// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
/**
* Copyright (C) 2008 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
#pragma once
#if defined(_WIN32)
const bool debug=true;
#else
const bool debug=false;
#endif
#include
#include "stdlib.h"
#include "string.h"
#include "limits.h"
extern void dbexit(int returnCode, const char *whyMsg = "");
inline void * ourmalloc(size_t size) {
void *x = malloc(size);
if( x == 0 ) dbexit(42, "malloc fails");
return x;
}
inline void * ourrealloc(void *ptr, size_t size) {
void *x = realloc(ptr, size);
if( x == 0 ) dbexit(43, "realloc fails");
return x;
}
#define malloc ourmalloc
#define realloc ourrealloc
#include "targetver.h"
#include
using namespace std;
// you can catch these
class AssertionException {
public:
string msg;
AssertionException() { }
virtual bool severe() { return true; }
virtual bool isUserAssertion() { return false; }
virtual string toString() { return msg; }
};
/* we use the same mechanism for bad things the user does -- which are really just errors */
class UserAssertionException : public AssertionException {
public:
UserAssertionException(const char *_msg) { msg = _msg; }
UserAssertionException(string _msg) { msg = _msg; }
virtual bool severe() { return false; }
virtual bool isUserAssertion() { return true; }
virtual string toString() { return "userassert:" + msg; }
};
class MsgAssertionException : public AssertionException {
public:
MsgAssertionException(const char *_msg) { msg = _msg; }
virtual bool severe() { return false; }
virtual string toString() { return "massert:" + msg; }
};
void asserted(const char *msg, const char *file, unsigned line);
void wasserted(const char *msg, const char *file, unsigned line);
void uasserted(const char *msg);
void msgasserted(const char *msg);
#ifdef assert
#undef assert
#endif
#define assert(_Expression) (void)( (!!(_Expression)) || (asserted(#_Expression, __FILE__, __LINE__), 0) )
/* "user assert". if asserts, user did something wrong, not our code */
//#define uassert(_Expression) (void)( (!!(_Expression)) || (uasserted(#_Expression, __FILE__, __LINE__), 0) )
#define uassert(msg,_Expression) (void)( (!!(_Expression)) || (uasserted(msg), 0) )
#define xassert(_Expression) (void)( (!!(_Expression)) || (asserted(#_Expression, __FILE__, __LINE__), 0) )
#define yassert 1
/* warning only - keeps going */
#define wassert(_Expression) (void)( (!!(_Expression)) || (wasserted(#_Expression, __FILE__, __LINE__), 0) )
/* display a message, no context, and throw assertionexception
easy way to throw an exception and log something without our stack trace
display happening.
*/
#define massert(msg,_Expression) (void)( (!!(_Expression)) || (msgasserted(msg), 0) )
/* dassert is 'debug assert' -- might want to turn off for production as these
could be slow.
*/
#define dassert assert
#include
#include
#include
typedef char _TCHAR;
#include
#include
#include "time.h"
#include