mirror of
https://github.com/mongodb/mongo.git
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679 lines
23 KiB
C++
679 lines
23 KiB
C++
// namespace.h
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../pch.h"
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#include "jsobj.h"
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#include "queryutil.h"
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#include "diskloc.h"
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#include "../util/hashtab.h"
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#include "../util/mmap.h"
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namespace mongo {
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/* in the mongo source code, "client" means "database". */
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const int MaxDatabaseLen = 256; // max str len for the db name, including null char
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// "database.a.b.c" -> "database"
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inline void nsToDatabase(const char *ns, char *database) {
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const char *p = ns;
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char *q = database;
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while ( *p != '.' ) {
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if ( *p == 0 )
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break;
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*q++ = *p++;
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}
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*q = 0;
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if (q-database>=MaxDatabaseLen) {
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log() << "nsToDatabase: ns too long. terminating, buf overrun condition" << endl;
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dbexit( EXIT_POSSIBLE_CORRUPTION );
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}
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}
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inline string nsToDatabase(const char *ns) {
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char buf[MaxDatabaseLen];
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nsToDatabase(ns, buf);
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return buf;
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}
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inline string nsToDatabase(const string& ns) {
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size_t i = ns.find( '.' );
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if ( i == string::npos )
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return ns;
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return ns.substr( 0 , i );
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}
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/* e.g.
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NamespaceString ns("acme.orders");
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cout << ns.coll; // "orders"
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*/
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class NamespaceString {
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public:
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string db;
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string coll; // note collection names can have periods in them for organizing purposes (e.g. "system.indexes")
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private:
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void init(const char *ns) {
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const char *p = strchr(ns, '.');
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if( p == 0 ) return;
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db = string(ns, p - ns);
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coll = p + 1;
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}
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public:
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NamespaceString( const char * ns ) { init(ns); }
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NamespaceString( const string& ns ) { init(ns.c_str()); }
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string ns() const {
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return db + '.' + coll;
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}
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bool isSystem() {
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return strncmp(coll.c_str(), "system.", 7) == 0;
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}
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};
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#pragma pack(1)
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/* This helper class is used to make the HashMap below in NamespaceDetails */
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class Namespace {
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public:
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enum MaxNsLenValue { MaxNsLen = 128 };
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Namespace(const char *ns) {
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*this = ns;
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}
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Namespace& operator=(const char *ns) {
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uassert( 10080 , "ns name too long, max size is 128", strlen(ns) < MaxNsLen);
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//memset(buf, 0, MaxNsLen); /* this is just to keep stuff clean in the files for easy dumping and reading */
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strcpy_s(buf, MaxNsLen, ns);
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return *this;
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}
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/* for more than 10 indexes -- see NamespaceDetails::Extra */
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string extraName(int i) {
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char ex[] = "$extra";
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ex[5] += i;
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string s = string(buf) + ex;
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massert( 10348 , "$extra: ns name too long", s.size() < MaxNsLen);
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return s;
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}
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bool isExtra() const {
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const char *p = strstr(buf, "$extr");
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return p && p[5] && p[6] == 0; //==0 important in case an index uses name "$extra_1" for example
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}
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bool hasDollarSign() const { return strchr( buf , '$' ) > 0; }
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void kill() { buf[0] = 0x7f; }
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bool operator==(const char *r) const { return strcmp(buf, r) == 0; }
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bool operator==(const Namespace& r) const { return strcmp(buf, r.buf) == 0; }
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int hash() const {
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unsigned x = 0;
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const char *p = buf;
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while ( *p ) {
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x = x * 131 + *p;
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p++;
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}
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return (x & 0x7fffffff) | 0x8000000; // must be > 0
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}
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/**
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( foo.bar ).getSisterNS( "blah" ) == foo.blah
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perhaps this should move to the NamespaceString helper?
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*/
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string getSisterNS( const char * local ) {
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assert( local && local[0] != '.' );
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string old(buf);
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if ( old.find( "." ) != string::npos )
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old = old.substr( 0 , old.find( "." ) );
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return old + "." + local;
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}
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string toString() const {
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return (string)buf;
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}
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operator string() const {
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return (string)buf;
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}
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char buf[MaxNsLen];
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};
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#pragma pack()
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} // namespace mongo
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#include "index.h"
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namespace mongo {
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/** @return true if a client can modify this namespace
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things like *.system.users */
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bool legalClientSystemNS( const string& ns , bool write );
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/* deleted lists -- linked lists of deleted records -- are placed in 'buckets' of various sizes
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so you can look for a deleterecord about the right size.
