// shardkey.h /** * Copyright (C) 2008 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #pragma once #include "../client/dbclient.h" namespace mongo { class Chunk; /* A ShardKeyPattern is a pattern indicating what data to extract from the object to make the shard key from. Analogous to an index key pattern. */ class ShardKeyPattern { public: ShardKeyPattern( BSONObj p = BSONObj() ); /** global min is the lowest possible value for this key e.g. { num : MinKey } */ BSONObj globalMin() const { return gMin; } /** global max is the highest possible value for this key */ BSONObj globalMax() const { return gMax; } bool isGlobalMin( const BSONObj& k ) const{ return k.woCompare( globalMin() ) == 0; } bool isGlobalMax( const BSONObj& k ) const{ return k.woCompare( globalMax() ) == 0; } bool isGlobal( const BSONObj& k ) const{ return isGlobalMin( k ) || isGlobalMax( k ); } /** compare shard keys from the objects specified l < r negative l == r 0 l > r positive */ int compare( const BSONObj& l , const BSONObj& r ) const; /** @return whether or not obj has all fields in this shard key pattern e.g. ShardKey({num:1}).hasShardKey({ name:"joe", num:3 }) is true */ bool hasShardKey( const BSONObj& obj ) const; /** returns a query that filters results only for the range desired, i.e. returns { "field" : { $gte: keyval(min), $lt: keyval(max) } } */ void getFilter( BSONObjBuilder& b , const BSONObj& min, const BSONObj& max ) const; /** Returns if the given sort pattern can be ordered by the shard key pattern. Example sort: { ts: -1 } *this: { ts:1 } -> -1 @return 0 if sort either doesn't have all the fields or has extra fields < 0 if sort is descending > 1 if sort is ascending */ int canOrder( const BSONObj& sort ) const; BSONObj key() const { return pattern; } string toString() const; BSONObj extractKey(const BSONObj& from) const; bool partOfShardKey(const string& key ) const { return patternfields.count( key ) > 0; } bool uniqueAllowd( const BSONObj& otherPattern ) const; operator string() const { return pattern.toString(); } private: BSONObj pattern; BSONObj gMin; BSONObj gMax; /* question: better to have patternfields precomputed or not? depends on if we use copy constructor often. */ set patternfields; }; inline BSONObj ShardKeyPattern::extractKey(const BSONObj& from) const { return from.extractFields(pattern); } }