mirror of
https://github.com/mongodb/mongo.git
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195 lines
4.8 KiB
C++
195 lines
4.8 KiB
C++
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#if defined(_WIN32)
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const bool debug=true;
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#else
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const bool debug=false;
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#endif
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#include <memory>
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extern void dbexit(int returnCode, const char *whyMsg = "");
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inline void * ourmalloc(size_t size) {
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void *x = malloc(size);
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if( x == 0 ) dbexit(42, "malloc fails");
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return x;
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}
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inline void * ourrealloc(void *ptr, size_t size) {
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void *x = realloc(ptr, size);
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if( x == 0 ) dbexit(43, "realloc fails");
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return x;
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}
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#define malloc ourmalloc
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#define realloc ourrealloc
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#include "targetver.h"
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#include <string>
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using namespace std;
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// you can catch these
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class AssertionException {
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public:
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string msg;
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AssertionException() { }
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virtual bool isUserAssertion() { return false; }
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virtual string toString() { return msg; }
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};
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/* we use the same mechanism for bad things the user does -- which are really just errors */
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class UserAssertionException : public AssertionException {
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public:
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UserAssertionException(const char *_msg) { msg = _msg; }
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virtual bool isUserAssertion() { return true; }
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virtual string toString() { return "userassert:" + msg; }
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};
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void asserted(const char *msg, const char *file, unsigned line);
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void wasserted(const char *msg, const char *file, unsigned line);
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void uasserted(const char *msg);
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void msgasserted(const char *msg);
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#ifdef assert
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#undef assert
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#endif
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#define assert(_Expression) (void)( (!!(_Expression)) || (asserted(#_Expression, __FILE__, __LINE__), 0) )
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/* "user assert". if asserts, user did something wrong, not our code */
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//#define uassert(_Expression) (void)( (!!(_Expression)) || (uasserted(#_Expression, __FILE__, __LINE__), 0) )
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#define uassert(msg,_Expression) (void)( (!!(_Expression)) || (uasserted(msg), 0) )
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#define xassert(_Expression) (void)( (!!(_Expression)) || (asserted(#_Expression, __FILE__, __LINE__), 0) )
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#define yassert 1
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/* warning only - keeps going */
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#define wassert(_Expression) (void)( (!!(_Expression)) || (wasserted(#_Expression, __FILE__, __LINE__), 0) )
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/* display a message, no context, and throw assertionexception
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easy way to throw an exception and log something without our stack trace
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display happening.
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*/
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#define massert(msg,_Expression) (void)( (!!(_Expression)) || (msgasserted(msg), 0) )
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/* dassert is 'debug assert' -- might want to turn off for production as these
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could be slow.
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*/
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#define dassert assert
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#include <stdio.h>
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#include <sstream>
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#include <signal.h>
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typedef char _TCHAR;
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#include <iostream>
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#include <fstream>
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#include "time.h"
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#include <map>
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#include <vector>
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#include <set>
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//using namespace std;
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#if !defined(_WIN32)
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typedef int HANDLE;
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inline void strcpy_s(char *dst, unsigned len, const char *src) { strcpy(dst, src); }
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#else
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typedef void *HANDLE;
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#endif
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//#if defined(CHAR)
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//#error CHAR already defined?
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//#endif
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//#if defined(_WIN32_WINNT)
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//typedef wchar_t CHAR;
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//#else
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// more to be done...linux unicode is 32 bit.
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//typedef unsigned short CHAR; // 16 bit unicode
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//#endif
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#define null (0)
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#include <vector>
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// for debugging
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typedef struct _Ints { int i[100]; } *Ints;
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typedef struct _Chars { char c[200]; } *Chars;
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typedef char CHARS[400];
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typedef struct _OWS {
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int size;
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char type;
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char string[400];
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} *OWS;
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class Client;
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extern Client *client;
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extern const char *curNs;
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/* for now, running on win32 means development not production --
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use this to log things just there.
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*/
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#if defined(_WIN32)
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#define DEV if( 0 )
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#else
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#define DEV if( 0 )
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#endif
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#define DEBUGGING if( 0 )
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extern unsigned occasion;
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#define OCCASIONALLY if( ++occasion % 16 == 0 )
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#define RARELY if( ++occasion % 128 == 0 )
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#if defined(_WIN32)
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inline void our_debug_free(void *p) {
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unsigned *u = (unsigned *) p;
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u[0] = 0xEEEEEEEE;
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u[1] = 0xEEEEEEEE;
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free(p);
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}
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#define free our_debug_free
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#endif
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#define exit dbexit
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#undef yassert
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#include <boost/filesystem/convenience.hpp>
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#include <boost/filesystem/operations.hpp>
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#undef assert
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#define assert xassert
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#define yassert 1
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using namespace boost::filesystem;
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#include "util/goodies.h"
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#include "util/log.h"
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