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*/
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const int Buckets = 19;
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const int MaxBucket = 18;
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extern int bucketSizes[];
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#pragma pack(1)
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/* this is the "header" for a collection that has all its details. in the .ns file.
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*/
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class NamespaceDetails {
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friend class NamespaceIndex;
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enum { NIndexesExtra = 30,
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NIndexesBase = 10
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};
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public:
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struct ExtraOld {
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// note we could use this field for more chaining later, so don't waste it:
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unsigned long long reserved1;
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IndexDetails details[NIndexesExtra];
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unsigned reserved2;
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unsigned reserved3;
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};
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class Extra {
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long long _next;
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public:
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IndexDetails details[NIndexesExtra];
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private:
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unsigned reserved2;
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unsigned reserved3;
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Extra(const Extra&) { assert(false); }
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Extra& operator=(const Extra& r) { assert(false); return *this; }
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public:
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Extra() { }
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long ofsFrom(NamespaceDetails *d) {
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return ((char *) this) - ((char *) d);
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}
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void init() { memset(this, 0, sizeof(Extra)); }
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Extra* next(NamespaceDetails *d) {
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if( _next == 0 ) return 0;
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return (Extra*) (((char *) d) + _next);
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}
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void setNext(long ofs) { _next = ofs; }
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void copy(NamespaceDetails *d, const Extra& e) {
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memcpy(this, &e, sizeof(Extra));
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_next = 0;
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}
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}; // Extra
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Extra* extra() {
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if( extraOffset == 0 ) return 0;
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return (Extra *) (((char *) this) + extraOffset);
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}
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public:
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/* add extra space for indexes when more than 10 */
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Extra* allocExtra(const char *ns, int nindexessofar);
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void copyingFrom(const char *thisns, NamespaceDetails *src); // must be called when renaming a NS to fix up extra
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enum { NIndexesMax = 64 };
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BOOST_STATIC_ASSERT( NIndexesMax <= NIndexesBase + NIndexesExtra*2 );
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BOOST_STATIC_ASSERT( NIndexesMax <= 64 ); // multiKey bits
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BOOST_STATIC_ASSERT( sizeof(NamespaceDetails::ExtraOld) == 496 );
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BOOST_STATIC_ASSERT( sizeof(NamespaceDetails::Extra) == 496 );
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/* called when loaded from disk */
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void onLoad(const Namespace& k);
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NamespaceDetails( const DiskLoc &loc, bool _capped );
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DiskLoc firstExtent;
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DiskLoc lastExtent;
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/* NOTE: capped collections override the meaning of deleted list.
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deletedList[0] points to a list of free records (DeletedRecord's) for all extents in
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the capped namespace.
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deletedList[1] points to the last record in the prev extent. When the "current extent"
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changes, this value is updated. !deletedList[1].isValid() when this value is not
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yet computed.
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*/
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DiskLoc deletedList[Buckets];
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void dumpExtents();
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long long datasize;
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long long nrecords;
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int lastExtentSize;
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int nIndexes;
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private:
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IndexDetails _indexes[NIndexesBase];
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private:
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Extent *theCapExtent() const { return capExtent.ext(); }
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void advanceCapExtent( const char *ns );
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DiskLoc __capAlloc(int len);
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DiskLoc cappedAlloc(const char *ns, int len);
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DiskLoc &cappedFirstDeletedInCurExtent();
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bool nextIsInCapExtent( const DiskLoc &dl ) const;
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public:
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DiskLoc& cappedListOfAllDeletedRecords() { return deletedList[0]; }
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DiskLoc& cappedLastDelRecLastExtent() { return deletedList[1]; }
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void cappedDumpDelInfo();
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bool capLooped() const { return capped && capFirstNewRecord.isValid(); }
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bool inCapExtent( const DiskLoc &dl ) const;
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void cappedCheckMigrate();
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void cappedTruncateAfter(const char *ns, DiskLoc after, bool inclusive); /** remove rest of the capped collection from this point onward */
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void emptyCappedCollection(const char *ns);
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int capped;
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int max; // max # of objects for a capped table. TODO: should this be 64 bit?
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double paddingFactor; // 1.0 = no padding.
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int flags;
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DiskLoc capExtent;
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DiskLoc capFirstNewRecord;
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/* NamespaceDetails version. So we can do backward compatibility in the future.
