mirror of
https://github.com/mongodb/mongo.git
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263 lines
6.8 KiB
C++
263 lines
6.8 KiB
C++
// @file shard.h
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../pch.h"
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#include "../client/connpool.h"
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namespace mongo {
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class ShardConnection;
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class ShardStatus;
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/*
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* A "shard" is a database (replica pair typically) which represents
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* one partition of the overall database.
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*/
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class Shard {
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public:
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Shard()
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: _name("") , _addr("") , _maxSize(0) , _isDraining( false ) {
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}
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Shard( const string& name , const string& addr, long long maxSize = 0 , bool isDraining = false )
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: _name(name) , _addr( addr ) , _maxSize( maxSize ) , _isDraining( isDraining ) {
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}
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Shard( const string& ident ) {
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reset( ident );
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}
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Shard( const Shard& other )
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: _name( other._name ) , _addr( other._addr ) , _maxSize( other._maxSize ) , _isDraining( other._isDraining ) {
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}
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Shard( const Shard* other )
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: _name( other->_name ) , _addr( other->_addr ), _maxSize( other->_maxSize ) , _isDraining( other->_isDraining ) {
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}
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static Shard make( const string& ident ) {
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Shard s;
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s.reset( ident );
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return s;
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}
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static bool isAShard( const string& ident );
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/**
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* @param ident either name or address
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*/
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void reset( const string& ident );
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void setAddress( const string& addr , bool authoritative = false );
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string getName() const {
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assert( _name.size() );
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return _name;
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}
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string getConnString() const {
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assert( _addr.size() );
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return _addr;
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}
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long long getMaxSize() const {
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return _maxSize;
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}
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bool isDraining() const {
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return _isDraining;
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}
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string toString() const {
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return _name + ":" + _addr;
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}
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friend ostream& operator << (ostream& out, const Shard& s) {
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return (out << s.toString());
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}
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bool operator==( const Shard& s ) const {
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bool n = _name == s._name;
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bool a = _addr == s._addr;
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assert( n == a ); // names and address are 1 to 1
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return n;
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}
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bool operator!=( const Shard& s ) const {
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bool n = _name == s._name;
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bool a = _addr == s._addr;
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return ! ( n && a );
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}
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bool operator==( const string& s ) const {
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return _name == s || _addr == s;
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}
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bool operator!=( const string& s ) const {
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return _name != s && _addr != s;
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}
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bool operator<(const Shard& o) const {
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return _name < o._name;
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}
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bool ok() const {
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return _addr.size() > 0 && _addr.size() > 0;
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}
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BSONObj runCommand( const string& db , const string& simple ) const {
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return runCommand( db , BSON( simple << 1 ) );
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}
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BSONObj runCommand( const string& db , const BSONObj& cmd ) const ;
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ShardStatus getStatus() const ;
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static void getAllShards( vector<Shard>& all );
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static void printShardInfo( ostream& out );
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/**
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* @parm current - shard where the chunk/database currently lives in
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* @return the currently emptiest shard, if best then current, or EMPTY
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*/
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static Shard pick( const Shard& current = EMPTY );
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static void reloadShardInfo();
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static void removeShard( const string& name );
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static bool isMember( const string& addr );
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static Shard EMPTY;
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private:
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string _name;
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string _addr;
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long long _maxSize; // in MBytes, 0 is unlimited
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bool _isDraining; // shard is currently being removed
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};
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class ShardStatus {
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public:
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ShardStatus( const Shard& shard , const BSONObj& obj );
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friend ostream& operator << (ostream& out, const ShardStatus& s) {
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out << s.toString();
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return out;
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}
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string toString() const {
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stringstream ss;
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ss << "shard: " << _shard << " mapped: " << _mapped << " writeLock: " << _writeLock;
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return ss.str();
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}
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bool operator<( const ShardStatus& other ) const {
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return _mapped < other._mapped;
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}
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Shard shard() const {
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return _shard;
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}
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long long mapped() const {
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return _mapped;
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}
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bool hasOpsQueued() const {
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return _hasOpsQueued;
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}
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private:
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Shard _shard;
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long long _mapped;
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bool _hasOpsQueued; // true if 'writebacks' are pending
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double _writeLock;
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};
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class ShardConnection : public AScopedConnection {
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public:
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ShardConnection( const Shard * s , const string& ns );
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ShardConnection( const Shard& s , const string& ns );
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ShardConnection( const string& addr , const string& ns );
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~ShardConnection();
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void done();
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void kill();
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DBClientBase& conn() {
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_finishInit();
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assert( _conn );
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return *_conn;
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}
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DBClientBase* operator->() {
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_finishInit();
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assert( _conn );
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return _conn;
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}
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DBClientBase* get() {
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_finishInit();
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assert( _conn );
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return _conn;
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}
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string getHost() const {
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return _addr;
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}
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bool setVersion() {
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_finishInit();
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return _setVersion;
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}
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static void sync();
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void donotCheckVersion() {
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_setVersion = false;
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_finishedInit = true;
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}
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/**
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this just passes through excpet it checks for stale configs
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*/
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bool runCommand( const string& db , const BSONObj& cmd , BSONObj& res );
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/** checks all of my thread local connections for the version of this ns */
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static void checkMyConnectionVersions( const string & ns );
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private:
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void _init();
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void _finishInit();
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bool _finishedInit;
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string _addr;
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string _ns;
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DBClientBase* _conn;
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bool _setVersion;
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};
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}
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