source,
__COMPILATIONDB_COMSTR=comstr,
__COMPILATIONDB_ENV=env,
)
# TODO: Technically, these next two lines should not be required: it should be fine to
# cache the entries. However, they don't seem to update properly. Since they are quick
# to re-generate disable caching and sidestep this problem.
env.AlwaysBuild(entry)
env.NoCache(entry)
compiledb_target = env.get('COMPILEDB_TARGET')
if compiledb_target not in __COMPILATION_DB_ENTRIES:
__COMPILATION_DB_ENTRIES[compiledb_target] = []
__COMPILATION_DB_ENTRIES[compiledb_target].append(dbtarget)
return target, source
return EmitCompilationDbEntry
def CompilationDbEntryAction(target, source, env, **kw):
"""
Create a dictionary with evaluated command line, target, source
and store that info as an attribute on the target
(Which has been stored in __COMPILATION_DB_ENTRIES array
:param target: target node(s)
:param source: source node(s)
:param env: Environment for use building this node
:param kw:
:return: None
"""
# We will do some surgery on the command line. First we separate the args
# into a list, then we determine the index of the corresponding compiler
# value. Then we can extract a list of things before the compiler where are
# wrappers would be found. We extract the wrapper and put the command back
# together.
cmd_list = [
str(elem) for elem in env["__COMPILATIONDB_ENV"].subst_list(
env["__COMPILATIONDB_COMSTR"], target=env["__COMPILATIONDB_UTARGET"],
source=env["__COMPILATIONDB_USOURCE"])[0]
]
if "CXX" in env["__COMPILATIONDB_COMSTR"]:
tool_subst = '$CXX'
else:
tool_subst = '$CC'
tool = env["__COMPILATIONDB_ENV"].subst(tool_subst, target=env["__COMPILATIONDB_UTARGET"],
source=env["__COMPILATIONDB_USOURCE"])
tool_index = cmd_list.index(tool) + 1
tool_list = cmd_list[:tool_index]
cmd_list = cmd_list[tool_index:]
for wrapper_ignore in env.get('_COMPILATIONDB_IGNORE_WRAPPERS', []):
wrapper = env.subst(wrapper_ignore, target=target, source=source)
if wrapper in tool_list:
tool_list.remove(wrapper)
cmd_list = tool_list + cmd_list
entry = {
"directory": env.Dir("#").abspath,
"command": ' '.join(cmd_list),
"file": str(env["__COMPILATIONDB_USOURCE"][0]),
"output": shlex.quote(' '.join([str(t) for t in env["__COMPILATIONDB_UTARGET"]])),
}
target[0].write(entry)
def WriteCompilationDb(target, source, env):
entries = []
for s in __COMPILATION_DB_ENTRIES[target[0].abspath]:
entries.append(s.read())
with open(str(target[0]), "w") as target_file:
json.dump(
entries,
target_file,
sort_keys=True,
indent=4,
separators=(",", ": "),
)
def ScanCompilationDb(node, env, path):
all_entries = []
for compiledb_target in __COMPILATION_DB_ENTRIES:
all_entries.extend(__COMPILATION_DB_ENTRIES[compiledb_target])
return all_entries
def generate(env, **kwargs):
static_obj, shared_obj = SCons.Tool.createObjBuilders(env)
env["COMPILATIONDB_COMSTR"] = kwargs.get(
"COMPILATIONDB_COMSTR",
"Building compilation database $TARGET",
)
components_by_suffix = itertools.chain(
itertools.product(
_CSuffixes,
[
(static_obj, SCons.Defaults.StaticObjectEmitter, "$CCCOM"),
(shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCCCOM"),
],
),
itertools.product(
_CXXSuffixes,
[
(static_obj, SCons.Defaults.StaticObjectEmitter, "$CXXCOM"),
(shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCXXCOM"),
],
),
)
for entry in components_by_suffix:
suffix = entry[0]
builder, base_emitter, command = entry[1]
# Assumes a dictionary emitter
emitter = builder.emitter[suffix]
builder.emitter[suffix] = SCons.Builder.ListEmitter([
emitter,
makeEmitCompilationDbEntry(command),
])
env["BUILDERS"]["__COMPILATIONDB_Entry"] = SCons.Builder.Builder(
action=SCons.Action.Action(CompilationDbEntryAction, None), )
env["BUILDERS"]["__COMPILATIONDB_Database"] = SCons.Builder.Builder(
action=SCons.Action.Action(WriteCompilationDb, "$COMPILATIONDB_COMSTR"),
target_scanner=SCons.Scanner.Scanner(
function=ScanCompilationDb,
node_class=None,
),
)
def CompilationDatabase(env, target):
result = env.__COMPILATIONDB_Database(target=target, source=[])
env['COMPILEDB_TARGET'] = result[0].abspath
env.AlwaysBuild(result)
env.NoCache(result)
return result
env.AddMethod(CompilationDatabase, "CompilationDatabase")
def exists(env):
return True