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See filever.h
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*/
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unsigned short dataFileVersion;
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unsigned short indexFileVersion;
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unsigned long long multiKeyIndexBits;
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private:
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unsigned long long reservedA;
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long long extraOffset; // where the $extra info is located (bytes relative to this)
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public:
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int backgroundIndexBuildInProgress; // 1 if in prog
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char reserved[76];
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/* when a background index build is in progress, we don't count the index in nIndexes until
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complete, yet need to still use it in _indexRecord() - thus we use this function for that.
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*/
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int nIndexesBeingBuilt() const { return nIndexes + backgroundIndexBuildInProgress; }
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/* NOTE: be careful with flags. are we manipulating them in read locks? if so,
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this isn't thread safe. TODO
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*/
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enum NamespaceFlags {
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Flag_HaveIdIndex = 1 << 0 // set when we have _id index (ONLY if ensureIdIndex was called -- 0 if that has never been called)
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};
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IndexDetails& idx(int idxNo, bool missingExpected = false ) {
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if( idxNo < NIndexesBase )
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return _indexes[idxNo];
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Extra *e = extra();
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if ( ! e ){
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if ( missingExpected )
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throw MsgAssertionException( 13283 , "Missing Extra" );
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massert(13282, "missing Extra", e);
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}
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int i = idxNo - NIndexesBase;
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if( i >= NIndexesExtra ) {
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e = e->next(this);
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if ( ! e ){
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if ( missingExpected )
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throw MsgAssertionException( 13283 , "missing extra" );
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massert(13283, "missing Extra", e);
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}
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i -= NIndexesExtra;
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}
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return e->details[i];
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}
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IndexDetails& backgroundIdx() {
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DEV assert(backgroundIndexBuildInProgress);
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return idx(nIndexes);
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}
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class IndexIterator {
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friend class NamespaceDetails;
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int i;
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int n;
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NamespaceDetails *d;
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IndexIterator(NamespaceDetails *_d) {
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d = _d;
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i = 0;
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n = d->nIndexes;
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}
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public:
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int pos() { return i; } // note this is the next one to come
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bool more() { return i < n; }
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IndexDetails& next() { return d->idx(i++); }
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}; // IndexIterator
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IndexIterator ii() { return IndexIterator(this); }
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/* hackish - find our index # in the indexes array
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*/
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int idxNo(IndexDetails& idx) {
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IndexIterator i = ii();
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while( i.more() ) {
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if( &i.next() == &idx )
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return i.pos()-1;
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}
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massert( 10349 , "E12000 idxNo fails", false);
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return -1;
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}
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/* multikey indexes are indexes where there are more than one key in the index
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for a single document. see multikey in wiki.
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for these, we have to do some dedup work on queries.
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*/
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bool isMultikey(int i) {
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return (multiKeyIndexBits & (((unsigned long long) 1) << i)) != 0;
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}
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void setIndexIsMultikey(int i) {
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dassert( i < NIndexesMax );
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multiKeyIndexBits |= (((unsigned long long) 1) << i);
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}
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void clearIndexIsMultikey(int i) {
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dassert( i < NIndexesMax );
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multiKeyIndexBits &= ~(((unsigned long long) 1) << i);
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}
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/* add a new index. does not add to system.indexes etc. - just to NamespaceDetails.
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caller must populate returned object.
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*/
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IndexDetails& addIndex(const char *thisns, bool resetTransient=true);
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void aboutToDeleteAnIndex() { flags &= ~Flag_HaveIdIndex; }
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/* returns index of the first index in which the field is present. -1 if not present. */
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int fieldIsIndexed(const char *fieldName);
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void paddingFits() {
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double x = paddingFactor - 0.01;
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if ( x >= 1.0 )
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paddingFactor = x;
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}
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void paddingTooSmall() {
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double x = paddingFactor + 0.6;
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if ( x <= 2.0 )
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paddingFactor = x;
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}
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//returns offset in indexes[]
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int findIndexByName(const char *name) {
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IndexIterator i = ii();
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while( i.more() ) {
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if ( strcmp(i.next().info.obj().getStringField("name"),name) == 0 )
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return i.pos()-1;
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}
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return -1;
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}
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//returns offset in indexes[]
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int findIndexByKeyPattern(const BSONObj& keyPattern) {
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IndexIterator i = ii();
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while( i.more() ) {
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if( i.next().keyPattern() == keyPattern )
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return i.pos()-1;
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}
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return -1;
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}
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void findIndexByType( const string& name , vector<int>& matches ) {
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IndexIterator i = ii();
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while ( i.more() ){
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if ( i.next().getSpec().getTypeName() == name )
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matches.push_back( i.pos() - 1 );
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}
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}
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/* @return -1 = not found
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generally id is first index, so not that expensive an operation (assuming present).
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*/
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int findIdIndex() {
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IndexIterator i = ii();
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while( i.more() ) {
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if( i.next().isIdIndex() )
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return i.pos()-1;
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}
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return -1;
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}
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/* return which "deleted bucket" for this size object */
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static int bucket(int n) {
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for ( int i = 0; i < Buckets; i++ )
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if ( bucketSizes[i] > n )
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return i;
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return Buckets-1;
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}
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/* allocate a new record. lenToAlloc includes headers. */
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DiskLoc alloc(const char *ns, int lenToAlloc, DiskLoc& extentLoc);
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/* add a given record to the deleted chains for this NS */
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void addDeletedRec(DeletedRecord *d, DiskLoc dloc);
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void dumpDeleted(set<DiskLoc> *extents = 0);
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// Start from firstExtent by default.
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DiskLoc firstRecord( const DiskLoc &startExtent = DiskLoc() ) const;
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// Start from lastExtent by default.
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DiskLoc lastRecord( const DiskLoc &startExtent = DiskLoc() ) const;
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long long storageSize( int * numExtents = 0 );
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private:
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DiskLoc _alloc(const char *ns, int len);
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void maybeComplain( const char *ns, int len ) const;
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DiskLoc __stdAlloc(int len);
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void compact(); // combine adjacent deleted records
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}; // NamespaceDetails
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#pragma pack()
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/* NamespaceDetailsTransient
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these are things we know / compute about a namespace that are transient -- things
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we don't actually store in the .ns file. so mainly caching of frequently used
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information.
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CAUTION: Are you maintaining this properly on a collection drop()? A dropdatabase()? Be careful.
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The current field "allIndexKeys" may have too many keys in it on such an occurrence;
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as currently used that does not cause anything terrible to happen.
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todo: cleanup code, need abstractions and separation
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*/
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class NamespaceDetailsTransient : boost::noncopyable {
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BOOST_STATIC_ASSERT( sizeof(NamespaceDetails) == 496 );
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/* general ------------------------------------------------------------- */
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private:
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string _ns;
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void reset();
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static std::map< string, shared_ptr< NamespaceDetailsTransient > > _map;
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public:
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NamespaceDetailsTransient(const char *ns) : _ns(ns), _keysComputed(false), _qcWriteCount(){ }
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/* _get() is not threadsafe -- see get_inlock() comments */
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static NamespaceDetailsTransient& _get(const char *ns);
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/* use get_w() when doing write operations */
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static NamespaceDetailsTransient& get_w(const char *ns) {
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DEV assertInWriteLock();
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return _get(ns);
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}
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void addedIndex() { reset(); }
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void deletedIndex() { reset(); }
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/* Drop cached information on all namespaces beginning with the specified prefix.
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Can be useful as index namespaces share the same start as the regular collection.
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SLOW - sequential scan of all NamespaceDetailsTransient objects */
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static void clearForPrefix(const char *prefix);
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/* indexKeys() cache ---------------------------------------------------- */
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/* assumed to be in write lock for this */
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private:
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bool _keysComputed;
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set<string> _indexKeys;
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void computeIndexKeys();
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public:
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/* get set of index keys for this namespace. handy to quickly check if a given
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field is indexed (Note it might be a secondary component of a compound index.)
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*/
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set<string>& indexKeys() {
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DEV assertInWriteLock();
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if ( !_keysComputed )
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computeIndexKeys();
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return _indexKeys;
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}
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|
|
|
/* IndexSpec caching */
|
|
private:
|
|
map<const IndexDetails*,IndexSpec> _indexSpecs;
|
|
static mongo::mutex _isMutex;
|
|
public:
|
|
const IndexSpec& getIndexSpec( const IndexDetails * details ){
|
|
IndexSpec& spec = _indexSpecs[details];
|
|
if ( ! spec._finishedInit ){
|
|
scoped_lock lk(_isMutex);
|
|
if ( ! spec._finishedInit ){
|
|
spec.reset( details );
|
|
assert( spec._finishedInit );
|
|
}
|
|
}
|
|
return spec;
|
|
}
|
|
|
|
/* query cache (for query optimizer) ------------------------------------- */
|
|
private:
|
|
int _qcWriteCount;
|
|
map< QueryPattern, pair< BSONObj, long long > > _qcCache;
|
|
public:
|
|
static mongo::mutex _qcMutex;
|
|
/* you must be in the qcMutex when calling this (and using the returned val): */
|
|
static NamespaceDetailsTransient& get_inlock(const char *ns) {
|
|
return _get(ns);
|
|
}
|
|
void clearQueryCache() { // public for unit tests
|
|
_qcCache.clear();
|
|
_qcWriteCount = 0;
|
|
}
|
|
/* you must notify the cache if you are doing writes, as query plan optimality will change */
|
|
void notifyOfWriteOp() {
|
|
if ( _qcCache.empty() )
|
|
return;
|
|
if ( ++_qcWriteCount >= 100 )
|
|
clearQueryCache();
|
|
}
|
|
BSONObj indexForPattern( const QueryPattern &pattern ) {
|
|
return _qcCache[ pattern ].first;
|
|
}
|
|
long long nScannedForPattern( const QueryPattern &pattern ) {
|
|
return _qcCache[ pattern ].second;
|
|
}
|
|
void registerIndexForPattern( const QueryPattern &pattern, const BSONObj &indexKey, long long nScanned ) {
|
|
_qcCache[ pattern ] = make_pair( indexKey, nScanned );
|
|
}
|
|
|
|
}; /* NamespaceDetailsTransient */
|
|
|
|
inline NamespaceDetailsTransient& NamespaceDetailsTransient::_get(const char *ns) {
|
|
shared_ptr< NamespaceDetailsTransient > &t = _map[ ns ];
|
|
if ( t.get() == 0 )
|
|
t.reset( new NamespaceDetailsTransient(ns) );
|
|
return *t;
|
|
}
|
|
|
|
/* NamespaceIndex is the ".ns" file you see in the data directory. It is the "system catalog"
|
|
if you will: at least the core parts. (Additional info in system.* collections.)
|
|
*/
|
|
class NamespaceIndex {
|
|
friend class NamespaceCursor;
|
|
|
|
public:
|
|
NamespaceIndex(const string &dir, const string &database) :
|
|
ht( 0 ), dir_( dir ), database_( database ) {}
|
|
|
|
/* returns true if new db will be created if we init lazily */
|
|
bool exists() const;
|
|
|
|
void init();
|
|
|
|
void add_ns(const char *ns, DiskLoc& loc, bool capped) {
|
|
NamespaceDetails details( loc, capped );
|
|
add_ns( ns, details );
|
|
}
|
|
void add_ns( const char *ns, const NamespaceDetails &details ) {
|
|
init();
|
|
Namespace n(ns);
|
|
uassert( 10081 , "too many namespaces/collections", ht->put(n, details));
|
|
}
|
|
|
|
/* just for diagnostics */
|
|
/*size_t detailsOffset(NamespaceDetails *d) {
|
|
if ( !ht )
|
|
return -1;
|
|
return ((char *) d) - (char *) ht->nodes;
|
|
}*/
|
|
|
|
NamespaceDetails* details(const char *ns) {
|
|
if ( !ht )
|
|
return 0;
|
|
Namespace n(ns);
|
|
NamespaceDetails *d = ht->get(n);
|
|
if ( d && d->capped )
|
|
d->cappedCheckMigrate();
|
|
return d;
|
|
}
|
|
|
|
void kill_ns(const char *ns) {
|
|
if ( !ht )
|
|
return;
|
|
Namespace n(ns);
|
|
ht->kill(n);
|
|
|
|
for( int i = 0; i<=1; i++ ) {
|
|
try {
|
|
Namespace extra(n.extraName(i).c_str());
|
|
ht->kill(extra);
|
|
}
|
|
catch(DBException&) { }
|
|
}
|
|
}
|
|
|
|
bool find(const char *ns, DiskLoc& loc) {
|
|
NamespaceDetails *l = details(ns);
|
|
if ( l ) {
|
|
loc = l->firstExtent;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool allocated() const {
|
|
return ht != 0;
|
|
}
|
|
|
|
void getNamespaces( list<string>& tofill , bool onlyCollections = true ) const;
|
|
|
|
NamespaceDetails::Extra* newExtra(const char *ns, int n, NamespaceDetails *d);
|
|
|
|
boost::filesystem::path path() const;
|
|
private:
|
|
|
|
void maybeMkdir() const;
|
|
|
|
MMF f;
|
|
HashTable<Namespace,NamespaceDetails,MMF::Pointer> *ht;
|
|
string dir_;
|
|
string database_;
|
|
};
|
|
|
|
extern string dbpath; // --dbpath parm
|
|
extern bool directoryperdb;
|
|
|
|
// Rename a namespace within current 'client' db.
|
|
// (Arguments should include db name)
|
|
void renameNamespace( const char *from, const char *to );
|
|
|
|
} // namespace mongo
|